Zebediah Figura
a36ea2ace3
Rebase against fabde842ede40fc53cf6f5743d5b477841f7b11c.
2019-04-12 19:34:16 -05:00
Zebediah Figura
f828952b4b
Rebase against 400dd1596ab7946e68278b3f8dc7c87b898c7e9f.
2018-11-30 20:00:04 -06:00
Alistair Leslie-Hughes
4e9b9940d2
Rebease against 20e5920135476cc4e380823a694537fca7fdf7e1
2018-11-30 08:57:39 +11:00
Alistair Leslie-Hughes
2fdb980d1a
Rebase against 55bcfea8f011c7f31df81a0f05f11a1d5c0d11b1
2018-11-22 10:23:20 +11:00
Alistair Leslie-Hughes
3e32c05e8f
Rebase against ead7e637c0d18760acd446d686ad18526e76e0f0
2018-11-14 10:21:24 +11:00
Zebediah Figura
6fc555874b
Rebase against 3d5a2567977455d04e4896368a71db74e7b9074b.
2018-10-31 00:06:39 -05:00
Zebediah Figura
0cf0a265da
Rebase against 2986e895015b9785d61e7265763efacc053d7ad6.
2018-04-03 17:51:58 -05:00
Zebediah Figura
f6fdc7705e
ntdll-DllRedirects: Fall back to unredirected DLL on load failure.
2018-04-02 20:49:39 -05:00
Zebediah Figura
5876a3f782
Remove several d3d patchsets:
...
* wined3d-Core_Context: fixed by 62651d65f4f8e4dc6e1f4fb5d589526613d419aa
* wined3d-Limit_Vram: This patch is a no-op; LONG_MAX is 0x7fffffffffffffff on 64-bit.
* wined3d-Revert_Surface_Blt: fixed by d38076fd57a50452b17d61f771688bbfcd3a5563
* wined3d-WINED3DFMT_R32G32_UINT: fixed by af1be967a0b0262a980e9bfbdff107c1d6db7e8d
* wined3d-sample_c_lz: fixed by ce8610cea58ed1ba9d8f17857e507d9d6c30132d
* wined3d-CSMT_Helper, wined3d-CSMT_Main: Remove CSMT_Helper and remove toggle for CSMT_Main. CSMT is in Wine and configurable.
Also remove patches 0008, 0019, 0034, which are no-ops and not useful.
* makedep-PARENTSPEC: Remove patch which was only needed for wined3d-csmt.
2018-03-27 19:57:17 -05:00
Zebediah Figura
b7119079a3
Rebase against d7430abd406d1f298acb9b2e5a397e11e448f304.
2018-03-27 18:31:13 -05:00
Alistair Leslie-Hughes
3d050ca9b9
Rebase against f2cb86decb334fc72ff5422122ba190bc9b6046e
2018-03-22 13:27:09 +11:00
Alistair Leslie-Hughes
e38104d365
Rebase against cfb67712ce35c05d6b7d27ece84c9192e66290b4
2018-03-21 13:00:33 +11:00
Alistair Leslie-Hughes
fa354f3ca5
Rebase against bf7b21ec7b587215385c210e695cfa42e19efe4c
2018-03-16 14:23:41 +11:00
Zebediah Figura
9739f8ff47
Rebase against c21c8525f9e69cfd48906ecc33b909490bd82783.
2018-03-13 22:31:07 -05:00
Zebediah Figura
56c6aa09fd
Rebase against dfde1195385df5ddb11f1104a0e744596b99477f
2018-03-09 20:14:22 -06:00
Alistair Leslie-Hughes
2ee460d68d
Rebase against 661791cb7ea3757655aeff4fb061ada27a88cecc
2018-03-09 09:49:52 +11:00
Zebediah Figura
04283ef5c5
Rebase against 813ab925abd45d48c811898028fddc1047b0c250
2018-03-07 22:39:23 -06:00
Alistair Leslie-Hughes
61fcdf539a
Rebase against dc328fe314970d39cbe6e330d99102adf619a73c
2018-03-07 12:43:35 +11:00
Alistair Leslie-Hughes
fcca2476bf
Rebase against acd2f1e59bd22197b63eb5ae4ac0d621a0b8cce0
2018-03-06 12:30:29 +11:00
Zebediah Figura
6a4c6089c4
Various fixes.
...
kernelbase-PathCchCombineEx: Restore mistakenly deleted patch.
wined3d-Core_Context: Fix rebase.
wined3d-Viewports: Restore mistakenly disabled patch.
2018-03-03 16:20:39 -06:00
Zebediah Figura
745e1c5f96
Rebase against b1aee9c391a7e3ce4a069993d527dbdc518ef29c.
