pokecrystal-board/maps/SilverCaveRoom3.asm

70 lines
1.0 KiB
NASM
Raw Normal View History

2015-11-26 21:22:14 -08:00
const_value set 2
const SILVERCAVEROOM3_RED
2015-07-10 01:45:35 -07:00
SilverCaveRoom3_MapScriptHeader:
.SceneScripts:
db 0
.MapCallbacks:
db 0
2016-04-07 03:13:59 -07:00
Red:
special Special_FadeOutMusic
faceplayer
2015-12-09 15:25:44 -08:00
opentext
2016-04-07 03:13:59 -07:00
writetext .Text1
2015-11-25 07:16:29 -08:00
waitbutton
closetext
2016-04-07 03:13:59 -07:00
winlosstext .Text2, .Text2
loadtrainer RED, RED1
startbattle
dontrestartmapmusic
reloadmapafterbattle
special Special_FadeOutMusic
2015-12-09 15:25:44 -08:00
opentext
2016-04-07 03:13:59 -07:00
writetext .Text3
2015-11-25 07:16:29 -08:00
waitbutton
closetext
special Special_FadeBlackQuickly
special Special_ReloadSpritesNoPalettes
2015-11-26 21:22:14 -08:00
disappear SILVERCAVEROOM3_RED
pause 15
2015-11-26 18:05:32 -08:00
special Special_FadeInQuickly
pause 30
special HealParty
refreshscreen $0
credits
end
2016-04-07 03:13:59 -07:00
.Text1:
text "<......>"
line "<......>"
done
2016-04-07 03:13:59 -07:00
.Text2:
text "…"
done
2016-04-07 03:13:59 -07:00
.Text3:
text "<......>"
line "<......>"
done
2015-07-10 01:45:35 -07:00
SilverCaveRoom3_MapEventHeader:
; filler
db 0, 0
.Warps:
db 1
warp_def 9, 33, 2, SILVER_CAVE_ROOM_2
.CoordEvents:
db 0
.BGEvents:
db 0
.ObjectEvents:
db 1
object_event 9, 10, SPRITE_RED, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_SCRIPT, 0, Red, EVENT_RED_IN_MT_SILVER