vkd3d/include
Matteo Bruni 54bef05070 include: Print failed allocation size.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-08-27 21:20:28 +02:00
..
private include: Print failed allocation size. 2021-08-27 21:20:28 +02:00
.gitignore vkd3d-shader: Write the SM1 constant table. 2021-04-20 18:27:09 +02:00
vkd3d_d3d9types.h vkd3d-shader: Write SM1 store instructions. 2021-05-14 21:02:15 +02:00
vkd3d_d3d12.idl include: Add more D3D12_RESOURCE_STATES enum elements. 2020-11-12 20:22:17 +01:00
vkd3d_d3d12sdklayers.idl include: Add the D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE enumeration. 2020-10-07 18:41:33 +02:00
vkd3d_d3dcommon.idl vkd3d-shader/hlsl: Write SM4 signatures. 2021-08-23 20:50:55 +02:00
vkd3d_d3dcompiler.h vkd3d-utils: Introduce D3DPreprocess(). 2020-09-30 17:10:33 +02:00
vkd3d_d3dx9shader.idl vkd3d-shader: Write the SM1 constant table. 2021-04-20 18:27:09 +02:00
vkd3d_dxgi1_2.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_3.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi1_4.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgi.idl tests: Print adapter info on Windows. 2018-12-03 22:22:42 +01:00
vkd3d_dxgibase.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgiformat.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_dxgitype.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_shader.h vkd3d-shader: Implement VKD3D_SHADER_TARGET_GLSL. 2021-08-18 23:16:52 +02:00
vkd3d_types.h build: Use dllimport/dllexport on Win32 targets. 2021-08-09 21:43:25 +02:00
vkd3d_unknown.idl include: Prefix public header file names with vkd3d. 2017-12-15 16:27:34 +01:00
vkd3d_utils.h build: Use dllimport/dllexport on Win32 targets. 2021-08-09 21:43:25 +02:00
vkd3d_windows.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
vkd3d.h build: Use dllimport/dllexport on Win32 targets. 2021-08-09 21:43:25 +02:00