2018-03-01 16:03:19 -06:00
Zebediah Figura
7d1d3410c8
Rebase against 7b62a970e9ad3b4179394cf54f0232475fe2388a
2018-02-27 19:59:50 -06:00
Alistair Leslie-Hughes
a1ec166849
Rebase againsts 9ae8b8c00f2cca205fdf4ce76e221778b7dfbea7
2018-02-27 12:26:58 +11:00
Zebediah Figura
41645dc0b0
wined3d-CSMT_Main: Properly fix patchset and regenerate IfDefined.
2018-02-24 19:14:06 -06:00
gloriouseggroll
8030515325
wined3d-CSMT_Main: patch corrections-2
2018-02-19 20:44:04 -05:00
gloriouseggroll
15d6ebeab2
wined3d-CSMT_Main: initial patch corrections
2018-02-19 20:43:50 -05:00
Brandon Amaro
669232e38f
Update 9999-IfDefined.patch
...
Allows the patch to be applied
2018-02-19 20:43:36 -05:00
Sebastian Lackner
da5cab425d
Rebase against f962bb0039c87c084214ca0bd4f40693db376195.
2017-11-08 19:10:05 +01:00
Sebastian Lackner
b3199000fe
Rebase against 31ef99245ae8cd08b2bb611a2a8803c6206f4d54.
2017-11-08 04:00:15 +01:00
Sebastian Lackner
a8a83ab795
Rebase against 981dec4986e7ac1982049dbede1ca2aa72f5e70c.
2017-10-27 19:40:52 +02:00
Sebastian Lackner
5e03e4422d
d3d11-Depth_Bias: Added patches to implement support for depth bias clamping.
2017-10-14 17:54:36 +02:00
Sebastian Lackner
b6b1505f12
wined3d-Interpolation_Modifiers: Add quirk for broken auxiliary qualifier matching in wined3d.
2017-10-02 15:11:17 +02:00
Sebastian Lackner
65acc06d90
Added patch to implement vsync handling for d3d10/d3d11.
2017-10-02 14:44:37 +02:00
Sebastian Lackner
8859da7cbd
Rebase against 302153117e20b62c9170aed62aa33e83cacfaf59.
2017-09-20 07:17:22 +02:00
Sebastian Lackner
ae2d23d9f4
Added patch to implement support for GenerateMips.
2017-09-17 05:22:09 +02:00
Sebastian Lackner
d7385d6c01
Rebase against 19d57982ecb4520453a1b77ace386c625312e265.
2017-09-12 03:12:34 +02:00
Sebastian Lackner
36f5d4da6c
Added patch to implement support for interpolation modifiers in sm4/sm5 pixel shaders.
2017-09-08 17:06:22 +02:00
Sebastian Lackner
83e5c37f16
Added patch to implement support for indexed vertex blending.
2017-09-02 04:31:04 +02:00
Sebastian Lackner
7b687557c3
Rebase against dfa1815c02d1661766c8f3a4a290635e7adb4ccf.
2017-08-29 00:10:33 +02:00
Sebastian Lackner
bab383452b
Added patch to implement dual source blending in wined3d.
2017-08-22 02:00:27 +02:00
Sebastian Lackner
f6565eb6af
Rebase against ae2d6e836b98440cdc938718226dc89592a64eda.
2017-08-17 15:54:43 +02:00
Sebastian Lackner
6edf4d136c
Rebase against 52fbaeb2c44e585cacd7f0b57e902dfbcf54d09b.
2017-08-09 08:45:29 +02:00
Sebastian Lackner
e28edf1951
Rebase against 2d9e894d285937716a4541c7fab9152fdf0b495f.
2017-08-03 13:41:34 +02:00
Sebastian Lackner
2c12e538dd
Rebase against 21763489982177f4db9e5f8cc8ccb751441f5a2e.
2017-07-25 17:24:47 +02:00
Sebastian Lackner
4d2afbf14b
Added patch to implement support for indirect drawing / compute shader dispatching.
2017-07-24 20:41:34 +02:00
Sebastian Lackner
b539f0f369
Added patch to implement copying structure count of UAV.
2017-07-24 16:22:58 +02:00
Sebastian Lackner
f5e96b9a37
Added patch to implement support for all d3d11 color write masks in wined3d.
2017-07-24 00:41:59 +02:00
Sebastian Lackner
2cb3198298
Added patch to implement support for conservative depth access in SM4 shaders.
2017-07-23 04:26:33 +02:00
Sebastian Lackner
4c1a8684a0
Rebase against 35f82ba444930b770684f0bd623c505d52c7b58f.
2017-07-12 12:22:15 +02:00
Sebastian Lackner
e2a70628df
Added patch to implement copying resources between compatible formats.
2017-07-11 19:26:35 +02:00