Commit Graph

3343 Commits

Author SHA1 Message Date
yenatch
725750d69d use an xor instead of the result 2017-12-12 23:45:32 -05:00
yenatch
a1d9c7459b SpriteAnimSeqData comments on same line 2017-12-12 23:44:57 -05:00
yenatch
0dd914e5f9
Merge pull request #416 from roukaour/master
Document bugs in docs/bugs.md
2017-12-12 23:37:31 -05:00
Remy Oukaour
cd88196b7f Missing close parenthesis 2017-12-12 23:07:35 -05:00
Remy Oukaour
138abd097d Document one more bug. 2017-12-12 23:05:30 -05:00
Remy Oukaour
10eb426e40 Document more bugs 2017-12-12 22:58:20 -05:00
Remy Oukaour
c85587d973 Remove unused constant
Fix typo
2017-12-12 21:29:53 -05:00
Remy Oukaour
7748b20c27 GetForestTreeFrame is not technically a bug or glitch, but it's exceptional 2017-12-12 21:16:15 -05:00
Remy Oukaour
370839cad7 Keep the "Bugs and Glitches" name 2017-12-12 20:50:34 -05:00
Remy Oukaour
ad620243d9 Fix make compare 2017-12-12 20:21:08 -05:00
Remy Oukaour
78d489733c Merge branch 'master' of https://github.com/pret/pokecrystal 2017-12-12 20:15:15 -05:00
Remy Oukaour
93c32e3580 Document bugs and glitches 2017-12-12 20:15:07 -05:00
yenatch
05ac706f60
Merge pull request #415 from roukaour/asm-collisions
Use asm, not bin, for collision data
2017-12-12 19:14:06 -05:00
yenatch
6cf7c0790f
Merge pull request #414 from roukaour/master
Improve sprite constants and documentation
2017-12-12 19:13:53 -05:00
Remy Oukaour
f0ab091254 Add an FAQ, and ive a bit more detail in Windows install instructions 2017-12-12 18:50:39 -05:00
Remy Oukaour
e4a61cf1ae Use constants for asm collision data 2017-12-12 16:27:09 -05:00
Remy Oukaour
b006415371 Define constants for collision types 2017-12-12 16:15:58 -05:00
Remy Oukaour
047c8e4bc0 xy_trigger handles $0 padding, so map scripts are simpler 2017-12-12 14:11:23 -05:00
Remy Oukaour
8b501c19a6 Fix Markdown syntax 2017-12-12 13:57:14 -05:00
Remy Oukaour
33eb3c6af2 Start documentation for map callbacks. 2017-12-12 13:56:17 -05:00
Remy Oukaour
906d356e09 Fix relative links 2017-12-12 13:51:58 -05:00
Remy Oukaour
0b34c997d6 Add basic documentation for text commands. 2017-12-12 13:51:07 -05:00
Remy Oukaour
5b13a7a13b Identify more sprite-related constants
Start more documentation
2017-12-12 13:22:19 -05:00
Remy Oukaour
c5675927fe Identify more sprite-related constants 2017-12-12 12:18:11 -05:00
Remy Oukaour
56d0f13e16 Merge branch 'master' of https://github.com/pret/pokecrystal 2017-12-12 11:26:35 -05:00
Remy Oukaour
48e40a7f09 Identify some SPRITE_ANIM_FRAME_IDX_* constants 2017-12-12 02:31:14 -05:00
Remy Oukaour
065de03646 Separate sprite constants and sprite-related data constants, like Pokémon and maps 2017-12-12 01:06:23 -05:00
Remy Oukaour
39367a1b68 Outdoor sprite groups have the same names as map header groups 2017-12-12 01:01:56 -05:00
surskitty
096afdcdac Merge branch 'master' of github.com:pret/pokecrystal 2017-12-12 00:50:55 -05:00
yenatch
f6942b9a13
Merge pull request #411 from roukaour/master
Clean up more labels, constants, and file names
2017-12-12 00:08:54 -05:00
Remy Oukaour
79873a1bfc Move pic animation documentation to docs/
Move growth rates to a data/ table
Name more SECTIONs
2017-12-11 23:44:29 -05:00
Remy Oukaour
265d36c6b8 Italicize variables in docs 2017-12-11 23:11:58 -05:00
Remy Oukaour
c3f423e30f Sprite headers and trainer palettes don't have pointer tables, so they don't need individual labels 2017-12-11 23:05:26 -05:00
Remy Oukaour
213dcc70d7 More consistent data tables 2017-12-11 22:59:30 -05:00
Remy Oukaour
f1f84743f7 Keep table labels in the same files as their contents. 2017-12-11 22:44:25 -05:00
Remy Oukaour
fe9cb90049 Fix map script documentation formatting 2017-12-11 22:02:20 -05:00
Remy Oukaour
19a3d1b6e4 Fix Markdown formatting for example lines 2017-12-11 21:45:26 -05:00
Remy Oukaour
20f98e1403 Start documentation for map scripts 2017-12-11 21:40:21 -05:00
Remy Oukaour
11b9bcb9e5 Start a docs directory; documentation still needs to be written 2017-12-11 21:25:36 -05:00
Remy Oukaour
dc4357b7fa "Pic Pointers" and "Unown Pic Pointers" must start at the same address
Use `|` not `+` to combine bitmasks
2017-12-11 18:39:39 -05:00
Remy Oukaour
2d644f5077 Name some gfx/unknown/ files 2017-12-11 18:04:23 -05:00
Remy Oukaour
e6f6a75330 Move the rest of gfx/misc/ into specific directories 2017-12-11 17:51:04 -05:00
Remy Oukaour
720cdc72b2 Comments distinguish "move effects" and "effect commands"
Effect command enums are used like constants, not macros
2017-12-11 17:41:18 -05:00
surskitty
98128cd4d8 Merge branch 'master' of github.com:pret/pokecrystal 2017-12-11 17:37:34 -05:00
Remy Oukaour
4afc2f01ef Add member constants for the base data struct, same as most other structs 2017-12-11 17:35:35 -05:00
Remy Oukaour
8c2c9e91b5 Better file name 2017-12-11 17:13:38 -05:00
Remy Oukaour
2e41368ac4 Factor out one more data table 2017-12-11 17:11:30 -05:00
Remy Oukaour
690442e31d Map dimensions are separate from other constants, same as pokemon_constants vs pokemon_data_constants 2017-12-11 16:51:12 -05:00
Remy Oukaour
4af1d7eca8 Name map groups 2017-12-11 16:50:26 -05:00
Remy Oukaour
5be98bae3c Move more data tables into data/ files. 2017-12-11 15:20:32 -05:00