Commit Graph
100 Commits
Author SHA1 Message Date
NovaRain 46a80fdb6a Added get_tile_fid and macros to function notes
Some misc edits to documents.
2023-06-13 12:32:49 +08:00
NovaRain 492e31410c Fixed the mode 2 of get_tile_fid
Minor code/comment/format edits.
2023-06-13 10:15:02 +08:00
NovaRain ab0c373a9b Minor edits to code and documents
Commented out unused combat related functions.
2023-06-09 11:20:47 +08:00
NovaRain b317ed71ce Added options to override the names of sound files for game modes
Remove the worldmap/credits music override from Fallout1Behavior.
(was added in commit 00b85be)

Minor edits to ddraw.ini.
2023-06-05 11:37:58 +08:00
NovaRain 9197966993 Some grammar correction in function document 2023-06-05 10:54:36 +08:00
NovaRain 3d88304777 Added a new example mod gl_rest_encounter
Added a burst control example script.
2023-06-02 15:14:25 +08:00
NovaRain 4e37fb0228 Fixed crash when using NumbersInDialogue
(revert commit a4d6687)

Added more accurate description for div function in DamageMod.cpp.
2023-06-01 15:56:43 +08:00
NovaRain 0de7614c53 Minor edits to ddraw.ini and define_extra.h 2023-05-29 15:21:21 +08:00
NovaRain 19db722948 Decoupled hook type 2 of HOOK_AMMOCOST from CheckWeaponAmmoCost
Edits to documents to reflect the hook change.
Changed CheckWeaponAmmoCost to be enabled by default.
Updated version number.
2023-05-20 10:56:39 +08:00
NovaRain c2dde7485a Added back postbuild.cmd for github action 2023-05-19 10:35:59 +08:00
NovaRain c73f311b22 Randomized one extra bullet for side groups in burst attacks
* idea from phobos2077.

Added minimum value check to multipliers.
2023-05-19 09:45:15 +08:00
NovaRain 000816acb5 Merge branch 'scriptable-burst' into develop 2023-05-19 08:27:46 +08:00
NovaRain 37e7af2a17 Added documentation for set_spray_settings 2023-05-18 22:52:00 +08:00
NovaRain befea69909 Fixed "divided by zero" error when returning 0 in AMMOCOST hook
* with CheckWeaponAmmoCost=1

Added a value check to the return value of AMMOCOST hook.
Updated hookscripts.md to reflect this change.
2023-05-18 10:01:49 +08:00
NovaRain c9034f917b Added "set_spray_settings" function for scriptable burst (#36)
* Current implementation works similar to metarule2_explosions.
documentation will come later.
2023-05-17 00:14:44 +08:00
NovaRain 5b9e90100d Changed AttackSubType enum "GUNS" to "RANGED"
* to be in line with define_extra.h, the naming is from RE/CE.

Minor textual edits to code.
2023-05-15 12:06:53 +08:00
NovaRain 00b85bec49 Expanded the functionality of Fallout1Behavior
* change the world map music and the credits music to match FO1 files.

Increased the maximum value of the combat speed slider.
Some minor code edits.
2023-04-30 09:18:51 +08:00
NovaRain 571955fbcb Tweaked set_pc/critter_base/extra_stat script functions
* before they didn't update derived stats when setting SPECIAL, for
the player it requires accessing the char screen to update.

Replaced some proto_ptr() usages with GetProto().
2023-04-22 23:45:57 +08:00
NovaRain f4e3049a0f Code edits to PartyControl.cpp
* use roll_random function from the engine instead of making a new one.

