Commit Graph

339 Commits

Author SHA1 Message Date
ANR2ME
2808903663 Making sure the are no compiler warnings on adhoc code on android 2020-09-14 03:38:20 +07:00
ANR2ME
8d68e917b7 Prevent Client side from forever re-trying to connect to Exited Host on Shin Sangoku Musou Multi Raid 2 2020-09-14 03:38:20 +07:00
ANR2ME
3b38062a47 Fix Failed to Bind already used port issue on Android (and probably linux too). This should fix Dynasty Warrior Strikeforce and Shin Sangoku Musou Multi Raid 2 2020-09-12 09:08:50 +07:00
ANR2ME
210413cba7 Allows reusing the same port for PtpListen and PtpOpen. This fixes Shin Sangoku Musou Multi Raid 2, and probably other games with similar issue (ie. Dynasty Warrior Strikeforce) 2020-09-11 20:29:49 +07:00
ANR2ME
3eeb48bb40 Clients shouldn't try to detects timeout of other clients, because most of the time the client side doesn't have timeout information given, better wait for the host to tells them if a client got disconnected. 2020-09-11 13:44:09 +07:00
ANR2ME
2e9952cf6e Prevent spamming the log too much on some games 2020-09-11 07:19:03 +07:00
ANR2ME
c57d81cc3e Fixed sceNetAdhocMatchingGetMembers error return value 2020-09-11 07:19:03 +07:00
ANR2ME
97e5a1f447 Combining PDP and PTP socket's array into a union array. Fixes Hot Shots Tennis that doesn't works well with socketId > 255 2020-09-09 14:21:32 +07:00
ANR2ME
57584343a2 Simulate blocking PtpFlush 2020-09-08 19:16:44 +07:00
ANR2ME
871707c6a7 Allows blocking socket simulation on multiple threads simultaneously 2020-09-08 13:17:52 +07:00
ANR2ME
d8d2fd8107 Making use Adhoc SocketAlert Flags to stop/abort blocking sockets 2020-09-08 13:17:52 +07:00
Unknown W. Brackets
fcaef648ec Net: Fix memory corruption on save old state.
Can't restore these if they're not inited either.
2020-09-07 07:23:13 -07:00
Unknown W. Brackets
b5712efdfb Net: Correct save state from old loaded state.
Fixes #13395.
2020-09-07 07:11:33 -07:00
Henrik Rydgård
55ca5ab1d7 Merge pull request #13393 from ANR2ME/adhocctl_fix
Adhocctl fix - Fix SceNetAdhocctlParameter structure
2020-09-06 23:24:44 +02:00
ANR2ME
b1d6f6aa48 Added some more info in Debug Log to help debugging 2020-09-07 03:38:45 +07:00
ANR2ME
69b3c788eb Ignore SIGPIPE error on certain system (ie. Linux) 2020-09-07 02:38:45 +07:00
ANR2ME
c2a4d56430 An attempt to implement AdhocSocketAlert 2020-09-06 11:12:04 +07:00
ANR2ME
ff6b466eff Oops forgot to replace these numbers with const on adhoc socket reindexing PR 2020-09-06 05:53:16 +07:00
Henrik Rydgård
5f1e3b2950 Merge pull request #13383 from ANR2ME/adhocctl_fix
Adhocctl Fix - Valhalla Knights 2
2020-09-05 10:07:33 +02:00
Henrik Rydgård
46208f8724 Merge pull request #13384 from ANR2ME/adhocmatching_fix
AdhocMatching Timeout Fix - Phantasy Star Portable 2 Timeout issue
2020-09-05 10:06:44 +02:00
ANR2ME
00d2b488dd Reindexing PDP and PTP socket using const/var instead of using confusing raw numbers 2020-09-05 13:44:35 +07:00
ANR2ME
19cc81fe91 Fix crash issue due to out of bound when indexing PDP socket 2020-09-05 13:17:20 +07:00
ANR2ME
e79d3b8204 Fix Phantasy Star Portable 2 Timeout issue 2020-09-05 11:45:14 +07:00
ANR2ME
423a7b2391 Fix multiplayer on Valhalla Knights 2 2020-09-05 08:58:29 +07:00
ANR2ME
c564e77b9f Fix AdhocMatching P2P Mode. This fix Bleach Heat the Soul 7 2020-09-04 16:08:07 +07:00