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Added combat rating check to "Snipe" distance preference fix
Added a fix to reduce friendly fire in burst attacks. Updated the info of TGameObj struct.
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@@ -106,7 +106,7 @@ AllowDShowSound=0
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;Set to 1 to override the music path used by default (i.e. data\sound\music\) if not present in the cfg
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;Set to 2 to overwrite all occurances of the music path
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OverrideMusicDir=2
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OverrideMusicDir=1
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[Input]
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