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Implemented TravelMarkerDots to replace TravelMarkerLength/Spaces
(from Rotators repo)
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+3
-4
@@ -124,10 +124,9 @@ WorldMapTravelMarkers=0
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;Uncomment these lines to change the appearance of the markers
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;The color index in Fallout default palette (valid range: 1..255; default is 134)
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;TravelMarkerColor=134
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;The length of the dots in pixels (valid range: 1..10)
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;TravelMarkerLength=2
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;The spacing between the dots in pixels (valid range: 1..10)
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;TravelMarkerSpaces=2
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;The length and spacing of the dots in pixels for each type of terrain in worldmap.txt
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;Syntax is 'length:spacing', with each pair separated by a comma (valid range: 1..10; default is 2)
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;TravelMarkerDots=2:2,2:2,2:2,2:2
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;Set to 1 to display terrain types when hovering the cursor over the player's marker on the world map
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WorldMapTerrainInfo=0
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