pokecrystal-board/engine
2018-11-18 12:41:11 -05:00
..
battle Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
battle_anims Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic 2018-09-09 18:15:54 -04:00
events Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
games Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
gfx PREDEFPAL_4D -> PREDEFPAL_GAMEFREAK_LOGO_OB 2018-09-22 13:40:37 -04:00
items Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
link Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
math hMultiplicand is four bytes internally, but the high byte is always 0 since allowing four-byte multiplicands could overflow hProduct. 2018-09-09 15:10:38 -04:00
menus Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
movie Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
overworld Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
phone Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
pokedex Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
pokegear Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
pokemon Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
printer Use labels instead of constants for HRAM 2018-08-25 14:28:22 -04:00
rtc Resolve issue #575: Rename text commands 2018-11-18 12:41:11 -05:00
tilesets This isn't actually PAL_BG_ROOF 2018-09-16 03:00:25 +02:00
predef.asm Remove all address comments 2018-06-24 16:13:22 +02:00
smallflag.asm Remove all address comments 2018-06-24 16:13:22 +02:00