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pokehacks
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pokecrystal-board
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pokecrystal-board
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engine
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menus
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vulcandth
31c3c94d64
Build the Virtual Console patch with
make crystal11_vc
(
#882
)
...
Fixes
#813
2022-03-12 18:34:04 -05:00
..
delete_save.asm
Harmonize engine/menus with pokegold
2020-06-18 10:11:12 -04:00
empty_sram.asm
Harmonize engine/{movie, pokemon} with pokegold (renames GetSRAMBank to OpenSRAM)
2020-06-17 17:03:38 -04:00
init_gender.asm
More miscellaneous fixes (see
#709
)
2020-04-17 10:52:59 -04:00
intro_menu.asm
Use rgbds 0.5.0
2021-04-19 16:31:37 -04:00
main_menu.asm
Identify more WRAM labels, and start a <X>_DummyFunction label convention
2020-10-28 14:34:38 -04:00
menu_2.asm
Rename some labels
2020-12-23 16:29:30 -05:00
menu.asm
Build the Virtual Console patch with
make crystal11_vc
(
#882
)
2022-03-12 18:34:04 -05:00
naming_screen.asm
Rename some labels
2020-12-23 16:29:30 -05:00
options_menu.asm
Identify more labels, and use the jumptable macro when possible
2020-07-01 13:13:49 -04:00
save.asm
Build the Virtual Console patch with
make crystal11_vc
(
#882
)
2022-03-12 18:34:04 -05:00
savemenu_copytilemapatonce.asm
Format all CopyTilemapAtOnce variations the same way
2020-05-16 22:25:52 -04:00
scrolling_menu.asm
Rename some labels
2020-12-23 16:29:30 -05:00
start_menu.asm
Rename some labels
2020-12-23 16:29:30 -05:00
trainer_card.asm
Use ~X instead of $ff ^ X
2021-11-23 20:37:18 -05:00