xCrystal
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55a38ff2de
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Make map environments more granular and make all map palettes except darkness depend on map environment (#7)
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2023-08-04 18:45:50 +02:00 |
|
xCrystal
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9df4cf6946
|
Create a fourth time of day (#2)
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2023-07-31 12:27:53 +02:00 |
|
xCrystal
|
acd022d765
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Remove unnecessary DMG and SGB checking (#7)
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2023-07-26 17:02:33 +02:00 |
|
xCrystal
|
fc7f2d4e0e
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Remove Mobile, Battle Tower, Mystery Gift, and Odd Egg (#1)
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2023-07-24 21:13:11 +02:00 |
|
Rangi
|
07e8efee7e
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Fix some whitespace
|
2022-08-07 00:38:08 -04:00 |
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vulcandth
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ef9b9bb437
|
Clean up bugs commented in the source code (#912)
Co-authored-by: Rangi <remy.oukaour+rangi42@gmail.com>
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2022-07-09 16:12:02 -05:00 |
|
vulcandth
|
3648afda16
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RGBDS syntax updates (#905)
New MACRO and DEF syntax
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2022-06-06 17:25:42 -04:00 |
|
vulcandth
|
a4d346cc8c
|
Improved Virtual Console patch identifiers (#907)
|
2022-06-06 17:22:48 -04:00 |
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vulcandth
|
31c3c94d64
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Build the Virtual Console patch with make crystal11_vc (#882)
Fixes #813
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2022-03-12 18:34:04 -05:00 |
|
Rangi
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ea426a8879
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Identify more WRAM labels, and start a <X>_DummyFunction label convention
|
2020-10-28 14:34:38 -04:00 |
|
Rangi
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9dcdad5e60
|
Comment, remove, or revise many unreferenced labels
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2020-10-26 20:29:58 -04:00 |
|
Rangi
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bd3f634049
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Identify remaining map object labels
|
2020-10-22 21:30:21 -04:00 |
|
Rangi
|
7b12060e6a
|
Battle transition spin quadrants are like pokered's half circles
|
2020-10-19 20:27:19 -04:00 |
|
Rangi
|
6b7ade66da
|
Identify more unnamed labels
|
2020-10-05 16:15:57 -04:00 |
|
Rangi
|
0b31d12dac
|
Merge pull request #756 from mid-kid/master
Rub a dub dub, thanks for the grub
|
2020-08-18 16:35:15 -04:00 |
|
Rangi
|
ed3e70b97c
|
Identify some time-related data
|
2020-08-11 14:12:59 -04:00 |
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mid-kid
|
b6055b1944
|
Use TRUE for hCGBPalUpdate
|
2020-08-05 16:02:48 +02:00 |
|
Rangi
|
91774f206e
|
Replace "Unreferenced" labels with "; unreferenced" comments
|
2020-06-21 16:27:43 -04:00 |
|
Rangi
|
f76dabedcc
|
Harmonize engine/{battle, battle_anims, events, games} with pokegold
|
2020-06-16 19:32:36 -04:00 |
|
mid-kid
|
26b8bf003e
|
Standardize on lowercase Tilemap and Attrmap
We used to have a mixture of TileMap and and Tilemap, as well as the
similar AttrMap. Standardize on one.
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2020-02-13 18:31:10 +01:00 |
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Rangi
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01618d3cc4
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Define constants for both battle transition tiles
|
2019-06-30 14:20:25 -04:00 |
|
Rangi
|
df337fc417
|
Update to rgbds 0.3.8
|
2019-02-16 12:17:55 -05:00 |
|
Rangi
|
1853e3d127
|
Say "BANK(Foo) ; aka BANK(Bar)" to clarify that Foo and Bar share a bank
|
2019-01-12 15:17:20 -05:00 |
|
Rangi
|
f9cf53ecba
|
Use existing bigdw macro
|
2018-09-09 18:25:43 -04:00 |
|
Rangi
|
3241c9cfaa
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Use 0/1/2/3 for palettes, and rgbds opt feature for battle transition graphic
|
2018-09-09 18:15:54 -04:00 |
|
Rangi
|
1c0fff7668
|
hLabel - $ff00 -> LOW(hLabel)
|
2018-08-25 14:34:25 -04:00 |
|
Rangi
|
eb1e3636bb
|
Use labels instead of constants for HRAM
Use explicit ldh instruction to access HRAM locations, don't rely on optimizing ld
|
2018-08-25 14:28:22 -04:00 |
|
Rangi
|
aa334dc5b9
|
Use specific constants for overwritten text tiles
|
2018-06-25 23:14:52 -04:00 |