Updated version number.
2023-04-19 10:41:20 +08:00
NovaRain 184af43928 Attempt for reproducible builds
* ducible.exe is built with v140_xp toolset and /arch:SSE.
2023-04-17 10:06:46 +08:00
NovaRain 32e9642f90 Replaced deprecated set-output command in action
Removed Debug Directory "coffgrp" from PE header of release builds.
2023-04-14 14:04:41 +08:00
NovaRain a4d6687aab Minor code edits to MiscPatches.cpp 2023-04-12 10:02:26 +08:00
NovaRain 29ad2bf3b8 Recompressed sfall resource files 2023-03-31 21:54:55 +08:00
NovaRain 4fc282fa61 Minor edit to the changelog 2023-03-29 14:31:50 +08:00
NovaRain 5b4e165368 Fixed assorted typos in documents
Added an example ini to Ammo INI Loader mod.
Updated the changelog.
2023-03-27 20:30:36 +08:00
NovaRain b69e4e0eeb Fixed being able to call multiple exit msg boxes with Alt+F4 2023-03-16 10:44:58 +08:00
NovaRain 254473cf1c Added support for closing the game by Alt+F4 (#457) 2023-03-15 12:09:52 +08:00
NovaRain c4efe78661 Updated readme and added changelog (#451) 2023-03-13 14:22:35 +08:00
NovaRain 656b122f3e Removed deprecated "register" keyword
Minor edits to documents.
2023-03-10 21:01:21 +08:00
NovaRain 30802e8e21 Changed the copyright text format in the credits 2023-03-06 22:41:37 +08:00
NovaRain 56150d572a Renamed some object flags 2023-03-05 10:18:59 +08:00
NovaRain a75886a020 Added a tweak to the ammo info for Glovz's/YAAM
* to display correct ammo stats based on the formulas w/o editing
proto.msg manually.

Updated translation ini files.

Set the maximum number of screenshots to 10k (was 100k)

* 100k is impractical because the max files per directory on FAT32 is
65535 (only if all files are in 8.3 format) when the game came out.
2023-03-01 09:13:48 +08:00
NovaRain 64dc30d922 Removed CreditsAtBottom from ddraw.ini
* sfall built-in credits will be shown at the beginning when from the
main menu and at the end during the ending.
2023-02-26 23:29:17 +08:00
NovaRain a6a2285ffe Fixed incorrect death endings being shown
* can happen in vanilla FO2 when the player is lv10 or higher,
with a low chance.
2023-02-15 21:05:25 +08:00
NovaRain 381032a246 Removed redundant "Done" strings from sfall log
* only when there are alternative states or for graphics/sound/scripting
2023-02-10 08:42:02 +08:00
NovaRain b6ee7bebf2 Tweaked how disabled unsafe opcodes work
* now disabled opcodes will just do nothing instead of causing the
script terminated.
2023-02-09 15:04:41 +08:00
NovaRain dd73cbea9c Removed StackEmptyWeapons from ddraw.ini (always enabled) 2023-02-02 12:38:33 +08:00
NovaRain 5c5df4ef64 Added a tweak to allow premade characters to have less than two traits
Fixed the player's traits not being displayed in certain unusual cases.
(with save editing or hex-edited GCD file)
2023-01-10 10:31:35 +08:00
NovaRain ad137896c9 Increased the upper limit of ProcessorIdle 2023-01-07 23:06:07 +08:00
NovaRain 9bdd633fcd Cosmetic edits: updated/unified the copyright header years 2022-12-31 10:13:41 +08:00
NovaRain 48e2a63cdf Edits to sfall_ver_* script functions
* they take no arguments and only return constants, simpler structure
in ASM is enough.
2022-12-26 08:43:40 +08:00
NovaRain 33e6cb0cb8 Fixed broken read_string script function
* actually it has never worked.
2022-12-22 09:34:52 +08:00
NovaRain 52e796815a Fixed a crash bug in FullItemDescInBarter
* when weapon/ammo has no description, it'd trigger UB from strncpy_s.
2022-12-17 10:35:39 +08:00
NovaRain 05f2fb4001 Minor edits to Functions_def.h 2022-12-03 13:18:06 +08:00
NovaRain 024a13c6a8 Minor edits to code and documents 2022-12-01 08:40:39 +08:00
NovaRain 9ecd598544 Fixed args for HOOK_RESTTIMER 2022-11-26 09:58:13 +08:00
NovaRain 8521c1772b Minor edits to a few ASM hacks
(Changed 2-bytes null jcc to just 2 nop)
2022-11-16 12:19:04 +08:00
NovaRain f7d94e16c9 Tweaked HOOK_INVENTORYMOVE for dropping caps
* before the amount was set in the dropped object only after the hook.

