vulcandth
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31c3c94d64
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Build the Virtual Console patch with make crystal11_vc (#882)
Fixes #813
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2022-03-12 18:34:04 -05:00 |
|
Rangi
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e706b878d9
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Use ~X instead of $ff ^ X
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2021-11-23 20:37:18 -05:00 |
|
Rangi
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ed0a0f7159
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Move the dbbw, dbww, and dbwww macros to legacy
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2021-05-30 15:51:49 -04:00 |
|
Rangi
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316fa4b695
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Use rgbds 0.5.0
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2021-04-19 16:31:37 -04:00 |
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Rangi
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99e66c2557
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Rename some labels
- Remove "Buffer" suffix from some byte and word quantities
- Change "Ptr" to "Pointer"
Fixes #789
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2020-12-23 16:29:30 -05:00 |
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Rangi
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97e981985b
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Correct some filename comments
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2020-11-17 11:12:21 -05:00 |
|
Rangi
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17894e5f39
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Replace $0 with 0 for "ld l, a / ld h, 0" idiom
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2020-11-09 15:20:40 -05:00 |
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Rangi
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c88c4a8340
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Identify more uses of wBuffer1-6
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2020-11-03 19:53:07 -05:00 |
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Rangi
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6220200f0f
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Identify some more labels, and make some more consistent
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2020-11-01 12:36:38 -05:00 |
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Rangi
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fe1a58deea
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Identify wSpriteAnimDict key constants
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2020-10-30 15:39:08 -04:00 |
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Rangi
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ea426a8879
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Identify more WRAM labels, and start a <X>_DummyFunction label convention
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2020-10-28 14:34:38 -04:00 |
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Rangi
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6d333bed5f
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Replace many '; unused' with '; unreferenced'
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2020-10-28 10:21:10 -04:00 |
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Rangi
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446f1846b1
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Identify remaining Mystery Gift labels and constants
Source: https://projectpokemon.org/home/forums/topic/43930-mystery-gift-reverse-engineering-of-ir-protocol/
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2020-10-27 23:09:06 -04:00 |
|
Rangi
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9dcdad5e60
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Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
|
Rangi
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fc08ff2c38
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Identify some unnamed labels
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2020-10-06 13:50:02 -04:00 |
|
Rangi
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d9603e3e33
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Identify more unnamed labels
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2020-10-04 22:34:50 -04:00 |
|
Rangi
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306c85750e
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Identify some more unnamed labels
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2020-10-04 20:10:39 -04:00 |
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mid-kid
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13c4a93cea
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Fix some constants surrounding sprite animations
Also commented the use of the field surrounding the struct
initialization functions.
SPRITEANIMSTRUCT_0C -> SPRITEANIMSTRUCT_VAR1
SPRITEANIMSTRUCT_0D -> SPRITEANIMSTRUCT_VAR2
SPRITEANIMSTRUCT_0E -> SPRITEANIMSTRUCT_VAR3
SPRITEANIMSTRUCT_0F -> SPRITEANIMSTRUCT_VAR4
BATTLEANIMSTRUCT_01 -> BATTLEANIMSTRUCT_OAMFLAGS
BATTLEANIMSTRUCT_ANON_JT_INDEX -> BATTLEANIMSTRUCT_JUMPTABLE_INDEX
BATTLEANIMSTRUCT_0F -> BATTLEANIMSTRUCT_VAR1
BATTLEANIMSTRUCT_10 -> BATTLEANIMSTRUCT_VAR2
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2020-08-27 13:59:33 +02:00 |
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mid-kid
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733664b18f
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Document splash screen animation
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2020-08-27 13:59:33 +02:00 |
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mid-kid
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315d6c665e
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Add wTitleScreenSelectedOption constants
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2020-08-18 22:20:16 +02:00 |
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mid-kid
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ac48d65498
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Document wTitleScreenSelectedOption variable
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2020-08-05 16:02:44 +02:00 |
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mid-kid
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58b45443e8
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Minor title screen fixes
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2020-08-03 23:35:18 +02:00 |
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Rangi
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0de7808ded
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Identify constant in NamingScreen_IsTargetBox
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2020-08-03 15:22:28 -04:00 |
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Rangi
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e239aa4aba
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Disassemble the final English debug ROM
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2020-07-13 15:18:28 -04:00 |
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Rangi
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fce6243b43
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Identify more labels, and use the jumptable macro when possible
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2020-07-01 13:13:49 -04:00 |
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Rangi
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c3c18dd196
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Comment more ROM labels as unreferenced
(Some unreferenced labels are above code which is still used via fallthrough!)
