Rangi
3202c4f3df
Resolve issue #575 : Rename text commands
2018-11-18 12:41:11 -05:00
Rangi
ffd2b70902
Merge pull request #573 from mid-kid/master
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text_jump → text_far
2018-11-11 17:07:17 -05:00
mid-kid
375963349a
Finish new connection macro
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Tried simplifying things a bit, although not nearly as much as I wanted.
Ideally, we'd either have one of two situations:
- A single set of calculations based on values depending on the
direction of the connection
- A bunch of "generic" calculations done before applying simple
modifiers to them in the final `if` block
Right now it's an icky mix of both and I'm not really sure what to make
of it.
2018-11-10 14:34:49 +01:00
mid-kid
a469a92c26
CorrectNickErrors fixes control characters, not text commands
2018-11-05 23:08:10 +01:00
mid-kid
940256569b
text_jump → text_far
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The previous name for this was rather misleading. It isn't an actual
jump like you'd expect the `jp` instruction to behave as. Instead, it
behaves more like a `farcall`.
This also makes it consistent with its current command ID name of
`TX_FAR`.
2018-11-05 22:26:18 +01:00
mid-kid
6a2cad6bcc
Add colons to some function labels
2018-11-05 22:26:18 +01:00
Rangi
3b20a18200
Identify BATTLEACTION_D and _E (thanks, ax6)
2018-10-21 00:52:10 -04:00
mid-kid
f52f20edb7
Rename CheckTrainerBattle
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Renamed to be more in line with our current coding standards. Hopefully
this is slightly more readable.
2018-10-11 11:39:09 +02:00
Rangi
2e7e5ca67b
PREDEFPAL_4D -> PREDEFPAL_GAMEFREAK_LOGO_OB
2018-09-22 13:40:37 -04:00
Rangi
38bf21ae35
Naming screen constants
2018-09-22 12:39:17 -04:00
Rangi
60b09f291d
Merge branch 'master' of https://github.com/pret/pokecrystal
2018-09-16 13:42:17 -04:00
Rangi
03cb8c53f1
Identify some Spaceworld beta content
2018-09-16 13:40:47 -04:00
mid-kid
42ff2bd21f
This isn't actually PAL_BG_ROOF
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My bad.
2018-09-16 03:00:25 +02:00
mid-kid
3540b2a2d6
wMonStatusFlags -> wDebugFlags
2018-09-16 02:15:55 +02:00
mid-kid
387107b29e
Fix use of in LoadMansionPalette
2018-09-16 01:52:14 +02:00
Rangi
f9cf53ecba
Use existing bigdw macro
2018-09-09 18:25:43 -04:00
Rangi
3241c9cfaa
Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
2018-09-09 18:15:54 -04:00
Rangi
bb4a6e5f55
wCursorCurTile -> wCursorCurrentTile
2018-09-09 17:15:49 -04:00
Rangi
603bcfe2ae
wPreviousLandmark → wPrevLandmark
2018-09-09 15:27:23 -04:00
Rangi
9ee2b59208
hMultiplicand is four bytes internally, but the high byte is always 0 since allowing four-byte multiplicands could overflow hProduct.
2018-09-09 15:10:38 -04:00
Rangi
ae022e1420
Curr -> Cur
2018-09-09 15:09:51 -04:00
Rangi
b42ba692c4
; fallthrough
2018-08-26 22:34:59 -04:00
Rangi
0e1445b796
spaces->tab, and remove redundant comment
2018-08-26 16:15:43 -04:00
Rangi
557ce82073
hQuotient is a four-byte buffer ( fixes #558 )
2018-08-26 13:49:38 -04:00
Rangi
cb32c895e4
Explain wCreditsBlankFrame2bpp
2018-08-26 13:23:40 -04:00
Rangi
d2053c12c2
wCreditsFaux2bpp -> wCreditsBlankFrame2bpp, with the right buffer size
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Remove some unused WRAM labels
2018-08-26 13:08:01 -04:00
Rangi
296402bd31
_Divide results go in hQuotient and hRemainder, not in hDividend and hDivisor
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Note that the result quotient is four bytes, but hQuotient is a three-byte buffer. This is because no Divide caller ever needed a four-byte quotient, so the buffer didn't include the high byte.
