pokecrystal-board/engine/debug/color_picker.asm

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; DebugColor_GFX tile IDs
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const_def $6a
const DEBUGTEST_TICKS_1 ; $6a
const DEBUGTEST_TICKS_2 ; $6b
const DEBUGTEST_WHITE ; $6c
const DEBUGTEST_LIGHT ; $6d
const DEBUGTEST_DARK ; $6e
const DEBUGTEST_BLACK ; $6f
const DEBUGTEST_0 ; $70
const DEBUGTEST_1 ; $71
const DEBUGTEST_2 ; $72
const DEBUGTEST_3 ; $73
const DEBUGTEST_4 ; $74
const DEBUGTEST_5 ; $75
const DEBUGTEST_6 ; $76
const DEBUGTEST_7 ; $77
const DEBUGTEST_8 ; $78
const DEBUGTEST_9 ; $79
const DEBUGTEST_A ; $7a
const DEBUGTEST_B ; $7b
const DEBUGTEST_C ; $7c
const DEBUGTEST_D ; $7d
const DEBUGTEST_E ; $7e
const DEBUGTEST_F ; $7f
; DebugColorMain.Jumptable indexes
const_def
const DEBUGCOLORMAIN_INITSCREEN ; 0
const DEBUGCOLORMAIN_UPDATESCREEN ; 1
const DEBUGCOLORMAIN_UPDATEPALETTES ; 2
const DEBUGCOLORMAIN_JOYPAD ; 3
const DEBUGCOLORMAIN_INITTMHM ; 4
const DEBUGCOLORMAIN_TMHMJOYPAD ; 5
DebugColorPicker: ; unreferenced
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; A debug menu to test monster and trainer palettes at runtime.
ldh a, [hInMenu]
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push af
ld a, TRUE
ldh [hInMenu], a
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call DisableLCD
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call DebugColor_InitVRAM
call DebugColor_LoadGFX
call DebugColor_InitPalettes
call DebugColor_InitMonOrTrainerColor
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call EnableLCD
ld de, MUSIC_NONE
call PlayMusic
xor a ; DEBUGCOLORMAIN_INITSCREEN
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ld [wJumptableIndex], a
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ld [wDebugColorCurMon], a
ld [wDebugColorIsShiny], a
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.loop
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ld a, [wJumptableIndex]
bit 7, a
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jr nz, .exit
call DebugColorMain
call DebugColor_PlaceCursor
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call DelayFrame
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jr .loop
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.exit
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pop af
ldh [hInMenu], a
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ret
DebugColor_InitMonOrTrainerColor:
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ld a, [wDebugColorIsTrainer]
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and a
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jr nz, DebugColor_InitTrainerColor
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ld hl, PokemonPalettes
; fallthrough
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DebugColor_InitMonColor:
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ld de, wDebugOriginalColors
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ld c, NUM_POKEMON + 1
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.loop
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push bc
push hl
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call DebugColor_InitColor
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pop hl
ld bc, 8
add hl, bc
pop bc
dec c
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jr nz, .loop
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ret
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DebugColor_InitTrainerColor:
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ld hl, TrainerPalettes
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ld de, wDebugOriginalColors
ld c, NUM_TRAINER_CLASSES + 1
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.loop
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push bc
push hl
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call DebugColor_InitColor
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pop hl
ld bc, 4
add hl, bc
pop bc
dec c
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jr nz, .loop
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ret
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DebugColor_InitColor:
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rept 3
ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes)
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call GetFarByte
ld [de], a
inc de
inc hl
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endr
ld a, BANK(PokemonPalettes) ; aka BANK(TrainerPalettes)
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call GetFarByte
ld [de], a
inc de
ret
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DebugColor_InitVRAM:
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ld a, $1
ldh [rVBK], a
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ld hl, VRAM_Begin
ld bc, VRAM_End - VRAM_Begin
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xor a
call ByteFill
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ld a, $0
ldh [rVBK], a
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ld hl, VRAM_Begin
ld bc, VRAM_End - VRAM_Begin
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xor a
call ByteFill
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hlcoord 0, 0, wAttrmap
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
xor a
call ByteFill
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hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
xor a
call ByteFill
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call ClearSprites
ret
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DebugColor_LoadGFX:
ld hl, DebugColor_GFX
ld de, vTiles2 tile DEBUGTEST_TICKS_1
ld bc, 22 tiles
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call CopyBytes
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ld hl, DebugColor_UpArrowGFX
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ld de, vTiles0
ld bc, 1 tiles
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call CopyBytes
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; Invert the font colors.
