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Fix plugin parsing errors being logged as traces
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@@ -172,7 +172,7 @@ void Game::LoadPlugins(const std::vector<std::string>& plugins,
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Type(), DataPath(), loadOrderHandler_, pluginName, loadHeader));
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} catch (std::exception& e) {
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if (logger) {
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logger->trace(
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logger->error(
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"Caught exception while trying to add {} to the cache: {}",
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pluginName,
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e.what());
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