Sebastian Lackner
f5671acfdd
Rebase against 1fbb661ed1745bdfdcd1287c730f63503ee3f13f.
...
This also merges several improvements to avoid compiler warnings with GCC 7.
FIXME: There seems to be a regression (random crashes) during prefix shutdown,
needs further debugging.
2017-06-04 23:14:03 +02:00
Sebastian Lackner
857e9c1cd4
Rebase against 799230c78ab102fa0034cb4477ce1be78c456a87.
2017-05-26 04:26:33 +02:00
Sebastian Lackner
0c46d1e8a2
Rebase against 8967e87c8a890aed7a81051c2d372f065e825bb2.
2017-05-25 03:05:27 +02:00
Sebastian Lackner
14acf51a2d
Rebase against aa1580398e4c9eda851d475213e07d865d9238bd.
2017-04-13 11:52:28 +02:00
Sebastian Lackner
830a8b9975
Rebase against d6557e812984e010a989a3360039453eb978bd12.
2017-04-13 11:06:17 +02:00
Sebastian Lackner
4a75337774
Rebase against 9e35dd15454be28c487b0f1bebefbbe530b2aca4.
2017-04-12 09:52:27 +02:00
Sebastian Lackner
6057508b9b
Rebase against d00f7315e0cec0c2fe34ba5ab2b55cf5718860dd.
2017-02-17 01:48:52 +01:00
Sebastian Lackner
253835e7c3
Rebase against 6bb8ca1e25a9cfc66f396b2ae6bc423a8057929c.
2017-02-11 05:57:00 +01:00
Sebastian Lackner
819d0a394b
patchupdate.py: Remove support for patch categories.
2017-01-23 21:30:25 +01:00
Sebastian Lackner
024a141714
Added patch to silence noisy FIXME in gl_stencil_op.
2017-01-08 17:50:50 +01:00
Sebastian Lackner
929a758ef4
Rebase against 84b3218ed6ad5975f537481edf2f61fb26bedb8b.
2016-08-08 21:43:18 +02:00
Sebastian Lackner
515f93534d
wined3d-Silence_FIXMEs: Added patch to silence FIXME in shader_glsl_declare_generic_vertex_attribute.
2016-08-06 19:47:29 +02:00
Sebastian Lackner
b5a323aaa3
Rebase against 7aadb08212a5269ebefcb100cf567f7cf7aa0a7c.
2016-08-02 23:48:54 +02:00
Sebastian Lackner
cc990d9a9b
Rebase against ab78cffea7ac676a7041c7d6941b61140cfe005c.
2016-04-22 08:22:34 +02:00
Sebastian Lackner
476a9c608e
Rebase against be91fcd879a1de768a57b4a06be470c10313b08d.
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[advapi32-RegNotifyChangeKeyValue]
Removed patch to fix return value of RegNotifyChangeKeyValue for pending events
(accepted upstream).
2016-04-05 22:35:54 +02:00
Sebastian Lackner
1fa34cfef0
wined3d-Silence_FIXMEs: Added patch to display gl_blend_op FIXME only once when op is 0.
2016-04-05 00:33:14 +02:00
Sebastian Lackner
108bcbb78a
Added patch to silence noisy FIXME in wined3d_texture_add_dirty_region.
2016-03-21 18:28:59 +01:00
Sebastian Lackner
c6c15ab214
Rebase against 6bc0ce26a853b51f11958545bfa5570bdcb1cf01.
...
[authz-Stub_Functions]
Removed patch to implement additional stub functions in authz.dll (accepted
upstream).
2016-03-20 06:26:22 +01:00
Sebastian Lackner
66ba61188b
Rebase against 887b445bb87861f2c11e6c5248d105c1fc52f125.
2016-03-08 17:29:13 +01:00
Sebastian Lackner
7a2b5e68f6
Merge wined3d-wined3d_swapchain_present into wined3d-Silence_FIXMEs.
2016-02-15 09:22:18 +01:00
Sebastian Lackner
2a334716c5
Merge wined3d-surface_cpu_blt into wined3d-Silence_FIXMEs.
2016-02-15 09:22:18 +01:00
Sebastian Lackner
115a9748d3
Merge wined3d-resource_check_usage into wined3d-Silence_FIXMEs.
2016-02-15 09:22:18 +01:00
Sebastian Lackner
e6ca6c632e
Rename wined3d-UnhandledBlendFactor -> wined3d-Silence_FIXMEs.
2016-02-15 09:22:18 +01:00