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call LoadStandardFont
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ld hl, vTiles1
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ld bc, $80 tiles
.loop
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ld a, [hl]
xor $ff
ld [hli], a
dec bc
ld a, c
or b
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jr nz, .loop
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ret
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DebugColor_InitPalettes:
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals2)
ldh [rSVBK], a
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ld hl, Palette_DebugBG
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ld de, wBGPals2
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ld bc, 16 palettes
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call CopyBytes
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ld a, 1 << rBGPI_AUTO_INCREMENT
ldh [rBGPI], a
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ld hl, Palette_DebugBG
ld c, 8 palettes
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xor a
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.bg_loop
ldh [rBGPD], a
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dec c
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jr nz, .bg_loop
ld a, 1 << rOBPI_AUTO_INCREMENT
ldh [rOBPI], a
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ld hl, Palette_DebugOB
ld c, 8 palettes
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.ob_loop
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ld a, [hli]
ldh [rOBPD], a
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dec c
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jr nz, .ob_loop
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ld a, LOW(palred 20 + palgreen 20 + palblue 20)
ld [wDebugLightColor + 0], a
ld a, HIGH(palred 20 + palgreen 20 + palblue 20)
ld [wDebugLightColor + 1], a
ld a, LOW(palred 10 + palgreen 10 + palblue 10)
ld [wDebugDarkColor + 0], a
ld a, HIGH(palred 10 + palgreen 10 + palblue 10)
ld [wDebugDarkColor + 1], a
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pop af
ldh [rSVBK], a
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ret
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Palette_DebugBG:
INCLUDE "gfx/debug/bg.pal"
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Palette_DebugOB:
INCLUDE "gfx/debug/ob.pal"
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DebugColorMain:
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call JoyTextDelay
ld a, [wJumptableIndex]
cp DEBUGCOLORMAIN_INITTMHM
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jr nc, .no_start_select
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ld hl, hJoyLast
ld a, [hl]
and SELECT
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jr nz, .NextMon
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ld a, [hl]
and START
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jr nz, .PreviousMon
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.no_start_select
jumptable .Jumptable, wJumptableIndex
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.NextMon:
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call DebugColor_BackupSpriteColors
call .SetMaxNum
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ld e, a
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ld a, [wDebugColorCurMon]
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inc a
cp e
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jr c, .SwitchMon
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xor a
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jr .SwitchMon
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.PreviousMon:
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call DebugColor_BackupSpriteColors
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ld a, [wDebugColorCurMon]
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dec a
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cp -1
jr nz, .SwitchMon
call .SetMaxNum
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dec a
.SwitchMon:
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ld [wDebugColorCurMon], a
ld a, DEBUGCOLORMAIN_INITSCREEN
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ld [wJumptableIndex], a
ret
.SetMaxNum:
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; Looping back around the pic set.
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ld a, [wDebugColorIsTrainer]
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and a
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jr nz, .trainer
; mon
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ld a, NUM_POKEMON ; CELEBI
ret
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.trainer
ld a, NUM_TRAINER_CLASSES ; MYSTICALMAN
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ret
.Jumptable:
; entries correspond to DEBUGCOLORMAIN_* constants
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dw DebugColor_InitScreen
dw DebugColor_UpdateScreen
dw DebugColor_UpdatePalettes
dw DebugColor_Joypad
dw DebugColor_InitTMHM
dw DebugColor_TMHMJoypad
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DebugColor_InitScreen:
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xor a
ldh [hBGMapMode], a
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hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, DEBUGTEST_BLACK
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call ByteFill
hlcoord 1, 3
lb bc, 7, 18
ld a, DEBUGTEST_WHITE
call DebugColor_FillBoxWithByte
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hlcoord 11, 0
lb bc, 2, 3
ld a, DEBUGTEST_LIGHT
call DebugColor_FillBoxWithByte
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hlcoord 16, 0
lb bc, 2, 3
ld a, DEBUGTEST_DARK
call DebugColor_FillBoxWithByte
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call DebugColor_LoadRGBMeter
call DebugColor_SetRGBMeter
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ld a, [wDebugColorCurMon]
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inc a
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ld [wCurPartySpecies], a
ld [wTextDecimalByte], a
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hlcoord 0, 1
ld de, wTextDecimalByte
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lb bc, PRINTNUM_LEADINGZEROS | 1, 3
call PrintNum
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ld a, [wDebugColorIsTrainer]
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and a
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jr nz, .trainer
; mon
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ld a, UNOWN_A
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ld [wUnownLetter], a
