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battle
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
battle_anims
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Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
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2018-09-09 18:15:54 -04:00 |
events
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
games
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
gfx
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PREDEFPAL_4D -> PREDEFPAL_GAMEFREAK_LOGO_OB
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2018-09-22 13:40:37 -04:00 |
items
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
link
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
math
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hMultiplicand is four bytes internally, but the high byte is always 0 since allowing four-byte multiplicands could overflow hProduct.
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2018-09-09 15:10:38 -04:00 |
menus
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
movie
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
overworld
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
phone
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
pokedex
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
pokegear
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
pokemon
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
printer
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Use labels instead of constants for HRAM
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2018-08-25 14:28:22 -04:00 |
rtc
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Resolve issue #575: Rename text commands
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2018-11-18 12:41:11 -05:00 |
tilesets
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This isn't actually PAL_BG_ROOF
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2018-09-16 03:00:25 +02:00 |
predef.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |
smallflag.asm
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Remove all address comments
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2018-06-24 16:13:22 +02:00 |