Commit Graph
336 Commits
Author SHA1 Message Date
NovaRain 950b9949c0 Added a new value 2 to AllowDShowMovies
* for forcing avi videos to fit the screen width.

Disabled warning C4995 (e.g. wcscpy in Movies.cpp)
Minor code edits to AI.cpp & Sound.cpp.
2020-07-29 14:20:04 +08:00
NovaRain 648bffedc6 Added volume control support for avi movies
Fixed implementation bugs when playing avi movies.
Added a couple of engine variable pointers.
2020-07-28 17:08:44 +08:00
NovaRain 9e79b01a27 Added a function extension for vanilla metarule3 function
Added SET_HORRIGAN_ENCOUNTER function to metarule3.
Updated German translation.
2020-07-24 21:29:54 +08:00
NovaRain 82db339ff9 Implemented CodeType enums in some SafeWrite8
Replaced some SafeWriteX with SafeWriteBatch.
Misc code edits to DebugEditor.cpp and ScriptExtender.cpp.
Minor edits to documents.
2020-07-21 12:42:46 +08:00
NovaRain e0f0ee0f7d Fixed the default values for the MovieXX options
Added some comments to elevators.ini & other codes.
Rearranged the functions in NewGame2().
Updated FalloutEngine.h for previous commit.
Updated version number.
2020-07-18 22:28:22 +08:00
NovaRain d4d8b3a06c Uploaded language translation files to repo
Updated German (#326) and Russian translations.
2020-07-08 09:54:08 +08:00
NovaRain de01fdf065 Added "get_stat_max/min" script functions (#307)
Added updating player's stats on the char screen to "display_stats"
script function (#314)
2020-06-29 11:57:36 +08:00
NovaRain cc9807344a Fixed Auto Doors example script mod
Cosmetic changes to the text descriptions in Perks.ini.
2020-06-13 00:20:48 +08:00
NovaRain 6c31cc43a0 Increased the max width of the player name on the char screen (#305)
Updated version number.
2020-06-04 06:40:57 +08:00
NovaRain 48ce358451 Backported SkipLoadingGameSettings option from 4.x 2020-05-08 10:38:32 +08:00
NovaRain d74df7fc78 Added checking AP cost to ai_pick_hit_mode_ engine function 2020-05-07 09:49:57 +08:00
NovaRain 24c9499021 Added combat rating check to "Snipe" distance preference fix
Added a fix to reduce friendly fire in burst attacks.
Updated the info of TGameObj struct.
2020-05-01 08:01:24 +08:00
NovaRain 8b26573073 Changed the fix for AI target selection in commit f0f00a7
* NPCs will reload the weapon in the same turn (and attack if have
enough AP left) if weapon is empty while selecting targets.

Moved some leftover code in main.cpp to KillCounter.cpp & Elevators.cpp.

Misc code edits.
2020-04-27 14:32:39 +08:00
NovaRain 1839790dfb Fixed AllowDShowSound=2 not working
Limited NumSoundBuffers to the max of 32.
Fixed replacing Body_Torso with Body_Uncalled (from commit 62f890d)
Corrected the code in the previous commit.
2020-04-23 12:42:20 +08:00
NovaRain 7decec4a2c Added use_item_on_dude macro to sfall.h
Various code edits:
* Implemented more HookCalls/MakeCalls/SafeWriteBatch in code.
* Moved return/jump address consts into their respective functions.
2020-04-18 21:25:54 +08:00
NovaRain e3af4f5754 Fixed ReloadWeaponKey for using any non-weapon item (#84) 2020-04-18 11:25:46 +08:00
NovaRain 1f1d6eb6f0 Some code correction in BugFixes
Minor edits to documents.
2020-04-03 12:33:48 +08:00
NovaRain cd4d3b5b2f Some code/document edits 2020-04-02 12:00:52 +08:00
NovaRain a61ff5b626 Edited the description of RadEffectsRemovalMsg option 2020-04-01 22:10:55 +08:00
NovaRain bc2e8e4362 Backported the code of DeathAnim1/2 hook from 4.x
Updated hookscripts.txt to reflect the change.
2020-04-01 10:57:54 +08:00
NovaRain 136404a723 Fixed loading savegame for "NPC turns into a container" bug fix
Added RadEffectsRemovalMsg option for radiation fixes.

Some code correction in Graphics.cpp.
2020-03-31 21:54:49 +08:00
NovaRain 1a17ac5ac8 Added ActiveGeigerMsgs option and radiation fixes
Changed "Radiated" to be highlighted in red color when the player is
under the influence of negative effects of radiation.

Some edits to macros in HookScripts.cpp.
2020-03-30 21:15:19 +08:00
NovaRain 07543dd29d Fixed a crash when using older versions of HRP
Fixed potential crash/bug when alt-tab out of game and get back.
Edited OnDeath hook to minimize its hook points to the engine (from 4.x)
Minor edits to ddraw.ini.
2020-03-26 14:13:22 +08:00
NovaRain f6ae7c5f2c Fixed stuttering when playing avi movies
Fixed a crash when playing mve movies without the hi-res patch.

Minor edits to ddraw.ini and function notes.txt.
2020-03-24 10:55:28 +08:00
NovaRain 22140e2a0c Added performance patches, some code moved to main.cpp
Minor edits to ddraw.ini.

Tweaked the names in AsmMacros.h.
2020-03-22 09:27:24 +08:00