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call GetPokemonName
hlcoord 4, 1
call PlaceString
xor a
ld [wBoxAlignment], a
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hlcoord 12, 3
call _PrepMonFrontpic
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ld de, vTiles2 tile $31
predef GetMonBackpic
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ld a, $31
ldh [hGraphicStartTile], a
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hlcoord 2, 4
lb bc, 6, 6
predef PlaceGraphic
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ld a, [wDebugColorIsShiny]
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and a
jr z, .normal
; shiny
ld de, .ShinyText
jr .place_text
.normal
ld de, .NormalText
.place_text
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hlcoord 7, 17
call PlaceString
hlcoord 0, 17
ld de, .SwitchText
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call PlaceString
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jr .done
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.trainer
ld a, [wTextDecimalByte]
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ld [wTrainerClass], a
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callfar GetTrainerAttributes
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ld de, wStringBuffer1
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hlcoord 4, 1
call PlaceString
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ld de, vTiles2
callfar GetTrainerPic
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xor a
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ld [wTempEnemyMonSpecies], a
ldh [hGraphicStartTile], a
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hlcoord 2, 3
lb bc, 7, 7
predef PlaceGraphic
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.done
ld a, DEBUGCOLORMAIN_UPDATESCREEN
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ld [wJumptableIndex], a
ret
.ShinyText:
db "Shny", "@"
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.NormalText:
db "Nrml@"
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.SwitchText:
db DEBUGTEST_A, "Chngâ–¶@"
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DebugColor_LoadRGBMeter:
decoord 0, 11, wAttrmap
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hlcoord 2, 11
ld a, 1
call .load_meter
decoord 0, 13, wAttrmap
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hlcoord 2, 13
ld a, 2
call .load_meter
decoord 0, 15, wAttrmap
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hlcoord 2, 15
ld a, 3
.load_meter:
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push af
ld a, DEBUGTEST_TICKS_1
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ld [hli], a
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ld bc, 15
ld a, DEBUGTEST_TICKS_2
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call ByteFill
ld l, e
ld h, d
pop af
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ld bc, 20 * 2
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call ByteFill
ret
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DebugColor_SetRGBMeter:
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ld a, [wDebugColorCurMon]
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inc a
ld l, a
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ld h, 0
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add hl, hl
add hl, hl
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ld de, wDebugOriginalColors
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add hl, de
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ld de, wDebugMiddleColors
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ld bc, 4
call CopyBytes
xor a
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ld [wDebugColorRGBJumptableIndex], a
ld [wDebugColorCurColor], a
ld de, wDebugLightColor
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call DebugColor_CalculateRGB
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ret
DebugColor_UpdateScreen:
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ld a, 2
ldh [hBGMapMode], a
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call DelayFrame
call DelayFrame
call DelayFrame
call WaitBGMap
ld a, DEBUGCOLORMAIN_UPDATEPALETTES
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ld [wJumptableIndex], a
ret
DebugColor_UpdatePalettes:
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals2)
ldh [rSVBK], a
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ld hl, wBGPals2
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ld de, wDebugMiddleColors
ld c, 1
call DebugColor_LoadPalettes_White_Col1_Col2_Black
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hlcoord 10, 2
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ld de, wDebugLightColor
call DebugColor_PrintHexColor
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hlcoord 15, 2
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ld de, wDebugDarkColor
call DebugColor_PrintHexColor
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ld a, TRUE
ldh [hCGBPalUpdate], a
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ld a, DEBUGCOLORMAIN_JOYPAD
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ld [wJumptableIndex], a
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pop af
ldh [rSVBK], a
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ret
DebugColor_PrintHexColor:
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inc hl
inc hl
inc hl
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ld a, [de]
call .place_tile
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ld a, [de]
swap a
call .place_tile
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inc de
ld a, [de]
call .place_tile
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ld a, [de]
swap a
.place_tile:
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and $f
add DEBUGTEST_0
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ld [hld], a
ret
DebugColor_Joypad:
ldh a, [hJoyLast]
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and B_BUTTON
jr nz, .tmhm
ldh a, [hJoyLast]
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and A_BUTTON
jr nz, .toggle_shiny
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ld a, [wDebugColorRGBJumptableIndex]
maskbits 4 ; .PointerTable length
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ld e, a
ld d, 0
ld hl, .PointerTable
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add hl, de
add hl, de
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ld a, [hli]
ld h, [hl]
ld l, a
jp hl
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.tmhm
; Enter the TM/HM checker.
ld a, DEBUGCOLORMAIN_INITTMHM
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ld [wJumptableIndex], a
ret
.toggle_shiny
; Toggle between the normal and shiny mon colors.
