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https://github.com/sfall-team/sfall.git
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Edited [ExtraPatches] description in ddraw.ini
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+9
-10
@@ -16,18 +16,17 @@ UseCommandLine=0
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[ExtraPatches]
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;This section allows you to set multiple paths to folders containing mods or patches that will be loaded by the game
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;If DataLoadOrderPatch is enabled, the data load order is:
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;master_patches > critter_patches > [extra patches] > patchXXX.dat > sfall.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
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;This section allows you to set multiple paths to folders containing mods or patches
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;Paths to folders and Fallout .dat files are supported
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;The PatchFile## options are available from 0 to 99. Larger numbers take precedence over smaller numbers (same as patchXXX.dat)
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;The PatchFileXX options are available from 0 to 99. Larger numbers take precedence over smaller numbers (same as patchXXX.dat)
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;PatchFile0=mods\RP_data
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;PatchFile1=
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;Path to the folder in which the game will automatically search and load custom files (by *.dat mask, including folders)
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;The data load order of the files in the folder will be in reverse alphabetical order of the filenames
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;The files placed in this folder will have higher priority than the PatchFile## options
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;This option has no effect in 4.2.6 or later. The path is fixed to <GameRoot>\mods\
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;AutoSearchPath=mods
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;Starting from 4.2.6, the game will automatically search and load custom .dat files (or folders named as .dat files) from <GameRoot>\mods\
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;The load order of files in the folder will be in reverse alphabetical order of the filenames
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;Autoloaded files will have a higher priority than the files specified in the PatchFileXX options
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;The complete data load order is:
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;master_patches > critter_patches > mods > PatchFile99..PatchFile0 > patchXXX.dat > sfall.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
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;XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX
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[Speed]
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@@ -281,7 +280,7 @@ UseFileSystemOverride=0
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;Set to 1 to use the modified data load order for the engine to find game data
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;Original: patchXXX.dat > critter_patches > critter_dat > f2_res_patches > f2_res_dat > master_patches > master_dat
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;Modified: master_patches > critter_patches > patchXXX.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
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;Modified: master_patches > critter_patches > extra_patches > patchXXX.dat > sfall.dat > critter_dat > f2_res_patches > f2_res_dat > master_dat
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;This option is always enabled in 4.3/3.8.30 or later. The information is left for reference only
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DataLoadOrderPatch=1
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+4
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@@ -14,7 +14,7 @@ GEM
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execjs
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coffee-script-source (1.11.1)
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colorator (1.1.0)
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commonmarker (0.23.4)
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commonmarker (0.23.6)
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concurrent-ruby (1.1.9)
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dnsruby (1.61.9)
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simpleidn (~> 0.1)
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@@ -121,6 +121,7 @@ GEM
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pathutil (~> 0.9)
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rouge (>= 1.7, < 4)
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safe_yaml (~> 1.0)
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jekyll-analytics (0.1.14)
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jekyll-avatar (0.7.0)
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jekyll (>= 3.0, < 5.0)
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jekyll-coffeescript (1.1.1)
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@@ -232,7 +233,7 @@ GEM
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jekyll-seo-tag (~> 2.1)
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minitest (5.15.0)
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multipart-post (2.1.1)
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nokogiri (1.13.3)
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nokogiri (1.13.6)
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mini_portile2 (~> 2.8.0)
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racc (~> 1.4)
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octokit (4.22.0)
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@@ -267,14 +268,10 @@ GEM
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ethon (>= 0.9.0)
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tzinfo (1.2.10)
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thread_safe (~> 0.1)
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tzinfo-data (1.2021.1)
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tzinfo (>= 1.0.0)
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unf (0.1.4)
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unf_ext
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unf_ext (0.0.8)
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unicode-display_width (1.8.0)
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wdm (0.1.1)
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webrick (1.7.0)
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zeitwerk (2.5.4)
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PLATFORMS
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@@ -284,11 +281,8 @@ DEPENDENCIES
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github-pages (~> 225)
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jekyll-analytics
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jekyll-feed (~> 0.6)
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kramdown-parser-gfm
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tzinfo (~> 1.2)
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jekyll-remote-theme
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tzinfo-data
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wdm (~> 0.1.0)
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webrick (~> 1.7)
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BUNDLED WITH
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2.1.4
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@@ -256,6 +256,7 @@ static void __fastcall game_init_databases_hook1() {
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}
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fo::var::master_db_handle = node; // set pointer to master_patches node
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InitSystemPatches();
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InitExtraPatches();
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}
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*/
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@@ -263,7 +264,7 @@ static bool NormalizePath(std::string &path) {
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if (path.find(':') != std::string::npos) return false;
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int pos = 0;
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do { // replace all '/' char to '\'
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do { // replace all '/' char with '\'
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pos = path.find('/', pos);
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if (pos != std::string::npos) path[pos] = '\\';
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} while (pos != std::string::npos);
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@@ -303,7 +304,7 @@ static void GetExtraPatches() {
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// Remove first duplicates
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size_t size = patchFiles.size();
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for (size_t i = 1; i < size; ++i) {
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for(size_t j = size - 1; j > i; --j) {
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for (size_t j = size - 1; j > i; --j) {
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if (patchFiles[j] == patchFiles[i]) {
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patchFiles[i].clear();
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}
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@@ -31,8 +31,8 @@ public:
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static Delegate<>& OnWorldmapLoop();
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static void Worldmap::SaveData(HANDLE);
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static bool Worldmap::LoadData(HANDLE);
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static void SaveData(HANDLE);
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static bool LoadData(HANDLE);
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static void SetCarInterfaceArt(DWORD artIndex);
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static void SetRestHealTime(DWORD minutes);
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