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2020-06-21 18:33:31 -04:00 |
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Rangi
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91774f206e
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Replace "Unreferenced" labels with "; unreferenced" comments
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2020-06-21 16:27:43 -04:00 |
|
Rangi
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98af69691d
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Remove some more raw addresses
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2020-06-21 12:21:47 -04:00 |
|
Rangi
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ed3bcf6fa2
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Harmonize engine/menus with pokegold
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2020-06-18 10:11:12 -04:00 |
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Rangi
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cc460a17b0
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Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
To do: engine/{menus, overworld}
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2020-06-17 17:03:38 -04:00 |
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Rangi
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b9f2b93c17
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Harmonize some more symbols with pokegold
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2020-06-16 11:28:52 -04:00 |
|
Rangi
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4342ced31f
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Identify wObjectPriorities
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2020-06-15 23:28:24 -04:00 |
|
Rangi
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75035a71a5
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Label some mobile addresses, and revise some comments
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2020-06-13 18:48:26 -04:00 |
|
Lhivorde
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4f49a1f2f0
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Rename ScrollingMenu_UpdateDisplay.string_2485f (#726)
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2020-05-29 11:16:49 +00:00 |
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Rangi
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fe42ef8a88
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Some uses of SCREEN_WIDTH and SCREEN_HEIGHT
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2020-05-25 21:05:52 -04:00 |
|
Rangi
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e32cf1bfd1
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Miscellaneous cleanup noted in #709
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2020-05-17 20:59:15 -04:00 |
|
Rangi
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395ebd8386
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Format all CopyTilemapAtOnce variations the same way
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2020-05-16 22:25:52 -04:00 |
|
Rangi
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22615cecc5
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More miscellaneous fixes (see #709)
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2020-04-17 10:52:59 -04:00 |
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Rangi
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0ef004a4db
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dsprite y, ypx, x, xpx, off, attr -> dbsprite x, y, xpx, ypx, off, attr
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2020-04-04 16:00:30 -04:00 |
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Rangi
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79184bc718
|
Miscellaneous fixes:
- `hSecondsBackup` -> `hUnusedBackup`
- `ld bc, hBGMapAddress + 1` -> `bccoord -1, -2, 0`
- Identify some `.asm_XXX` labels
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2020-04-04 15:43:10 -04:00 |
|
Rangi
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6a6ba10315
|
rgbds supports 'X - 1' instead of 'X + -1'
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2020-03-21 14:01:05 -04:00 |
|
Rangi
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f09b68d945
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Change how some PNG graphics are formatted
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2020-03-01 17:00:57 -05:00 |
|
Rangi
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447da80615
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Identify remaining gfx/unknown files
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2020-02-28 09:23:41 -05:00 |
|
Rangi
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c3f389d615
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Replace some "idiotic", "wtf", "stupid interns" comments with more common "useless", "pointless", "could have done X instead"
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2020-02-23 18:51:32 -05:00 |
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mid-kid
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c22e268083
|
RTC -> UpdateTimeAndPals
Rename clear misnomer.
Most of the related functions in that file aren't really aptly named but
I don't know good names right now.
|
2020-02-21 18:21:29 +01:00 |
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mid-kid
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75a6bb5df6
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PanicResetClock -> ClearClock
Funky name that only exists based on what it's used for, not so much
what it is.
|
2020-02-16 12:20:20 +01:00 |
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mid-kid
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26b8bf003e
|
Standardize on lowercase Tilemap and Attrmap
We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
|
2020-02-13 18:31:10 +01:00 |
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mid-kid
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0d81f1c470
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InitSpriteAnimStruct <-> _InitSpriteAnimStruct
These were the wrong way around, as the function in home should not be
prefixed
|
2020-02-13 18:31:10 +01:00 |
|
Rangi
|
4d32035d4f
|
Bit 6 of PrintNum left-aligns numbers
|
2019-11-03 20:17:04 -05:00 |
|
mid-kid
|
f4907040c9
|
Label some more WRAM/SRAM things
This should be all of the memory locations that are actually used, and
some more.
Removal of all addresses when?
|
2019-10-21 00:42:36 +02:00 |
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