|
Rangi
|
67d1364c7a
|
Fix triple newlines left over from removing address comments
|
2018-06-24 23:22:50 -04:00 |
|
mid-kid
|
1d9a68dbdd
|
Remove all address comments
|
2018-06-24 16:13:22 +02:00 |
|
Rangi
|
7307fc8dce
|
Use constants for bit/set/res more
|
2018-04-05 11:44:02 -04:00 |
|
Rangi
|
73ea7c6326
|
Macro factors out sine code, just like sine data, since it's used 5 times
|
2018-02-03 21:11:55 -05:00 |
|
Rangi
|
32ed487a47
|
Merge branch 'master' of https://github.com/pret/pokecrystal
# Conflicts:
# audio/engine.asm
# constants/gfx_constants.asm
# constants/map_data_constants.asm
# constants/pokemon_data_constants.asm
# constants/sprite_constants.asm
# constants/wram_constants.asm
# data/maps/data.asm
# engine/battle/ai/scoring.asm
# engine/battle/core.asm
# engine/battle/effect_commands.asm
# engine/battle/misc.asm
# engine/battle_anims/getpokeballwobble.asm
# engine/breeding.asm
# engine/buy_sell_toss.asm
# engine/decorations.asm
# engine/events/battle_tower/battle_tower.asm
# engine/events/battle_tower/rules.asm
# engine/events/buena.asm
# engine/events/bug_contest/contest_2.asm
# engine/events/daycare.asm
# engine/events/dratini.asm
# engine/events/halloffame.asm
# engine/events/happiness_egg.asm
# engine/events/kurt.asm
# engine/events/lucky_number.asm
# engine/events/magnet_train.asm
# engine/events/overworld.asm
# engine/events/pokerus/pokerus.asm
# engine/events/print_unown.asm
# engine/events/print_unown_2.asm
# engine/events/unown_walls.asm
# engine/item_effects.asm
# engine/link.asm
# engine/mon_menu.asm
# engine/player_object.asm
# engine/routines/playslowcry.asm
# engine/scripting.asm
# engine/search.asm
# engine/search2.asm
# engine/specials.asm
# engine/start_menu.asm
# engine/timeset.asm
# home/battle_vars.asm
# home/map.asm
# maps/GoldenrodUndergroundSwitchRoomEntrances.asm
# maps/IlexForest.asm
# maps/KrissHouse2F.asm
# maps/Route39Barn.asm
# mobile/mobile_12_2.asm
# mobile/mobile_40.asm
# mobile/mobile_5f.asm
# wram.asm
|
2018-02-03 19:42:56 -05:00 |
|
Rangi
|
45373ec601
|
sine_wave macro parameterizes table size, not frequency ("amplitude" was an incorrect comment)
|
2018-02-02 22:45:42 -05:00 |
|
luckytyphlosion
|
a1951cefc0
|
Prefix wram labels with w, part 2.
|
2018-01-23 17:39:09 -05:00 |
|
Remy Oukaour
|
7b3de85a06
|
Avoid "+- 1" at every maskbits
|
2018-01-16 17:27:50 -05:00 |
|
Remy Oukaour
|
8048082114
|
Remove Predef_ prefix from routines listed in PredefPointers
|
2018-01-16 14:39:28 -05:00 |
|
Remy Oukaour
|
dfcca93b45
|
Merge branch 'dev' of https://github.com/TheMostCuriousThing/pokecrystal (resolve PR #460)
# Conflicts:
# engine/battle/core.asm
# engine/save.asm
|
2018-01-14 23:00:22 -05:00 |
|
Remy Oukaour
|
5c28d05bb4
|
Merge branch 'master' of https://github.com/xCrystal/pokecrystal (resolve PR #459)
# Conflicts:
# data/items/descriptions.asm
# data/sprite_anims/framesets.asm
# engine/crystal_colors.asm
# engine/events/kurt.asm
# engine/events/special.asm
# engine/events/std_scripts.asm
# engine/events_3.asm
# engine/item_effects.asm
# engine/namingscreen.asm
# engine/scripting.asm
# engine/stats_screen.asm
# engine/trade_animation.asm
# home/audio.asm
# main.asm
# maps/BattleTower1F.asm
# maps/BattleTowerBattleRoom.asm
# maps/BurnedTowerB1F.asm
# maps/ElmsLab.asm
# maps/GoldenrodDeptStore5F.asm
# maps/GoldenrodUnderground.asm
# maps/HallOfFame.asm
# maps/MahoganyTown.asm
# maps/ManiasHouse.asm
# maps/MobileBattleRoom.asm
# maps/MobileTradeRoomMobile.asm
# maps/RadioTower2F.asm
# maps/Route35NationalParkGate.asm
# maps/Route36NationalParkGate.asm
# maps/Route39Farmhouse.asm
# tilesets/palette_maps.asm
|
2018-01-14 22:56:36 -05:00 |
|
Remy Oukaour
|
f1e1b26138
|
More gfx/**/*.pal files
|
2018-01-12 14:54:00 -05:00 |
|
Remy Oukaour
|
94d6a32721
|
Use maskbits some more
|
2018-01-11 14:27:19 -05:00 |
|
Remy Oukaour
|
ee4ec65fc1
|
map_objects.pal is easier to find in gfx/overworld/ than gfx/sprites/
|
2018-01-10 02:30:17 -05:00 |
|
Remy Oukaour
|
11556196ba
|
Consistent sine wave code formatting
|
2018-01-09 16:39:36 -05:00 |
|
Adelaide Walter
|
9d0ba6bfd3
|
Use BANK for hardcoded WRAM banks (except where bankswitches appear unnecessary).
|
2018-01-03 19:12:45 -05:00 |
|
Adelaide Walter
|
0caea0f820
|
Use BANK for all hardcoded banks with BANK in comments.
|
2018-01-02 16:46:40 -05:00 |
|
xCrystal
|
d7970f749a
|
Consistent predef function names
|
2018-01-02 18:49:25 +01:00 |
|
xCrystal
|
7a24703398
|
Clean up Predef function names
|
2018-01-02 15:05:14 +01:00 |
|
xCrystal
|
9a3088e50c
|
Clean up XXX comments for unused content
|
2018-01-02 13:26:18 +01:00 |
|
xCrystal
|
37369d1ae0
|
Rename Pals labels in WRAM bank 5
|
2018-01-01 20:09:53 +01:00 |
|
xCrystal
|
50fc9c3389
|
endm -> ENDM
|
2017-12-28 22:31:16 +01:00 |
|