SET -> set

This commit is contained in:
xCrystal 2017-12-29 17:15:01 +01:00
parent 6464d077ee
commit 69762a2bfd
13 changed files with 30 additions and 30 deletions

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@ -708,7 +708,7 @@ BATTLEANIMSTRUCT_LENGTH EQU const_value
const BATTLEANIMOAMSET_D7
; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm)
const_value SET 1
const_value set 1
const ANIM_BG_FLASH_INVERTED
const ANIM_BG_FLASH_WHITE
const ANIM_BG_WHITE_HUES
@ -764,7 +764,7 @@ const_value SET 1
const ANIM_BG_35
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
const_value SET 1
const_value set 1
const ANIM_GFX_HIT
const ANIM_GFX_CUT
const ANIM_GFX_FIRE

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@ -45,7 +45,7 @@ MOVE_LENGTH EQU const_value
; indexes for:
; - PlayerStats and EnemyStats (see wram.asm)
; - party_struct and battle_struct members (see macros/wram.asm)
const_value SET 1
const_value set 1
const STAT_HP
const STAT_ATK
const STAT_DEF
@ -65,7 +65,7 @@ ATKDEFDV_SHINY EQU $EA
SPDSPCDV_SHINY EQU $AA
; battle classes (wBattleMode values)
const_value SET 1
const_value set 1
const WILD_BATTLE
const TRAINER_BATTLE
@ -140,7 +140,7 @@ const_value SET 1
; status condition bit flags
SLP EQU %111 ; 0-7 turns
const_value SET 3
const_value set 3
const PSN
const BRN
const FRZ

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@ -105,7 +105,7 @@
const PAAD_TESTING
; CreditsScript indexes (see data/credits_script.asm)
const_value SET -7
const_value set -7
const CREDITS_THEEND
const CREDITS_WAIT2
const CREDITS_MUSIC

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@ -52,7 +52,7 @@ MAIL_STRUCT_LENGTH EQU $2f ; mailmsg struct
const HELD_7
const HELD_CLEANSE_TAG
const_value SET 10
const_value set 10
const HELD_HEAL_POISON
const HELD_HEAL_FREEZE
const HELD_HEAL_BURN
@ -61,7 +61,7 @@ const_value SET 10
const HELD_HEAL_STATUS
const HELD_HEAL_CONFUSION
const_value SET 20
const_value set 20
const HELD_PREVENT_POISON
const HELD_PREVENT_BURN
const HELD_PREVENT_FREEZE
@ -69,7 +69,7 @@ const_value SET 20
const HELD_PREVENT_PARALYZE
const HELD_PREVENT_CONFUSE
const_value SET 30
const_value set 30
const HELD_30
const HELD_ATTACK_UP
const HELD_DEFENSE_UP
@ -80,12 +80,12 @@ const_value SET 30
const HELD_EVASION_UP
const HELD_38
const_value SET 40
const_value set 40
const HELD_40
const HELD_41
const HELD_METAL_POWDER
const_value SET 50
const_value set 50
const HELD_NORMAL_BOOST
const HELD_FIGHTING_BOOST
const HELD_FLYING_BOOST
@ -104,7 +104,7 @@ const_value SET 50
const HELD_DARK_BOOST
const HELD_STEEL_BOOST
const_value SET 70
const_value set 70
const HELD_CATCH_CHANCE
const HELD_71
const HELD_ESCAPE

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@ -17,7 +17,7 @@ MAP_NONE EQU 0
NUM_MAPHEADER_ATTRIBUTES EQU const_value
; map environments (wEnvironment)
const_value SET 1
const_value set 1
const TOWN
const ROUTE
const INDOOR
@ -217,7 +217,7 @@ NUM_SPAWNS EQU const_value
EMOTE_MEM EQU -1
; FruitTreeItems indexes (see data/items/fruit_trees.asm)
const_value SET 1
const_value set 1
const FRUITTREE_ROUTE_29 ; 01
const FRUITTREE_ROUTE_30_1 ; 02
const FRUITTREE_ROUTE_38 ; 03