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ld a, [wDebugColorIsTrainer]
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and a
ret nz
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ld a, [wDebugColorIsShiny]
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xor %00000100
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ld [wDebugColorIsShiny], a
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ld c, a
ld b, 0
ld hl, PokemonPalettes
add hl, bc
call DebugColor_InitMonColor
ld a, DEBUGCOLORMAIN_INITSCREEN
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ld [wJumptableIndex], a
ret
.PointerTable:
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dw DebugColor_SelectColorBox
dw DebugColor_ChangeRedValue
dw DebugColor_ChangeGreenValue
dw DebugColor_ChangeBlueValue
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DebugColor_SelectColorBox:
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ld hl, hJoyLast
ld a, [hl]
and D_DOWN
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jr nz, DebugColor_NextRGBColor
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ld a, [hl]
and D_LEFT
jr nz, .light
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ld a, [hl]
and D_RIGHT
jr nz, .dark
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ret
.light
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xor a ; FALSE
ld [wDebugColorCurColor], a
ld de, wDebugLightColor
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call DebugColor_CalculateRGB
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ret
.dark
ld a, TRUE
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ld [wDebugColorCurColor], a
ld de, wDebugDarkColor
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call DebugColor_CalculateRGB
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ret
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DebugColor_ChangeRedValue:
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ld hl, hJoyLast
ld a, [hl]
and D_DOWN
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jr nz, DebugColor_NextRGBColor
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ld a, [hl]
and D_UP
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jr nz, DebugColor_PreviousRGBColor
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ld hl, wDebugRedChannel
jr DebugColor_UpdateRGBColor
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2020-10-06 10:50:02 -07:00
DebugColor_ChangeGreenValue:
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ld hl, hJoyLast
ld a, [hl]
and D_DOWN
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jr nz, DebugColor_NextRGBColor
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ld a, [hl]
and D_UP
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jr nz, DebugColor_PreviousRGBColor
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ld hl, wDebugGreenChannel
jr DebugColor_UpdateRGBColor
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2020-10-06 10:50:02 -07:00
DebugColor_ChangeBlueValue:
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ld hl, hJoyLast
ld a, [hl]
and D_UP
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jr nz, DebugColor_PreviousRGBColor
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ld hl, wDebugBlueChannel
; fallthrough
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DebugColor_UpdateRGBColor:
ldh a, [hJoyLast]
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and D_RIGHT
jr nz, .increment
ldh a, [hJoyLast]
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and D_LEFT
jr nz, .decrement
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ret
.increment
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ld a, [hl]
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cp 31
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ret nc
inc [hl]
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jr .done
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.decrement
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ld a, [hl]
and a
ret z
dec [hl]
.done
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call DebugColor_CalculatePalette
ld a, DEBUGCOLORMAIN_UPDATEPALETTES
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ld [wJumptableIndex], a
ret
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DebugColor_PreviousRGBColor:
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ld hl, wDebugColorRGBJumptableIndex
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dec [hl]
ret
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DebugColor_NextRGBColor:
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ld hl, wDebugColorRGBJumptableIndex
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inc [hl]
ret
DebugColor_InitTMHM:
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hlcoord 0, 10
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ld bc, SCREEN_WIDTH * 8
ld a, DEBUGTEST_BLACK
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call ByteFill
hlcoord 2, 12
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ld de, DebugColor_AreYouFinishedString
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call PlaceString
xor a
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ld [wDebugColorCurTMHM], a
call DebugColor_PrintTMHMMove
ld a, DEBUGCOLORMAIN_TMHMJOYPAD
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ld [wJumptableIndex], a
ret
DebugColor_TMHMJoypad:
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ld hl, hJoyPressed
ld a, [hl]
and B_BUTTON
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jr nz, .cancel
call .scroll
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ret
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.cancel
ld a, DEBUGCOLORMAIN_INITSCREEN
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ld [wJumptableIndex], a
ret
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.exit ; unreferenced
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ld hl, wJumptableIndex
set 7, [hl]
ret
.scroll:
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ld hl, hJoyLast
ld a, [hl]
and D_UP
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jr nz, .up
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ld a, [hl]
and D_DOWN
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jr nz, .down
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ret
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.up