Edits to hook script documents.
2022-10-29 11:32:25 +08:00
NovaRain 3b8d2a4527 Edited the format for window title
Reorganized RMOBJ_* defines in define_extra.h.
2022-10-27 17:20:41 +08:00
NovaRain db7419a2f7 Some format edits to documents
Updated version number.
2022-10-25 21:23:21 +08:00
NovaRain 007fa7314b Minor edit to hookscripts.md 2022-10-18 08:58:51 +08:00
NovaRain 87f5a5f081 Fixed incorrect critter names for corpses
* happens when multiple critters based on the same proto with
different scripts attached are killed.

Tweaked the fix for create_object_sid function.
2022-10-09 23:25:15 +08:00
NovaRain 5d5da0a471 Code correction to LoadOrder.cpp
Updated version number.
2022-09-28 10:17:11 +08:00
NovaRain bd15cf2b9e Fixed the order of autoloaded dat files on FAT file system 2022-09-27 16:14:38 +08:00
NovaRain ea2a4bfdfa Edited [ExtraPatches] description in ddraw.ini 2022-09-22 10:49:16 +08:00
NovaRain ec5874a3c4 Fixed HOOK_REMOVEINVENOBJ to match RMOBJ_* defines
Edits to define_extra.h for RMOBJ_* defines
2022-08-14 11:04:17 +08:00
NovaRain 8b3a2bcead Expanded set_pipboy_available function for mode 2 2022-08-11 21:24:47 +08:00
NovaRain 13cf81e151 Code edits to SpeedInventoryPCRotation
Updated version number.
2022-08-09 21:32:59 +08:00
NovaRain efdd6afa34 Fixed the lighting of critters in gl_partycontrol 2022-08-09 08:43:39 +08:00
NovaRain c878d17a2b Added support for editor.msg to message_str_game
Edits to header files.
2022-08-09 08:12:54 +08:00
NovaRain 050af07b3b Corrected the language path for loading art files 2022-08-08 22:08:24 +08:00
NovaRain 1e5fd7fd13 Combined AllowDShowSound=2 with mode 1
Removed MoreTiles from ddraw.ini (always enabled)
Minor edits to documents.
2022-08-08 09:08:05 +08:00
NovaRain c1475ba453 Dropped support for old pre-SSE processors
Changed buf_to_buf function to SSE implementation.

* affected old processors:
Intel - Pentium II, older Celeron (Covington/Mendocino)
AMD - older K7 (Athlon Classic/Thunderbird)
2022-07-30 00:41:07 +08:00
NovaRain 85862d1599 Corrected comments in Functions.cpp 2022-07-27 22:11:42 +08:00
NovaRain be2af4a3a2 Changed the default number of sound buffers
Updated version number.
2022-07-26 08:23:47 +08:00
NovaRain d0fa304035 Minor edits to sslc document 2022-07-22 22:22:48 +08:00
NovaRain c869080d91 Correction to previous commit 2022-07-07 08:28:03 +08:00
NovaRain f5f1f5ec70 Fixed NPC stuck in a loop of reloading the solar scorcher
(happens when out of ammo and it's dark.)
2022-07-06 20:05:17 +08:00
NovaRain 0b3be17839 Edits to document about set_self function
Updated version number.
2022-07-02 20:03:21 +08:00
NovaRain 8c71953eed Fixed float_msg script function
* didn't set purple/black text color correctly (was always grey)
2022-06-30 21:51:34 +08:00
NovaRain dee28843ae Changed the mode 1 of NPC combat control mod
* now requires sfall debugging mode to control all critters.
2022-06-24 09:36:45 +08:00
NovaRain cd91355896 Added a warning pop-up for the open file limit 2022-06-17 22:47:27 +08:00
NovaRain 85e5da660b Added "get_terrain_name" script function
Updated documents for the function.
Minor edits to other code.
2022-06-14 21:04:51 +08:00
NovaRain 7015db2414 Changed HiResMode to not always be read from ddraw.ini
Minor edits to Perks.ini (120 CPL)
2022-06-10 09:04:17 +08:00
NovaRain a415fc2e7f Added ladder climbing action to UseWalkDistance
Added notes to MainMenuFontColour description in ddraw.ini.
Updated version number.
2022-06-07 10:24:52 +08:00
NovaRain 0516aabcc1 Added GainReputation to NPC combat control mod 2022-06-06 12:54:02 +08:00
NovaRain 1d8004623a Minor code edits
* read FastShotFix setting only once.
2022-06-02 14:22:05 +08:00
NovaRain 5d1c63ab08 Replaced item_w_curr_ammo_ engine function
* a simplified one, without calling proto_ptr_ unnecessarily.

