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Document blank argument to InitialiseLocale
Set it as the default value, as the system default is the most likely desired value, and this makes that more obvious.
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@@ -99,9 +99,10 @@ LOOT_API bool IsCompatible(const unsigned int major,
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*
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* This sets the global locale up so that the library's UTF-8 support can
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* function.
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* @param id A locale ID.
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* @param id A locale ID. The default value is a blank string, which will
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* use the system default locale.
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*/
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LOOT_API void InitialiseLocale(const std::string& id);
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LOOT_API void InitialiseLocale(const std::string& id = "");
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/**
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* @brief Initialise a new game handle.
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