323 Commits

Author SHA1 Message Date
Sebastian Lackner
3c781f3862 Added patch to implement semi-stubs for D3D11 deferred context. 2017-01-20 17:22:51 +01:00
Sebastian Lackner
efca1a6845 patchutils.py: Generate more compact autogenerated patches. 2017-01-20 02:00:52 +01:00
Sebastian Lackner
0c4032f598 Rebase against 274a82b33c2907a2d28a50ba6919711cfabf1b20. 2017-01-18 23:41:07 +01:00
Sebastian Lackner
604d23df7c Rebase against 3c54d4fb6926195e43a1163b0a243d2614a5951f. 2017-01-14 00:55:36 +01:00
Sebastian Lackner
e65410b901 wined3d-WINED3DFMT_R32G32_UINT: Remove patch for issue fixed in dev branch (thanks Alistair). 2017-01-13 13:14:56 +01:00
Sebastian Lackner
ad5fb8a69e Rebase against ac59a68162321610841ed072981adddb8bc78c56. 2017-01-10 06:21:01 +01:00
Sebastian Lackner
024a141714 Added patch to silence noisy FIXME in gl_stencil_op. 2017-01-08 17:50:50 +01:00
Sebastian Lackner
b51fe90caa Rebase against 1576dc3dd26c7bbb2ed8eb68f11799f1f1d8b6a2. 2017-01-08 04:42:04 +01:00
Sebastian Lackner
84b08ebde9 Rebase against 1bcd38f788bb5165cc65a830ea912ff4eda50b84. 2016-12-23 04:04:54 +01:00
Sebastian Lackner
72d96cb61f Rebase against 56040acaa3f584150b3ab7fc644cd1a81e34fece. 2016-12-17 18:41:09 +01:00
Sebastian Lackner
0006045c66 wined3d-CSMT_Main: Added patch to fix occlusion query tests. 2016-12-15 05:21:57 +01:00
Sebastian Lackner
56ed08d2e1 wined3d-CSMT_Main: Reenable CSMT patchset. 2016-12-15 03:12:51 +01:00
Sebastian Lackner
0d616d719e Rebase against 705c52691a4e8c6224cda5080fb88f257de5fd77. 2016-12-06 21:58:08 +01:00
Sebastian Lackner
dcc28e042c wined3d-CSMT_Helper: Reenable patchset. 2016-11-15 22:32:47 +01:00
Sebastian Lackner
e3182b014c Rebase against f7187ecbd62f778649e055af61cd2c6786ead7f1. 2016-11-13 20:36:59 +01:00
Sebastian Lackner
5216147032 wined3d-CSMT_Main: Reenable CSMT patchset.
FIXME: Adjust CSMT patches to be compatible with the new buffer management.
2016-11-01 17:40:35 +01:00
Sebastian Lackner
5c0d70c70e Rebase against 1316520a8029c0a99b358d1cd754294634d1855a.
[ntoskrnl-METHOD_OUT_DIRECT]
Removed patch to implement support for METHOD_OUT_DIRECT ioctls (accepted
upstream).

[wined3d-CSMT_Main]
Temporarily disable patchset.
2016-10-30 23:15:48 +01:00
Sebastian Lackner
36d0a71019 Added patch to recognize GTX 560M card with NVIDIA driver. 2016-10-16 15:36:30 +02:00
Sebastian Lackner
07c920f32d Added patch to revert changes to offset the pixel center in the ARB_clip_control case. 2016-10-15 05:55:42 +02:00
Sebastian Lackner
dd53426bfd Rebase against eb5339edaca1c09d76b4afa32bdb07c1549e6650.
[api-ms-win-Stub_DLLs]
Removed some stub dlls (accepted upstream).

[wmic-Query_Path]
Removed patch to improve cmd line parser and add support for path command
(accepted upstream).
2016-10-15 03:52:39 +02:00
Sebastian Lackner
70bc9a4e63 Rebase against 7ce384c4153112201aa263da6dee15fed21a4e06. 2016-10-14 23:49:07 +02:00
Sebastian Lackner
f7c96c2f6f Rebase against 28cfa306b467abb026da1f9442bc247c4c9dc790. 2016-10-11 01:15:10 +02:00
Sebastian Lackner
2b8aff1781 Rebase against 1dedd90e8c56ff61772915d575a43ad6c95813cd.
[rpcrt4-Pipe_Transport]
Removed patch to restore original error code when ReadFile fails with
ERROR_MORE_DATA (fixed upstream).
2016-10-09 19:11:52 +02:00
Sebastian Lackner
2c7ec3747f Rebase against eac56fbda547e21cf9f40d57c913b3b582fc5697. 2016-10-09 08:48:57 +02:00
Sebastian Lackner
2d5e42b68c Rebase against 5d96ef42a58e09a2d6cf47a685abb3f42b513ceb. 2016-10-08 22:07:10 +02:00