mirror of
https://github.com/sfall-team/sfall.git
synced 2026-07-27 16:52:34 -07:00
Backported SkipLoadingGameSettings option from 4.x
This commit is contained in:
@@ -694,6 +694,10 @@ DisplaySwiftLearnerExp=1
|
||||
;Set to 1 to display party member's current level/AC/addict flag on the combat control panel
|
||||
PartyMemberExtraInfo=0
|
||||
|
||||
;Set to 1 to skip loading all game settings except the game/combat difficulty from saved games
|
||||
;Set to 2 to also skip loading the game/combat difficulty settings
|
||||
SkipLoadingGameSettings=0
|
||||
|
||||
;Set to 1 to prevent the inventory/loot/automap interfaces from being placed on top of other script-created windows
|
||||
InterfaceDontMoveOnTop=0
|
||||
|
||||
|
||||
@@ -287,6 +287,8 @@
|
||||
#define _DARK_GREY_Color 0x6A59D8
|
||||
#define _DarkGreenColor 0x6A3A90
|
||||
#define _DarkGreenGreyColor 0x6A3DF1
|
||||
#define _DarkRedColor 0x6AA8D0
|
||||
#define _DarkYellowColor 0x6AB472
|
||||
#define _DullPinkColor 0x6AB718
|
||||
#define _GoodColor 0x6AB4EF
|
||||
#define _GreenColor 0x6A3CB0
|
||||
@@ -295,7 +297,7 @@
|
||||
#define _PeanutButter 0x6A82F3
|
||||
#define _RedColor 0x6AB4D0
|
||||
#define _WhiteColor 0x6AB8CF
|
||||
#define _YellowColor 0x6AB8BB
|
||||
#define _YellowColor 0x6AB8BB // Light
|
||||
|
||||
// variables
|
||||
// TODO: move to separate namespace
|
||||
|
||||
@@ -19,6 +19,8 @@
|
||||
#include "main.h"
|
||||
#include "FalloutEngine.h"
|
||||
|
||||
#include "MiscPatches.h"
|
||||
|
||||
static char mapName[65] = {};
|
||||
static char configName[65] = {};
|
||||
static char patchName[65] = {};
|
||||
@@ -433,6 +435,27 @@ static void DisplaySecondWeaponRangePatch() {
|
||||
//}
|
||||
}
|
||||
|
||||
static void SkipLoadingGameSettingsPatch() {
|
||||
if (int skipLoading = GetConfigInt("Misc", "SkipLoadingGameSettings", 0)) {
|
||||
dlog("Applying skip loading game settings from saved games patch.", DL_INIT);
|
||||
BlockCall(0x493421);
|
||||
SafeWrite8(0x4935A8, 0x1F);
|
||||
SafeWrite32(0x4935AB, 0x90901B75);
|
||||
CodeData PatchData;
|
||||
if (skipLoading == 2) {
|
||||
const DWORD difficultyAddr[] = {0x49341C, 0x49343B};
|
||||
SafeWriteBatch<CodeData>(PatchData, difficultyAddr);
|
||||
}
|
||||
const DWORD settingsAddr[] = {
|
||||
0x493450, 0x493465, 0x49347A, 0x49348F, 0x4934A4, 0x4934B9, 0x4934CE,
|
||||
0x4934E3, 0x4934F8, 0x49350D, 0x493522, 0x493547, 0x493558, 0x493569,
|
||||
0x49357A
|
||||
};
|
||||
SafeWriteBatch<CodeData>(PatchData, settingsAddr);
|
||||
dlogr(" Done", DL_INIT);
|
||||
}
|
||||
}
|
||||
|
||||
static void InterfaceDontMoveOnTopPatch() {
|
||||
if (GetConfigInt("Misc", "InterfaceDontMoveOnTop", 0)) { // TODO: remove option? (obsolete)
|
||||
dlog("Applying no MoveOnTop flag for interface patch.", DL_INIT);
|
||||
@@ -598,6 +621,7 @@ void MiscPatchesInit() {
|
||||
|
||||
DisplaySecondWeaponRangePatch();
|
||||
|
||||
SkipLoadingGameSettingsPatch();
|
||||
InterfaceDontMoveOnTopPatch();
|
||||
|
||||
UseWalkDistancePatch();
|
||||
|
||||
+25
-16
@@ -1,22 +1,31 @@
|
||||
/*
|
||||
* sfall
|
||||
* Copyright (C) 2008-2016 The sfall team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
* sfall
|
||||
* Copyright (C) 2008-2016 The sfall team
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
void MiscPatchesInit();
|
||||
void MiscPatchesExit();
|
||||
|
||||
#pragma pack(push, 1)
|
||||
struct CodeData {
|
||||
DWORD dd;
|
||||
BYTE db;
|
||||
|
||||
CodeData() : dd(0x0024548D), db(0x90) {}
|
||||
};
|
||||
#pragma pack(pop)
|
||||
|
||||
Reference in New Issue
Block a user