pokecrystal-board/engine
2018-09-09 18:25:43 -04:00
..
battle Use existing bigdw macro 2018-09-09 18:25:43 -04:00
battle_anims Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic 2018-09-09 18:15:54 -04:00
events wPreviousLandmark → wPrevLandmark 2018-09-09 15:27:23 -04:00
games Curr -> Cur 2018-09-09 15:09:51 -04:00
gfx Curr -> Cur 2018-09-09 15:09:51 -04:00
items Curr -> Cur 2018-09-09 15:09:51 -04:00
link wCursorCurTile -> wCursorCurrentTile 2018-09-09 17:15:49 -04:00
math hMultiplicand is four bytes internally, but the high byte is always 0 since allowing four-byte multiplicands could overflow hProduct. 2018-09-09 15:10:38 -04:00
menus Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic 2018-09-09 18:15:54 -04:00
movie Explain wCreditsBlankFrame2bpp 2018-08-26 13:23:40 -04:00
overworld Curr -> Cur 2018-09-09 15:09:51 -04:00
phone Curr -> Cur 2018-09-09 15:09:51 -04:00
pokedex Curr -> Cur 2018-09-09 15:09:51 -04:00
pokegear Curr -> Cur 2018-09-09 15:09:51 -04:00
pokemon hQuotient is a four-byte buffer (fixes #558) 2018-08-26 13:49:38 -04:00
printer Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
rtc Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
tilesets Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic 2018-09-09 18:15:54 -04:00
predef.asm Remove all address comments 2018-06-24 16:13:22 +02:00
smallflag.asm Remove all address comments 2018-06-24 16:13:22 +02:00