Rangi
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f5c9958aea
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Rename some call/jump script commands to avoid confusion with jr/jp asm instructions
Fixes #580
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2019-03-10 16:39:31 -04:00 |
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Rangi
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e002b536af
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Rename more script commands for consistency and predictability
Fixes #540
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2019-03-10 16:00:19 -04:00 |
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mid-kid
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0390728d44
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Fix constants used with startbattle
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2019-01-15 13:37:22 +01:00 |
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Rangi
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cad029f936
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Label more map scripts
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2018-03-01 13:18:51 -05:00 |
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Rangi
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43b5f90457
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Replace "Map<MapName>Signpost<#>Script" labels
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2018-02-27 19:33:38 -05:00 |
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Rangi
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68d855c213
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Script commands don't have underscores
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2018-02-02 21:09:17 -05:00 |
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Rangi
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48f4f2366e
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Align map event coordinate columns
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2018-02-01 22:22:07 -05:00 |
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Rangi
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3088a77a21
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warp_event x, y, map, warp_id
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2018-02-01 21:54:00 -05:00 |
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Rangi
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b2970e75f4
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SCENE_DEFAULT=0 and SCENE_FINISHED=1 (generic constants for a common scene pattern)
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2018-02-01 15:06:06 -05:00 |
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Rangi
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fcfe77bc3d
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Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)
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2018-02-01 13:03:21 -05:00 |
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Rangi
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a17623d96b
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Add scene ID constants (TODO: meaningful names)
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2018-01-31 23:16:51 -05:00 |
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Rangi
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08891da822
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const_def N
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2018-01-31 11:38:45 -05:00 |
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Rangi
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50a78c0876
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Forgot the person→object rename
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2018-01-31 11:08:47 -05:00 |
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Rangi
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a2607623d3
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Comment the person constants sections, like the others
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2018-01-31 11:04:17 -05:00 |
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Rangi
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cb733954c6
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SPRITEMOVEDATA_ITEM_TREE → SPRITEMOVEDATA_STILL (it's used for other things like Azalea's Slowpokes, not just items and trees)
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2018-01-30 22:12:53 -05:00 |
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Rangi
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65480605e9
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Remove unreferenced map script heading labels
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2018-01-30 14:15:47 -05:00 |
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Rangi
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477adc72af
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grep -rl warp_def . | xargs sed -i s/warp_def/warp_event/g
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2018-01-28 13:20:04 -05:00 |
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Rangi
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d719d318e8
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Remove Special_ prefix from special routines (close #478)
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2018-01-24 11:17:05 -05:00 |
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Rangi
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8f2878c37e
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trainers put the class and id first: trainer YOUNGSTER, JOEY1, ...
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2018-01-23 13:08:48 -05:00 |
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Rangi
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dea26c6639
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hiddenitem, like itemball and object_event, puts the item first and the event last
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2018-01-23 12:59:21 -05:00 |
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Remy Oukaour
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bf074f3598
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map_header → map_def; map_header_2 → map_data
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2018-01-16 23:25:00 -05:00 |
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Remy Oukaour
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5a3822fe86
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Introduce callback, hiddenitem, conditional_event, and cmdqueue macros for map scripts
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2018-01-13 00:47:38 -05:00 |
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Remy Oukaour
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59c95abf83
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Trim whitespace
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2018-01-12 17:09:32 -05:00 |
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Remy Oukaour
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2f0973f3e0
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Clean up some hex values in map scripts
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2018-01-09 18:45:25 -05:00 |
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Remy Oukaour
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84e22eb578
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Consistent (x, y) coordinate formatting in map scripts
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2017-12-28 14:31:25 -05:00 |
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Remy Oukaour
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c05b7f41dd
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Renaming: (fix #412)
- MapTriggers / maptrigger → SceneScripts / scene_script
- XYTriggers / xy_trigger → CoordEvents / coord_event
- Signposts / signpost → BGEvents / bg_event
- PersonEvents / person_event → ObjectEvents / object_event
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2017-12-24 14:33:17 -05:00 |
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Remy Oukaour
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17058aaec2
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Auto-label more map scripts
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2017-12-17 20:56:35 -05:00 |
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Remy Oukaour
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3ed016f9e0
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Auto-label more map scripts
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2017-12-17 20:17:30 -05:00 |
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Remy Oukaour
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b4261d27d8
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Use new palette constants
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2017-12-10 20:50:08 -05:00 |
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Remy Oukaour
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62f5913943
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All map triggers use the maptrigger macro, not dw
.MapTriggers and .MapCallbacks lists are formatted consistently with .Warps, .XYTriggers, .Signposts, and .PersonEvents
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2017-12-10 17:53:21 -05:00 |
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Remy Oukaour
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66527d861f
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"Trainer*AfterBattleText" labels
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2017-12-10 15:44:41 -05:00 |
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Remy Oukaour
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699495bfcb
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Consistent capitalization for map names, matching their constants
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2017-12-10 13:37:15 -05:00 |
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