2977 Commits
Author SHA1 Message Date
Oliver Hamlet 9ba600c46b Update version number and changelog for 0.12.5 0.12.5 2018-03-13 18:57:44 +00:00
Oliver Hamlet 539d5bb417 Update esplugin to 1.0.9
To fix an error when building it.
2018-03-13 17:37:17 +00:00
Oliver Hamlet f50b9eac13 Update libgit2 to v0.26.3
This includes security fixes and enabled TLS 1.2 on Windows 7.
2018-03-12 17:22:08 +00:00
Oliver Hamlet f57b2abe53 Remove unnecessary Boost.Thread dependency 2018-02-18 10:10:14 +00:00
Oliver Hamlet 4bc2a4bf63 Update Google Test to fix MSVC 2017 build
Some MSVC 2017 update broke it...
2018-02-18 10:09:59 +00:00
Oliver Hamlet d4de7399f2 Run clang-format 2018-02-18 09:51:22 +00:00
Oliver Hamlet ec946b5d0f Update version number and changelog for 0.12.4 0.12.4 2018-02-17 11:15:40 +00:00
Oliver Hamlet 3e03df4e27 Update libloadorder to fix recursive plugin scan 2018-02-17 11:15:24 +00:00
Oliver Hamlet cb41a9d3f9 Fix plugin parsing errors being logged as traces 2018-02-08 18:33:38 +00:00
Oliver Hamlet e97834e353 libespm -> esplugin in error messages 2018-02-08 18:30:36 +00:00
Oliver Hamlet 996b00437d Update spdlog to v0.16.3 2018-02-06 22:58:20 +00:00
Oliver Hamlet 20f0880b8b Update version number and changelog for 0.12.3 0.12.3 2018-02-04 22:29:34 +00:00
Oliver Hamlet 3bd23501a7 Add GameType value for Fallout 4 VR
Also update to the latest libloadorder for its FO4VR support.
2018-02-04 11:36:24 +00:00
Oliver Hamlet df08ebb570 Update to esplugin 1.0.8 2018-02-04 11:35:52 +00:00
Oliver Hamlet 89599664ab Don't accept empty game path in CreateGameHandle()
Add a new logging statement partially to have an easily testable
message and partly because knowing the unresolved paths could be
useful.
2017-12-30 15:22:58 +00:00
Oliver Hamlet afa85ff1b8 Don't store game's local data path
It's only passed to libloadorder.
2017-12-30 14:54:10 +00:00
Oliver Hamlet 8703425943 Document blank argument to InitialiseLocale
Set it as the default value, as the system default is the most likely desired value, and this makes that more obvious.
2017-12-30 14:54:10 +00:00
Ben OrchardandOliver Hamlet 4b4e2cf3d6 Fix CMake building process on Linux (#18)
See issue #8. Fixed by adding `boost_thread`, `icuuc`, `icui18n`, `ssh2`
and `http_parser` to libs.

Using Arch Linux x86_64. My system is quite barebones, I can provide a
bit more detail about my build environment if it'd help.
2017-12-30 14:53:09 +00:00
Oliver Hamlet 7ab0445ea9 Set version to 0.12.2 and update changelog 0.12.2 2017-12-24 13:16:32 +00:00
Oliver Hamlet 6432d323eb Sort light-master-flagged .esp files as non-masters 2017-12-21 20:09:10 +00:00
Oliver Hamlet 223b4a9a95 Update to latest version of testing plugins
It includes an ESL plugin with the light master flag set for Skyrim SE and Fallout 4.
2017-12-21 14:23:27 +00:00
Oliver Hamlet 2da605fcb0 Use AppVeyor's prebuilt Boost 1.63.0 2017-12-10 20:27:37 +00:00
Oliver Hamlet 47cb6b5a84 Set version to 0.12.1 and update changelog 0.12.1 2017-11-23 18:05:18 +00:00
Oliver Hamlet 9a11540329 Update esplugin and libloadorder 2017-11-23 17:37:35 +00:00
Oliver Hamlet 701e063153 Format C++ files using clang-format 2017-11-13 15:56:54 +00:00