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ld a, [wDebugColorCurTMHM]
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cp NUM_TM_HM_TUTOR - 1
jr z, .wrap_down
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inc a
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jr .done
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.wrap_down
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xor a
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jr .done
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.down
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ld a, [wDebugColorCurTMHM]
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and a
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jr z, .wrap_up
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dec a
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jr .done
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.wrap_up
ld a, NUM_TM_HM_TUTOR - 1
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2020-10-06 10:50:02 -07:00
.done
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ld [wDebugColorCurTMHM], a
call DebugColor_PrintTMHMMove
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ret
DebugColor_PrintTMHMMove:
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hlcoord 10, 11
call .ClearRow
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hlcoord 10, 12
call .ClearRow
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hlcoord 10, 13
call .ClearRow
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hlcoord 10, 14
call .ClearRow
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ld a, [wDebugColorCurTMHM]
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inc a
ld [wTempTMHM], a
predef GetTMHMMove
ld a, [wTempTMHM]
ld [wPutativeTMHMMove], a
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call GetMoveName
hlcoord 10, 12
call PlaceString
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ld a, [wDebugColorCurTMHM]
call .GetNumberedTMHM
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ld [wCurItem], a
predef CanLearnTMHMMove
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ld a, c
and a
ld de, .AbleText
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jr nz, .place_string
ld de, .NotAbleText
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.place_string
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hlcoord 10, 14
call PlaceString
ret
.AbleText:
db "Able@"
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.NotAbleText:
db "Unable@"
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.GetNumberedTMHM:
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cp NUM_TMS
jr c, .tm
; hm - skip two gap items
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inc a
inc a
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.tm
add TM01
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ret
.ClearRow:
ld bc, 10
ld a, DEBUGTEST_BLACK
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call ByteFill
ret
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DebugColor_CalculatePalette:
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ld a, [wDebugRedChannel]
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and %00011111
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ld e, a
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ld a, [wDebugGreenChannel]
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and %00000111
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sla a
swap a
or e
ld e, a
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ld a, [wDebugGreenChannel]
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and %00011000
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sla a
swap a
ld d, a
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ld a, [wDebugBlueChannel]
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and %00011111
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sla a
sla a
or d
ld d, a
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ld a, [wDebugColorCurColor]
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and a
jr z, .light
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; dark
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ld a, e
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ld [wDebugDarkColor + 0], a
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ld a, d
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ld [wDebugDarkColor + 1], a
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ret
.light
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ld a, e
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ld [wDebugLightColor + 0], a
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ld a, d
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ld [wDebugLightColor + 1], a
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ret
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DebugColor_CalculateRGB:
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ld a, [de]
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and %00011111
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ld [wDebugRedChannel], a
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ld a, [de]
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and %11100000
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swap a
srl a
ld b, a
inc de
ld a, [de]
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and %00000011
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swap a
srl a
or b
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ld [wDebugGreenChannel], a
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ld a, [de]
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and %01111100
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srl a
srl a
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ld [wDebugBlueChannel], a
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ret
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DebugColor_BackupSpriteColors:
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ld a, [wDebugColorCurMon]
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inc a
ld l, a
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ld h, 0
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add hl, hl
add hl, hl
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ld de, wDebugOriginalColors
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add hl, de
ld e, l
ld d, h