2018-08-25 22:58:26 -04:00
Rangi
4c8c5c10a8
Use rgbasm's GameBoy graphics literal for initializing wCreditsFaux2bpp
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In the 2BPP format, two bytes %ABCDEFGH %abcdefgh define eight pixels %Aa %Bb %Cc %Dd %Ee %Ff %Gg %Hh.
Four valid colors: %00 = 0 = white, %01 = 1 = dark, %10 = 2 = light, %11 = 3 = black.
Thus `22222222 = pixels %10 %10 %10 %10 %10 %10 %10 %10 = bytes %11111111 %00000000 = $ff00.
2018-08-25 22:38:57 -04:00
Rangi
b2adcd6d6f
Reorganize math-related HRAM union (ffb3)
2018-08-25 21:49:26 -04:00
Rangi
a71901020b
These are signed offsets, not addresses (thanks, PikalaxALT)
2018-08-25 14:43:02 -04:00
Rangi
7aa1c1f388
Remove HRAM label address comments
2018-08-25 14:39:24 -04:00
Rangi
1c0fff7668
hLabel - $ff00 -> LOW(hLabel)
2018-08-25 14:34:25 -04:00
Rangi
eb1e3636bb
Use labels instead of constants for HRAM
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Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
2018-08-25 14:28:22 -04:00
mid-kid
50da83cb23
CheckDestinyBond -> CheckFaint
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Its main function is fainting the opponent and ending the move effect.
Updated the comment accordingly.
2018-08-17 20:16:37 +02:00
mid-kid
79cf90ab5e
Fix some StatUp-related labels
2018-08-17 17:48:41 +02:00
mid-kid
2e147d1128
GetDamageStatsCritical -> CheckDamageStatsCritical
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Clarified its usage, as the comments surrounding it were factually
wrong.
2018-08-16 16:11:28 +02:00
mid-kid
3cf49b7245
Fix more uses of EFFECTIVE
2018-08-07 14:38:41 +02:00
mid-kid
bc0595564e
Fix constants in BattleCommand_MirrorCoat
2018-08-07 09:46:21 +02:00
mid-kid
f98a95b8ee
wWeeklyFlags -> wDailyFlags2
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These are by far not always checked each week, and as such shouldn't be
called that.
Since they're almost always used through the `bit` instruction, it's
very inconvenient to just make wDailyFlags a `dw` instead.
2018-08-07 09:46:21 +02:00
mid-kid
23cdf06e5e
RestorePPofDepositedPokemon -> RestorePPOfDepositedPokemon
2018-08-07 09:46:21 +02:00
mid-kid
86c1b05fbc
Split print_move_description and mon_menu
2018-08-07 09:46:21 +02:00
Rangi
366330e981
Pokedex_PutScrollbarOAM data values
2018-07-29 16:15:06 -04:00
Rangi
1d96a79a37
No wCurMove alias for wCurSpecies
2018-07-29 16:04:38 -04:00
Rangi
b5a9e83a94
Fix reviewed issues.
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Pokedex_PrintListing has a comment noting how it depends on wCurSpecies == wNamedObjectIndexBuffer; an assert would be more convenient, but is not possible since WRAM label addresses are not defined yet here.
2018-07-29 16:00:11 -04:00
Rangi
c9cb67141b
Make reviewed fixes; standardize on " + "
2018-07-29 01:40:23 -04:00
Rangi
8498394701
wSwitchMon
2018-07-29 01:27:33 -04:00
Rangi
8aa08addba
wLuckyNumberDigitsBuffer
2018-07-29 01:13:25 -04:00
Rangi
0c746447e7
Improve wTrainerHUDTiles usage
2018-07-29 01:09:12 -04:00
Rangi
5145d69506
; entries correspond to PLAYEREVENT_* constants
2018-07-29 00:57:28 -04:00
Rangi
9dec80b07e
Add meaningful aliases for wd265
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Introduce MONICON_* constants
Introduce BATTLEPLAYERACTION_* constants
2018-07-29 00:25:52 -04:00