Remy Oukaour aa97752efe Move NUM_BUENA_PRIZES to event/buena.asm (still hard-coded)
Buena_PrizeMenu has "rept NUM_BUENA_PRIZES", which needs NUM_BUENA_PRIZES to be already defined. BuenaPrizeItems and BuenaPrizeItemsEnd are needed to define NUM_BUENA_PRIZES; but BuenaPrizeItems is defined after Buena_PrizeMenu. I don't see a way to avoid hard-coding its value of 9.

Contrast that with the NUM_MOM_ITEMS constants, which are not used as "rept" arguments and so can be defined within their code file.
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Pokémon Crystal Build Status

This is a disassembly of Pokémon Crystal.

It builds the following roms:

  • Pokemon - Crystal Version (UE) (V1.0) [C][!].gbc sha1: f4cd194bdee0d04ca4eac29e09b8e4e9d818c133
  • Pokemon - Crystal Version (UE) (V1.1) [C][!].gbc sha1: f2f52230b536214ef7c9924f483392993e226cfb

To set up the repository, see INSTALL.md.

See also

Description
No description provided
Readme 52 MiB
Languages
Assembly 89.2%
C 6.3%
Python 2%
C++ 1.6%
INI 0.6%
Other 0.2%