NovaRain
4487bbfeba
Fixed the player's money not being displayed after barter ( #286 )
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Restored TownMapHotkeysFix option.
Updated version number.
2020-02-22 15:31:17 +08:00
NovaRain
87c4dd34f1
Updated stdafx.h and other code/doc files
2020-02-08 08:41:04 +08:00
NovaRain
537bea45c0
Edited some wording in ddraw.ini and Enums.h
2020-02-07 10:03:16 +08:00
NovaRain
a3f22b67d8
Fixed trying to loot corpses with the "NoSteal" flag ( #280 )
2020-02-06 10:45:40 +08:00
NovaRain
c079d69291
Added the description for 'div' operator to notes.txt
2020-02-05 23:19:36 +08:00
NovaRain
1f1c39a4bd
Simplified the code in HeroAppearance.cpp
2020-02-03 11:21:43 +08:00
NovaRain
53b407b8a5
Added DivisionOperatorFix option for signed integer division ( #278 )
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* it changes the behavior of vanilla division operator to use signed
integer division. Before it used signed division for floats but
unsigned for integers.
Added a new "div" operator for unsigned integer division.
Moved mathematical script functions from Utils.cpp to new Math.cpp.
Added include guard to sfall.h and main.h in modders pack.
2020-02-02 21:02:06 +08:00
NovaRain
19f4901328
Small optimization for receiving/passing script arguments
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* combined related engine interpreter functions into a single function
for aligning the compiled ASM code better.
Minor changes to some other code and documents.
2020-01-31 00:24:58 +08:00
NovaRain
90b547a472
Rewrote and rename "dialog_box" to "message_box"
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Added support for '\n' control character to create_message_window.
Fix the playback of the speech sound file for the death screen.
2020-01-28 13:01:32 +08:00
NovaRain
d812059030
Added "dialog_box" script function
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Added a new attrType value to "get_window_attribute" function.
2020-01-27 20:41:21 +08:00
NovaRain
863a232703
Added "set_town_title" script function
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* for displaying custom title in floating text over a town.
Corrected some code.
2020-01-25 15:47:57 +08:00
NovaRain
27233d19a2
Removed TownMapHotkeysFix from ddraw.ini (always enabled)
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Also move its code from Worldmap.cpp to BugFixes.cpp.
2020-01-23 23:13:50 +08:00
NovaRain
b69640f09a
Removed DisplaySecondWeaponRange from ddraw.ini (always enabled)
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Minor edits to some code and documents.
2020-01-23 20:31:58 +08:00
NovaRain
d387e009ee
Added "get_window_attribute" script function ( #276 )
2020-01-22 21:13:22 +08:00
NovaRain
56f2ea46c2
Added a flashing icon to the Horrigan encounter
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Minor edits to some code and documents.
2020-01-22 10:20:32 +08:00
NovaRain
f57564c9ed
Expanded the functionality of Fallout1Behavior
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* calling endgame_movie now plays Movie11 or Movie12 depending on
the player's gender before the credits.
Added new flags to force_encounter_with_flags function.
2020-01-21 10:14:03 +08:00
NovaRain
dc4c4c2524
Added a blinking icon to force_encounter/with_flags functions
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* currently an icon is always shown for scripted force encounters.
2020-01-20 11:50:00 +08:00
NovaRain
957ed92498
Added a new hook: HOOK_ENCOUNTER
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Added procedure and macros for unsigned integer comparison to lib.math.h.
2020-01-19 12:18:14 +08:00
NovaRain
bf4c47d1c0
Added "set_terrain_name" script function
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Fixed minor bugs in WorldMapTerrainInfo, TravelMarkerStyles features.
Minor edits to Console.cpp, Logging.cpp.
2020-01-18 17:28:05 +08:00
NovaRain
160a5b6053
Simplified the code of travel markers and string_to_case function
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Added new addrs to CheckAddress.cpp.
Minor edits to some code and documents.
2020-01-17 21:53:41 +08:00
NovaRain
d1868d2eaf
Combined tolower/toupper in previous commit to "string_to_case"
2020-01-16 20:33:36 +08:00
NovaRain
dd7613c910
Added "tolower", "toupper" script functions
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Renamed TravelMarkerDots to TravelMarkerStyles.
2020-01-16 09:34:53 +08:00
NovaRain
39a89d50a1
Implemented TravelMarkerDots to replace TravelMarkerLength/Spaces
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(from Rotators repo)
2020-01-12 20:22:38 +08:00
NovaRain
9dea6911a6
Moved the Combat Block patch from AI.cpp to new CombatBlocked.cpp
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Added filter folders for the project files.
Updated credits.
Correction on ddraw.ini.
2020-01-10 10:42:06 +08:00
NovaRain
fece180f0b
Fixed duplicate critters being added to the target list for AI
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Edited hookscripts.txt to mention the fix.
Tweaked the default settings for world map travel markers.
Some code correction.
2020-01-09 11:38:44 +08:00