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https://github.com/loot/libloot.git
synced 2026-07-27 14:16:01 -07:00
libespm -> esplugin in error messages
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+10
-10
@@ -68,7 +68,7 @@ Plugin::Plugin(const GameType gameType,
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auto ret = esp_plugin_is_empty(esPlugin.get(), &isEmpty_);
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if (ret != ESP_OK) {
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throw FileAccessError(name +
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" : Libespm error code: " + std::to_string(ret));
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" : esplugin error code: " + std::to_string(ret));
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}
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if (!headerOnly) {
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@@ -84,7 +84,7 @@ Plugin::Plugin(const GameType gameType,
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&numOverrideRecords_);
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if (ret != ESP_OK) {
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throw FileAccessError(name +
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" : Libespm error code: " + std::to_string(ret));
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" : esplugin error code: " + std::to_string(ret));
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}
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}
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@@ -151,7 +151,7 @@ std::vector<std::string> Plugin::GetMasters() const {
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auto ret = esp_plugin_masters(esPlugin.get(), &masters, &numMasters);
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if (ret != ESP_OK) {
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throw FileAccessError(name_ +
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" : Libespm error code: " + std::to_string(ret));
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" : esplugin error code: " + std::to_string(ret));
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}
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std::vector<std::string> mastersVec(masters, masters + numMasters);
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@@ -169,7 +169,7 @@ bool Plugin::IsMaster() const {
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auto ret = esp_plugin_is_master(esPlugin.get(), &isMaster);
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if (ret != ESP_OK) {
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throw FileAccessError(name_ +
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" : Libespm error code: " + std::to_string(ret));
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" : esplugin error code: " + std::to_string(ret));
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}
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return isMaster;
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@@ -180,7 +180,7 @@ bool Plugin::IsLightMaster() const {
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auto ret = esp_plugin_is_light_master(esPlugin.get(), &isLightMaster);
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if (ret != ESP_OK) {
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throw FileAccessError(name_ +
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" : Libespm error code: " + std::to_string(ret));
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" : esplugin error code: " + std::to_string(ret));
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}
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return isLightMaster;
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@@ -199,7 +199,7 @@ bool Plugin::DoFormIDsOverlap(const PluginInterface& plugin) const {
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esPlugin.get(), otherPlugin.esPlugin.get(), &doPluginsOverlap);
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if (ret != ESP_OK) {
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throw FileAccessError(name_ +
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" : Libespm error code: " + std::to_string(ret));
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" : esplugin error code: " + std::to_string(ret));
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}
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return doPluginsOverlap;
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@@ -275,7 +275,7 @@ void Plugin::Load(const boost::filesystem::path& path,
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&plugin, GetEspluginGameId(gameType), path.string().c_str());
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if (ret != ESP_OK) {
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throw FileAccessError(path.string() +
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" : Libespm error code: " + std::to_string(ret));
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" : esplugin error code: " + std::to_string(ret));
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}
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esPlugin = std::shared_ptr<std::remove_pointer<::Plugin>::type>(
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@@ -284,7 +284,7 @@ void Plugin::Load(const boost::filesystem::path& path,
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ret = esp_plugin_parse(esPlugin.get(), headerOnly);
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if (ret != ESP_OK) {
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throw FileAccessError(path.string() +
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" : Libespm error code: " + std::to_string(ret));
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" : esplugin error code: " + std::to_string(ret));
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}
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}
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@@ -293,7 +293,7 @@ std::string Plugin::GetDescription() const {
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auto ret = esp_plugin_description(esPlugin.get(), &description);
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if (ret != ESP_OK) {
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throw FileAccessError(name_ +
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" : Libespm error code: " + std::to_string(ret));
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" : esplugin error code: " + std::to_string(ret));
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}
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if (description == nullptr) {
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return "";
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@@ -362,7 +362,7 @@ bool hasPluginFileExtension(const std::string& filename, GameType gameType) {
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bool espOrEsm = boost::iends_with(filename, ".esp") ||
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boost::iends_with(filename, ".esm");
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bool lightMaster =
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(gameType == GameType::fo4 || gameType == GameType::fo4vr ||
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(gameType == GameType::fo4 || gameType == GameType::fo4vr ||
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gameType == GameType::tes5se) &&
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boost::iends_with(filename, ".esl");
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