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@ -1,6 +1,6 @@
; hMapEntryMethod values
; MapSetupScripts indexes (see data/maps/setup_scripts.asm)
const_value SET $f1
const_value set $f1
const MAPSETUP_WARP ; f1
const MAPSETUP_CONTINUE ; f2
const MAPSETUP_RELOADMAP ; f3
@ -67,7 +67,7 @@ const_value SET $f1
map_end EQU -1
; callback types
const_value SET 1
const_value set 1
const MAPCALLBACK_TILES
const MAPCALLBACK_OBJECTS
const MAPCALLBACK_CMDQUEUE

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@ -45,7 +45,7 @@ GENDERLESS EQU 255
const SLOW
; BaseEggGroups values
const_value SET 1
const_value set 1
const MONSTER ; 1
const AMPHIBIAN ; 2
const INSECT ; 3
@ -103,7 +103,7 @@ PARTY_LENGTH EQU 6
; evolution types (used in data/pokemon/evos_attacks.asm)
const_value SET 1
const_value set 1
const EVOLVE_LEVEL
const EVOLVE_ITEM
const EVOLVE_TRADE
@ -111,13 +111,13 @@ const_value SET 1
const EVOLVE_STAT
; EVOLVE_HAPPINESS triggers
const_value SET 1
const_value set 1
const TR_ANYTIME
const TR_MORNDAY
const TR_NITE
; EVOLVE_STAT triggers
const_value SET 1
const_value set 1
const ATK_GT_DEF
const ATK_LT_DEF
const ATK_EQ_DEF
@ -162,7 +162,7 @@ FISHSWARM_REMORAID EQU 2
const ANIM_MON_EGG2
; MonMenuOptions indexes (see engine/mon_menu.asm)
const_value SET 1
const_value set 1
; moves
const MONMENU_CUT ; 1
const MONMENU_FLY ; 2

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@ -1,5 +1,5 @@
; wPrinterStatus
const_value SET 1
const_value set 1
const PRINTER_STATUS_CHECKING
const PRINTER_STATUS_TRANSMITTING
const PRINTER_STATUS_PRINTING

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@ -39,7 +39,7 @@ RETVAR_ADDR_DE EQU (1 << 6)
RETVAR_EXECUTE EQU (2 << 6)
; PlayerEventScriptPointers indexes (see engine/events.asm)
const_value SET -1
const_value set -1
const PLAYEREVENT_MAPSCRIPT
const PLAYEREVENT_NONE
const PLAYEREVENT_SEENBYTRAINER

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@ -106,7 +106,7 @@
const SPRITE_STANDING_YOUNGSTER ; 66
; SpriteMons indexes (see data/sprite_mons.asm)
const_value SET $80
const_value set $80
SPRITE_POKEMON EQU const_value
const SPRITE_UNOWN ; 80
const SPRITE_GEODUDE ; 81
@ -145,12 +145,12 @@ SPRITE_POKEMON EQU const_value
const SPRITE_HO_OH ; a2
; special GetMonSprite values (see engine/overworld.asm)
const_value SET $e0
const_value set $e0
const SPRITE_DAY_CARE_MON_1 ; e0
const SPRITE_DAY_CARE_MON_2 ; e1
; VariableSprites indexes (see wram.asm)
const_value SET $f0
const_value set $f0
SPRITE_VARS EQU const_value
const SPRITE_CONSOLE ; f0
const SPRITE_DOLL_1 ; f1

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@ -9,7 +9,7 @@
NUM_SPRITEDATA_FIELDS EQU const_value
; sprite types
const_value SET 1
const_value set 1
const WALKING_SPRITE ; 1
const STANDING_SPRITE ; 2
const STILL_SPRITE ; 3

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@ -1,5 +1,5 @@
; Tilesets indexes (see tilesets/tilesets.asm)
const_value SET 1
const_value set 1
const TILESET_JOHTO_1 ; 01
const TILESET_JOHTO_2 ; 02
const TILESET_KANTO ; 03

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@ -7,7 +7,7 @@
const WILDMON ; 4
; Options: (bits) ; cfcc
const_value SET 4
const_value set 4
const NO_TEXT_SCROLL ; 4
const STEREO ; 5
const BATTLE_SHIFT ; 6
@ -41,7 +41,7 @@ GBPRINTER_DARKER EQU $60
GBPRINTER_DARKEST EQU $7f
; WalkingDirection: ; d043
const_value SET -1
const_value set -1
const STANDING ; -1
const DOWN ; 0
const UP ; 1