Remy Oukaour
17f34cb29c
Disambiguate some uses of wcf64/5/6
2018-01-11 15:36:11 -05:00
Remy Oukaour
b45f89f80c
More constants and data tables
2018-01-11 01:45:27 -05:00
Remy Oukaour
0a3b251dcb
Arrays end with -1, not $ff
2018-01-10 22:53:42 -05:00
Remy Oukaour
5c5f8b325f
Move data/palettes/ .pal files into gfx/
2018-01-09 23:21:32 -05:00
xCrystal
2a7ba6685a
Clean up changes in 3c6c80f
2017-12-29 19:22:33 +01:00
xCrystal
3c6c80f1b2
LY_BLANK and rLCDC constants
2017-12-29 18:53:21 +01:00
xCrystal
333524f0be
Lowercase v for VRAM addresses
2017-12-28 13:32:33 +01:00
Remy Oukaour
e34e68095d
Resolve #428 : Use HIGH(X)
and LOW(X)
instead of X / $100
and X % $100
or X >> 8
and X & $ff
2017-12-25 14:23:16 -05:00
Remy Oukaour
c66d195089
callba/callab → farcall/callfar
2017-12-24 12:47:30 -05:00
Remy Oukaour
5be98bae3c
Move more data tables into data/ files.
2017-12-11 15:20:32 -05:00
Remy Oukaour
32ea595c47
Move some gfx/unknown/ files into meaningful directories
2017-12-09 23:37:08 -05:00
Remy Oukaour
512863989f
Document constants with comments, actual names, and more thorough usage
2017-12-09 02:15:46 -05:00
Ben10do
e6ea1889fb
Replace ‘jp [hl]’ with ‘jp hl’
...
The former is arguably misleading (as you don’t access the memory location in hl to retrieve the jump location), and is consequently deprecated in newer versions of rgbds.
This fix silences these deprecation warnings.
2017-06-09 22:01:10 +01:00
Scott Norton
a32b6ccbb5
These are actually .1bpp files
2016-06-25 20:19:52 -04:00
pikalaxalt
d7a01e92e9
Remaining layout constants
2016-06-06 18:23:00 -04:00
pikalaxalt
3713b71d9e
More splitting of main.asm; remove unneeded rept 2
2016-05-04 11:46:23 -04:00
pikalaxalt
6be4cd4da9
Local labels starting with lowercase letters are no longer decorated with a trailing colon
2016-04-10 15:01:49 -04:00
PikalaxALT
599e6e8d16
Battle animation annotations
2016-03-01 22:31:21 -05:00
PikalaxALT
b272c0c375
Fix marts using hard-coded bank number
2016-01-27 12:25:12 -05:00
PikalaxALT
8360a1a2e8
Pokegear functions and RAM labels
2016-01-09 23:41:03 -05:00
PikalaxALT
f7ee74c3b8
Finish labels in engine/namingscreen.asm
2016-01-09 19:34:14 -05:00
PikalaxALT
6d1b7f28c8
Split base stats
2016-01-09 16:52:34 -05:00
PikalaxALT
3d36f1a837
Events and some WRAM cleanup
2015-12-18 20:07:09 -05:00
PikalaxALT
b9870541d4
slot machines
2015-12-10 22:26:31 -05:00
PikalaxALT
6eac26732a
Celebi Event
2015-12-05 15:38:25 -05:00
PikalaxALT
5b94d54a6c
More work on animations
2015-12-04 08:46:11 -05:00
PikalaxALT
2cdca75441
Crystal Intro
2015-12-02 17:59:05 -05:00
PikalaxALT
92a8c491c3
Break up engine/sprites.asm; address yenatch's comments
2015-12-01 21:54:11 -05:00
PikalaxALT
7b3090e22a
Annotate battle tower text bug
2015-11-20 15:15:32 -05:00
PikalaxALT
3f4044cd46
engine/compose_mail.asm; ldpixel
2015-11-18 13:01:55 -05:00
PikalaxALT
21276b79f1
SpriteAnim
2015-11-13 10:48:49 -05:00
PikalaxALT
2ffcb4b490
More splits; map setup labels
2015-11-11 23:38:57 -05:00
PikalaxALT
91068077f0
Further split bank 4
2015-11-11 16:15:06 -05:00