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ld hl, wDebugMiddleColors
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ld bc, 4
call CopyBytes
ret
DebugColor_LoadPalettes_White_Col1_Col2_Black:
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.loop
ld a, LOW(PALRGB_WHITE)
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ld [hli], a
ld a, HIGH(PALRGB_WHITE)
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ld [hli], a
rept 4
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ld a, [de]
inc de
ld [hli], a
endr
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xor a
ld [hli], a
ld [hli], a
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dec c
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jr nz, .loop
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ret
DebugColor_FillBoxWithByte:
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; For some reason, we have another copy of FillBoxWithByte here
.row
push bc
push hl
.col
ld [hli], a
dec c
jr nz, .col
pop hl
ld bc, SCREEN_WIDTH
add hl, bc
pop bc
dec b
jr nz, .row
ret
DebugColor_PushSGBPals:
ld a, [wJoypadDisable]
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push af
set JOYPAD_DISABLE_SGB_TRANSFER_F, a
ld [wJoypadDisable], a
call _DebugColor_PushSGBPals
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pop af
ld [wJoypadDisable], a
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ret
_DebugColor_PushSGBPals:
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ld a, [hl]
and $7
ret z
ld b, a
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.loop
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push bc
xor a
ldh [rJOYP], a
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ld a, $30
ldh [rJOYP], a
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ld b, $10
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.loop2
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ld e, $8
ld a, [hli]
ld d, a
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.loop3
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bit 0, d
ld a, $10
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jr nz, .okay
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ld a, $20
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.okay
ldh [rJOYP], a
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ld a, $30
ldh [rJOYP], a
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rr d
dec e
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jr nz, .loop3
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dec b
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jr nz, .loop2
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ld a, $20
ldh [rJOYP], a
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ld a, $30
ldh [rJOYP], a
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ld de, 7000
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.wait
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nop
nop
nop
dec de
ld a, d
or e
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jr nz, .wait
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pop bc
dec b
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jr nz, .loop
2015-11-19 15:07:20 -08:00
ret
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DebugColor_PlaceCursor:
ld a, DEBUGTEST_BLACK
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hlcoord 10, 0
ld [hl], a
hlcoord 15, 0
ld [hl], a
hlcoord 1, 11
ld [hl], a
hlcoord 1, 13
ld [hl], a
hlcoord 1, 15
ld [hl], a
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ld a, [wJumptableIndex]
cp DEBUGCOLORMAIN_JOYPAD
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jr nz, .clearsprites
2020-10-23 13:04:15 -07:00
ld a, [wDebugColorRGBJumptableIndex]
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and a
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jr z, .place_cursor
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dec a
hlcoord 1, 11
ld bc, 2 * SCREEN_WIDTH
call AddNTimes
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ld [hl], "â–¶"
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2020-10-22 09:55:46 -07:00
.place_cursor
2020-10-23 13:04:15 -07:00
ld a, [wDebugColorCurColor]
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and a
jr z, .light
; dark
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hlcoord 15, 0
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jr .place
.light
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hlcoord 10, 0
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.place
ld [hl], "â–¶"
ld b, $70 ; initial tile id
ld c, 5 ; initial palette
ld hl, wShadowOAM
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ld de, wDebugRedChannel
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call .placesprite
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ld de, wDebugGreenChannel
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call .placesprite
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ld de, wDebugBlueChannel
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call .placesprite
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ret
.placesprite:
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ld a, b
2018-01-10 10:47:57 -08:00
ld [hli], a ; y
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ld a, [de]
add a
add a
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add 3 * TILE_WIDTH
ld [hli], a ; x
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xor a
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ld [hli], a ; tile id
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ld a, c
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ld [hli], a ; attributes
ld a, 2 * TILE_WIDTH
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add b
ld b, a
inc c
ret
.clearsprites:
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call ClearSprites
ret
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DebugColor_AreYouFinishedString:
db "Finish?"
next "YES", DEBUGTEST_BLACK, DEBUGTEST_BLACK, DEBUGTEST_A
next "NO", DEBUGTEST_BLACK, DEBUGTEST_BLACK, DEBUGTEST_B
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db "@"
DebugColor_UpArrowGFX:
INCBIN "gfx/debug/up_arrow.2bpp"
2020-10-06 10:50:02 -07:00
DebugColor_GFX:
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INCBIN "gfx/debug/color_test.2bpp"
TilesetColorPicker: ; unreferenced
; A debug menu to test tileset palettes at runtime.
