mirror of
https://gitlab.winehq.org/wine/wine-staging.git
synced 2024-11-21 16:46:54 -08:00
5876a3f782
* wined3d-Core_Context: fixed by 62651d65f4f8e4dc6e1f4fb5d589526613d419aa * wined3d-Limit_Vram: This patch is a no-op; LONG_MAX is 0x7fffffffffffffff on 64-bit. * wined3d-Revert_Surface_Blt: fixed by d38076fd57a50452b17d61f771688bbfcd3a5563 * wined3d-WINED3DFMT_R32G32_UINT: fixed by af1be967a0b0262a980e9bfbdff107c1d6db7e8d * wined3d-sample_c_lz: fixed by ce8610cea58ed1ba9d8f17857e507d9d6c30132d * wined3d-CSMT_Helper, wined3d-CSMT_Main: Remove CSMT_Helper and remove toggle for CSMT_Main. CSMT is in Wine and configurable. Also remove patches 0008, 0019, 0034, which are no-ops and not useful. * makedep-PARENTSPEC: Remove patch which was only needed for wined3d-csmt. |
||
---|---|---|
.. | ||
0001-wined3d-Add-additional-synchronization-CS-ops.patch | ||
0042-wined3d-Reset-context-before-destruction.patch | ||
0045-wined3d-Improve-wined3d_cs_emit_update_sub_resource.patch | ||
definition |