Related code edits to Combat.cpp & Inventory.cpp.
2022-06-01 12:51:42 +08:00
NovaRain a4230c3bad Added a function to EngineUtils.cpp
Minor edits to ddraw.ini.
2022-05-28 21:40:34 +08:00
NovaRain 9667b522a8 Tweaked how the graphics mode setting is read
Added a couple of notes to ddraw.ini.
Minor code edits.
2022-05-27 13:18:09 +08:00
NovaRain 73ec85b01d Code edits to gl_npcarmor script 2022-05-26 22:55:08 +08:00
NovaRain e8652ca17b Some edits to documents 2022-05-25 21:52:24 +08:00
NovaRain 8bad934279 Removed ComputeSprayMod from ddraw.ini
Updated version number.
2022-05-25 21:17:06 +08:00
NovaRain fddb71e88a Added support for SPLASH_SCRN_TIME option to sfall HRP 2022-05-24 22:49:40 +08:00
NovaRain a51bd676e0 Fixed being able to push knocked down team members in combat 2022-05-23 12:00:20 +08:00
NovaRain 02b25c325f Simplified the fix in commit 4e3d8a6 2022-05-22 14:45:21 +08:00
NovaRain 05cd041e79 Code edits to Stats::UpdateHPStat() 2022-05-20 15:36:15 +08:00
NovaRain 7ab89200d7 Tweaked interface bar redraw in gl_partycontrol 2022-05-12 21:58:03 +08:00
NovaRain 7057e044d0 Changed Stats::UpdateHPStat() to update the current HP as well
Updated German translation file.
2022-05-11 21:55:50 +08:00
NovaRain 64f6647fb0 Fixed crash when the player equips an "overloaded" weapon
Fixed a bug in ReloadWeaponKey that could cause a hang.
(only triggerable due to the crash fix for overloaded weapons)
2022-05-05 10:40:47 +08:00
NovaRain b24df4caad Removed DivisionOperatorFix from ddraw.ini (always enabled) 2022-04-29 08:09:24 +08:00
NovaRain 9a6022d923 Moved FO1 worldmap sfx code to Interface.cpp
Removed extra button release sfx for markers on the world map.
(to match the exact FO1 behavior)
2022-04-21 19:53:15 +08:00
NovaRain e9581cd92b Corrected placeholders for obsolete opcodes
Minor edit to documents.
2022-04-20 09:51:40 +08:00
NovaRain 144d57243c [HRP] Disabled scaling of main menu buttons/text for Chinese version
* to prevent garbled text from Image::ScaleText()
2022-04-18 14:22:08 +08:00
NovaRain e5f7d29a03 [HRP] Fixed movie subtitles not showing up when setting MOVIE_SIZE=1
* happens with certain combinations of screen and movie aspect ratios.

Minor edit to Credits.cpp.
Updated version number.
2022-04-11 09:56:35 +08:00
NovaRain d3255277d7 Copy GitHub pages fixes 2022-04-07 21:24:49 +08:00
NovaRain 824780db88 Fix to GitHub pages 2022-04-07 21:16:16 +08:00
NovaRain 0a5a4e569e Release 4.3.4 2022-04-07 20:46:58 +08:00
NovaRain 69461516fe Edited code comment in the previous commit
Code format edits to BugFixes.cpp.
2022-04-07 20:42:33 +08:00
NovaRain 4e3d8a62ca Fixed item planting for non-biped critters with the "barter" flag set
(BGforgeNet/Fallout2_Unofficial_Patch#95)

Updated version number.
2022-04-04 21:31:51 +08:00