2020-10-06 10:50:02 -07:00
; dummied out
2015-11-19 15:07:20 -08:00
ret
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xor a
ld [wJumptableIndex], a
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ld [wDebugTilesetCurPalette], a
ld [wDebugTilesetRGBJumptableIndex], a
ld [wDebugTilesetCurColor], a
ldh [hMapAnims], a
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call ClearSprites
call LoadScreenTilemapAndAttrmapPals
2015-12-11 13:59:40 -08:00
call WaitBGMap2
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xor a
ldh [hBGMapMode], a
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ld de, DebugColor_GFX
ld hl, vTiles2 tile DEBUGTEST_TICKS_1
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lb bc, BANK(DebugColor_GFX), 22
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call Request2bpp
ld de, DebugColor_UpArrowGFX
2017-12-28 04:32:33 -08:00
ld hl, vTiles1
lb bc, BANK(DebugColor_UpArrowGFX), 1
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call Request2bpp
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ld a, HIGH(vBGMap1)
ldh [hBGMapAddress + 1], a
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hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, DEBUGTEST_BLACK
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call ByteFill
hlcoord 0, 0, wAttrmap
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ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
ld a, PAL_BG_TEXT
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call ByteFill
decoord 1, 1, 0
ld a, DEBUGTEST_WHITE
call DebugTileset_DrawColorSwatch
decoord 6, 1, 0
ld a, DEBUGTEST_LIGHT
call DebugTileset_DrawColorSwatch
decoord 11, 1, 0
ld a, DEBUGTEST_DARK
call DebugTileset_DrawColorSwatch
decoord 16, 1, 0
ld a, DEBUGTEST_BLACK
call DebugTileset_DrawColorSwatch
call DebugTileset_LoadRGBMeter
call DebugTileset_LoadPalettes
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call WaitBGMap2
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ld [wJumptableIndex], a
ld a, $40
ldh [hWY], a
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ret
DebugTileset_DrawColorSwatch:
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hlcoord 0, 0
call _DebugColor_DrawSwatch
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DebugColor_DrawAttributeSwatch:
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ld a, [wDebugTilesetCurPalette]
hlcoord 0, 0, wAttrmap
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; fallthrough
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_DebugColor_DrawSwatch:
; Fills a 4x3 box at de with byte a.
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add hl, de
rept 4
ld [hli], a
endr
rept 2
ld bc, SCREEN_WIDTH - 4
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add hl, bc
rept 4
ld [hli], a
endr
endr
ret
DebugTileset_LoadRGBMeter:
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hlcoord 2, 4
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call .Place
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hlcoord 2, 6
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call .Place
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hlcoord 2, 8
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.Place:
ld a, DEBUGTEST_TICKS_1
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ld [hli], a
ld bc, 15
ld a, DEBUGTEST_TICKS_2
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call ByteFill
ret
DebugTileset_LoadPalettes:
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals1)
ldh [rSVBK], a
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ld a, [wDebugTilesetCurPalette]
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ld l, a
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ld h, 0
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add hl, hl
add hl, hl
add hl, hl
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ld de, wBGPals1
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add hl, de
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ld de, wDebugPalette
ld bc, 1 palettes
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call CopyBytes
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ld de, wDebugPalette
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call DebugColor_CalculateRGB
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pop af
ldh [rSVBK], a
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ret
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DebugColorMain2: ; unreferenced
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ld hl, hJoyLast
ld a, [hl]
and SELECT
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jr nz, .next_palette
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ld a, [hl]
and B_BUTTON
jr nz, .cancel
call DebugTileset_Joypad
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ret
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.next_palette
ld hl, wDebugTilesetCurPalette
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ld a, [hl]
inc a
and PALETTE_MASK
cp PAL_BG_TEXT
jr nz, .palette_ok
xor a ; PAL_BG_GRAY
.palette_ok
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ld [hl], a
decoord 1, 1, 0
call DebugColor_DrawAttributeSwatch
decoord 6, 1, 0
call DebugColor_DrawAttributeSwatch
decoord 11, 1, 0
call DebugColor_DrawAttributeSwatch
decoord 16, 1, 0
call DebugColor_DrawAttributeSwatch
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals2)
ldh [rSVBK], a
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ld hl, wBGPals2
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ld a, [wDebugTilesetCurPalette]
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ld bc, 1 palettes
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call AddNTimes
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ld de, wDebugPalette
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ld bc, 1 palettes
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call CopyBytes
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pop af
ldh [rSVBK], a
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ld a, 2
ldh [hBGMapMode], a
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ld c, 3
call DelayFrames
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ld a, 1
ldh [hBGMapMode], a
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ret
.cancel
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call ClearSprites
ldh a, [hWY]
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xor %11010000
ldh [hWY], a
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ret
DebugTileset_UpdatePalettes:
ldh a, [rSVBK]
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push af
ld a, BANK(wBGPals2)
ldh [rSVBK], a
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ld hl, wBGPals2
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ld a, [wDebugTilesetCurPalette]
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ld bc, 1 palettes
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call AddNTimes
ld e, l
ld d, h
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ld hl, wDebugPalette
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ld bc, 1 palettes
