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https://github.com/sfall-team/sfall.git
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Fixed a crash when using older versions of HRP
Fixed potential crash/bug when alt-tab out of game and get back. Edited OnDeath hook to minimize its hook points to the engine (from 4.x) Minor edits to ddraw.ini.
This commit is contained in:
+19
-19
@@ -8,24 +8,6 @@ UseCommandLine=0
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;Uncomment and point to a file to get alternate translations for some sfall messages
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;TranslationsINI=sfall\Translations.ini
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[Sound]
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;Sets the number of allowed simultaneous sound effects
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;Set to 0 to leave the default unchanged (i.e. 4)
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NumSoundBuffers=0
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;Set to 1 to allow attaching sound files to combat float messages
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AllowSoundForFloats=0
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;Set to 1 to automatically search for alternative formats (mp3/wma/wav) when Fallout tries to play an acm
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;Set to 2 to play alternative music files even if original acm files are not present in the music folder
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;This does not effect the play_sfall_sound and stop_sfall_sound script functions
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AllowDShowSound=0
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;Set to 1 to override the music path used by default (i.e. data\sound\music\) if not present in the cfg
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;Set to 2 to overwrite all occurances of the music path
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OverrideMusicDir=2
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[Speed]
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;Set to 0 to disable everything in this section
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@@ -54,7 +36,7 @@ AffectPlayback=0
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;Set to 0 for 8 bit fullscreen
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;Set to 4 for DX9 fullscreen
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;Set to 5 for DX9 windowed
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;Set to 6 for DX9 fullscreen windowed
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;Set to 6 for DX9 fullscreen windowed (the resolution in f2_res.ini should be set to the same aspect ratio as your desktop resolution)
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;A DX9 mode is required for any graphics related script extender functions to work (i.e. fullscreen shaders)
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;Modes 1, 2 and 3 are no longer supported
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Mode=0
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@@ -108,6 +90,24 @@ WorldMapTravelMarkers=0
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;Set to 1 to display terrain types when hovering the cursor over the player's marker on the world map
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WorldMapTerrainInfo=0
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[Sound]
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;Sets the number of allowed simultaneous sound effects
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;Set to 0 to leave the default unchanged (i.e. 4)
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NumSoundBuffers=0
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;Set to 1 to allow attaching sound files to combat float messages
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AllowSoundForFloats=0
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;Set to 1 to automatically search for alternative formats (mp3/wma/wav) when Fallout tries to play an acm
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;Set to 2 to play alternative music files even if original acm files are not present in the music folder
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;This does not effect the play_sfall_sound and stop_sfall_sound script functions
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AllowDShowSound=0
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;Set to 1 to override the music path used by default (i.e. data\sound\music\) if not present in the cfg
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;Set to 2 to overwrite all occurances of the music path
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OverrideMusicDir=2
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[Input]
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;Set to 1 to enable the mouse scroll wheel to scroll through the inventory, barter, and loot screens
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