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https://github.com/sfall-team/sfall.git
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Added "tolower", "toupper" script functions
Renamed TravelMarkerDots to TravelMarkerStyles.
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@@ -126,7 +126,7 @@ WorldMapTravelMarkers=0
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;TravelMarkerColor=134
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;The length and spacing of the dots in pixels for each type of terrain in worldmap.txt
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;Syntax is 'length:spacing', with each pair separated by a comma (valid range: 1..10; default is 2)
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;TravelMarkerDots=2:2,2:2,2:2,2:2
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;TravelMarkerStyles=2:2,2:2,2:2,2:2
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;Set to 1 to display terrain types when hovering the cursor over the player's marker on the world map
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WorldMapTerrainInfo=0
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@@ -325,6 +325,8 @@
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#define string_format(format, a1, a2) sfall_func3("string_format", format, a1, a2)
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#define tile_by_position(x, y) sfall_func2("tile_by_position", x, y)
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#define tile_refresh_display sfall_func0("tile_refresh_display")
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#define tolower(text) sfall_func1("tolower", text)
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#define toupper(text) sfall_func1("toupper", text)
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#define unjam_lock(obj) sfall_func1("unjam_lock", obj)
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#define unset_unique_id(obj) sfall_func2("set_unique_id", obj, -1)
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#define unwield_slot(critter, slot) sfall_func2("unwield_slot", critter, slot)
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@@ -697,6 +697,14 @@ optional argument:
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- returns the tile number at the x, y position relative to the top-left corner of the screen
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- if the position is outside of the range of tiles, it will return -1
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> string sfall_func1("tolower", string text)
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- converts all uppercase letters in the given string to lowercase
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- returns -1 on argument error
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> string sfall_func1("toupper", string text)
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- converts all lowercase letters in the given string to uppercase
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- returns -1 on argument error
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------------------------
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------ MORE INFO -------
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------------------------
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