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call CopyBytes
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hlcoord 1, 0
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ld de, wDebugWhiteTileColor
call DebugColor_PrintHexColor
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hlcoord 6, 0
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ld de, wDebugLightTileColor
call DebugColor_PrintHexColor
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hlcoord 11, 0
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ld de, wDebugDarkTileColor
call DebugColor_PrintHexColor
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hlcoord 16, 0
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ld de, wDebugBlackTileColor
call DebugColor_PrintHexColor
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pop af
ldh [rSVBK], a
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ld a, TRUE
ldh [hCGBPalUpdate], a
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call DelayFrame
ret
DebugTileset_Joypad:
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ld a, [wDebugTilesetRGBJumptableIndex]
maskbits 4 ; .PointerTable length
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ld e, a
ld d, 0
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ld hl, .PointerTable
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add hl, de
add hl, de
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ld a, [hli]
ld h, [hl]
ld l, a
jp hl
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.PointerTable:
dw DebugTileset_SelectColorBox
dw DebugTileset_ChangeRedValue
dw DebugTileset_ChangeGreenValue
dw DebugTileset_ChangeBlueValue
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DebugTileset_SelectColorBox:
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ld hl, hJoyLast
ld a, [hl]
and D_DOWN
jr nz, DebugTileset_NextRGBColor
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ld a, [hl]
and D_LEFT
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jr nz, .left
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ld a, [hl]
and D_RIGHT
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jr nz, .right
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ret
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.left
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ld a, [wDebugTilesetCurColor]
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dec a
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jr .done
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.right
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ld a, [wDebugTilesetCurColor]
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inc a
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.done
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maskbits NUM_PAL_COLORS
ld [wDebugTilesetCurColor], a
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ld e, a
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ld d, 0
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ld hl, wDebugPalette
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add hl, de
add hl, de
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ld e, l
ld d, h
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call DebugColor_CalculateRGB
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ret
DebugTileset_ChangeRedValue:
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ld hl, hJoyLast
ld a, [hl]
and D_DOWN
jr nz, DebugTileset_NextRGBColor
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ld a, [hl]
and D_UP
jr nz, DebugTileset_PreviousRGBColor
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ld hl, wDebugRedChannel
jr DebugTileset_UpdateRGBColor
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DebugTileset_ChangeGreenValue:
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ld hl, hJoyLast
ld a, [hl]
and D_DOWN
jr nz, DebugTileset_NextRGBColor
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ld a, [hl]
and D_UP
jr nz, DebugTileset_PreviousRGBColor
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ld hl, wDebugGreenChannel
jr DebugTileset_UpdateRGBColor
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DebugTileset_ChangeBlueValue:
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ld hl, hJoyLast
ld a, [hl]
and D_UP
jr nz, DebugTileset_PreviousRGBColor
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ld hl, wDebugBlueChannel
; fallthrough
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DebugTileset_UpdateRGBColor:
ldh a, [hJoyLast]
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and D_RIGHT
jr nz, .increment
ldh a, [hJoyLast]
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and D_LEFT
jr nz, .decrement
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ret
.increment
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ld a, [hl]
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cp 31
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ret nc
inc [hl]
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jr .done
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.decrement
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ld a, [hl]
and a
ret z
dec [hl]
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.done
call DebugTileset_CalculatePalette
call DebugTileset_UpdatePalettes
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ret
DebugTileset_PreviousRGBColor:
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ld hl, wDebugTilesetRGBJumptableIndex
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dec [hl]
ret
DebugTileset_NextRGBColor:
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ld hl, wDebugTilesetRGBJumptableIndex
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inc [hl]
ret
DebugTileset_CalculatePalette:
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ld a, [wDebugRedChannel]
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and %00011111
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ld e, a
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ld a, [wDebugGreenChannel]
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and %0000111
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sla a
swap a
or e
ld e, a
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ld a, [wDebugGreenChannel]
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and %00011000
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sla a
swap a
ld d, a
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ld a, [wDebugBlueChannel]
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and %00011111
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sla a
sla a
or d
ld d, a
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ld a, [wDebugTilesetCurColor]
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ld c, a
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ld b, 0
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ld hl, wDebugPalette
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add hl, bc
add hl, bc
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ld a, e
ld [hli], a
ld [hl], d
ret