Implemented TravelMarkerDots to replace TravelMarkerLength/Spaces

(from Rotators repo)
This commit is contained in:
NovaRain
2020-01-12 20:22:38 +08:00
parent 9dea6911a6
commit 39a89d50a1
3 changed files with 68 additions and 18 deletions
+3 -4
View File
@@ -124,10 +124,9 @@ WorldMapTravelMarkers=0
;Uncomment these lines to change the appearance of the markers
;The color index in Fallout default palette (valid range: 1..255; default is 134)
;TravelMarkerColor=134
;The length of the dots in pixels (valid range: 1..10)
;TravelMarkerLength=2
;The spacing between the dots in pixels (valid range: 1..10)
;TravelMarkerSpaces=2
;The length and spacing of the dots in pixels for each type of terrain in worldmap.txt
;Syntax is 'length:spacing', with each pair separated by a comma (valid range: 1..10; default is 2)
;TravelMarkerDots=2:2,2:2,2:2,2:2
;Set to 1 to display terrain types when hovering the cursor over the player's marker on the world map
WorldMapTerrainInfo=0