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Fixed trying to loot corpses with the "NoSteal" flag (#280)
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@@ -89,16 +89,16 @@
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/* Critter flags */
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#define CFLG_BARTER 2 // 0x00000002 - Barter (can trade with)
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#define CFLG_NOSTEAL 32 // 0x00000020 - Steal (cannot steal from)
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#define CFLG_NOSTEAL 32 // 0x00000020 - Steal (cannot be stolen from)
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#define CFLG_NODROP 64 // 0x00000040 - Drop (doesn't drop items)
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#define CFLG_NOLIMBS 128 // 0x00000080 - Limbs (cannot lose limbs)
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#define CFLG_NOAGES 256 // 0x00000100 - Ages (dead body does not disappear)
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#define CFLG_NOHEAL 512 // 0x00000200 - Heal (damage is not cured with time)
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#define CFLG_NOHEAL 512 // 0x00000200 - Heal (damage is not healed with time)
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#define CFLG_INVULN 1024 // 0x00000400 - Invulnerable (cannot be hurt)
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#define CFLG_FLATTN 2048 // 0x00000800 - Flatten (leaves no dead body)
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#define CFLG_SPECIAL 4096 // 0x00001000 - Special (there is a special type of death)
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#define CFLG_RANGED 8192 // 0x00002000 - Range (melee attack is possible at a distance)
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#define CFLG_NOKNOCKDOWN 16384 // 0x00004000 - Knock (cannot be knocked down)
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#define CFLG_SPECIAL 4096 // 0x00001000 - Special (has a special type of death)
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#define CFLG_RANGED 8192 // 0x00002000 - Range (has extra hand-to-hand range)
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#define CFLG_NOKNOCKDOWN 16384 // 0x00004000 - Knock (cannot be knocked back)
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/* Window flags */
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#define WIN_FLAG_MOVEONTOP (0x4)
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