Edited [ExtraPatches] description in ddraw.ini

This commit is contained in:
NovaRain
2022-09-22 10:49:16 +08:00
parent ec5874a3c4
commit ea2a4bfdfa
4 changed files with 18 additions and 24 deletions
+9 -10
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@@ -16,18 +16,17 @@ UseCommandLine=0
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[ExtraPatches]
;This section allows you to set multiple paths to folders containing mods or patches that will be loaded by the game
;If DataLoadOrderPatch is enabled, the data load order is:
;master_patches > critter_patches > [extra patches] > patchXXX.dat > sfall.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
;This section allows you to set multiple paths to folders containing mods or patches
;Paths to folders and Fallout .dat files are supported
;The PatchFile## options are available from 0 to 99. Larger numbers take precedence over smaller numbers (same as patchXXX.dat)
;The PatchFileXX options are available from 0 to 99. Larger numbers take precedence over smaller numbers (same as patchXXX.dat)
;PatchFile0=mods\RP_data
;PatchFile1=
;Path to the folder in which the game will automatically search and load custom files (by *.dat mask, including folders)
;The data load order of the files in the folder will be in reverse alphabetical order of the filenames
;The files placed in this folder will have higher priority than the PatchFile## options
;This option has no effect in 4.2.6 or later. The path is fixed to <GameRoot>\mods\
;AutoSearchPath=mods
;Starting from 4.2.6, the game will automatically search and load custom .dat files (or folders named as .dat files) from <GameRoot>\mods\
;The load order of files in the folder will be in reverse alphabetical order of the filenames
;Autoloaded files will have a higher priority than the files specified in the PatchFileXX options
;The complete data load order is:
;master_patches > critter_patches > mods > PatchFile99..PatchFile0 > patchXXX.dat > sfall.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
[Speed]
@@ -281,7 +280,7 @@ UseFileSystemOverride=0
;Set to 1 to use the modified data load order for the engine to find game data
;Original: patchXXX.dat > critter_patches > critter_dat > f2_res_patches > f2_res_dat > master_patches > master_dat
;Modified: master_patches > critter_patches > patchXXX.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
;Modified: master_patches > critter_patches > extra_patches > patchXXX.dat > sfall.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
;This option is always enabled in 4.3/3.8.30 or later. The information is left for reference only
DataLoadOrderPatch=1
+4 -10
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@@ -14,7 +14,7 @@ GEM
execjs
coffee-script-source (1.11.1)
colorator (1.1.0)
commonmarker (0.23.4)
commonmarker (0.23.6)
concurrent-ruby (1.1.9)
dnsruby (1.61.9)
simpleidn (~> 0.1)
@@ -121,6 +121,7 @@ GEM
pathutil (~> 0.9)
rouge (>= 1.7, < 4)
safe_yaml (~> 1.0)
jekyll-analytics (0.1.14)
jekyll-avatar (0.7.0)
jekyll (>= 3.0, < 5.0)
jekyll-coffeescript (1.1.1)
@@ -232,7 +233,7 @@ GEM
jekyll-seo-tag (~> 2.1)
minitest (5.15.0)
multipart-post (2.1.1)
nokogiri (1.13.3)
nokogiri (1.13.6)
mini_portile2 (~> 2.8.0)
racc (~> 1.4)
octokit (4.22.0)
@@ -267,14 +268,10 @@ GEM
ethon (>= 0.9.0)
tzinfo (1.2.10)
thread_safe (~> 0.1)
tzinfo-data (1.2021.1)
tzinfo (>= 1.0.0)
unf (0.1.4)
unf_ext
unf_ext (0.0.8)
unicode-display_width (1.8.0)
wdm (0.1.1)
webrick (1.7.0)
zeitwerk (2.5.4)
PLATFORMS
@@ -284,11 +281,8 @@ DEPENDENCIES
github-pages (~> 225)
jekyll-analytics
jekyll-feed (~> 0.6)
kramdown-parser-gfm
tzinfo (~> 1.2)
jekyll-remote-theme
tzinfo-data
wdm (~> 0.1.0)
webrick (~> 1.7)
BUNDLED WITH
2.1.4
+3 -2
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@@ -256,6 +256,7 @@ static void __fastcall game_init_databases_hook1() {
}
fo::var::master_db_handle = node; // set pointer to master_patches node
InitSystemPatches();
InitExtraPatches();
}
*/
@@ -263,7 +264,7 @@ static bool NormalizePath(std::string &path) {
if (path.find(':') != std::string::npos) return false;
int pos = 0;
do { // replace all '/' char to '\'
do { // replace all '/' char with '\'
pos = path.find('/', pos);
if (pos != std::string::npos) path[pos] = '\\';
} while (pos != std::string::npos);
@@ -303,7 +304,7 @@ static void GetExtraPatches() {
// Remove first duplicates
size_t size = patchFiles.size();
for (size_t i = 1; i < size; ++i) {
for(size_t j = size - 1; j > i; --j) {
for (size_t j = size - 1; j > i; --j) {
if (patchFiles[j] == patchFiles[i]) {
patchFiles[i].clear();
}
+2 -2
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@@ -31,8 +31,8 @@ public:
static Delegate<>& OnWorldmapLoop();
static void Worldmap::SaveData(HANDLE);
static bool Worldmap::LoadData(HANDLE);
static void SaveData(HANDLE);
static bool LoadData(HANDLE);
static void SetCarInterfaceArt(DWORD artIndex);
static void SetRestHealTime(DWORD minutes);