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checksum.c
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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in checksum.c.
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2024-07-30 16:32:59 +02:00 |
d3d_asm.c
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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in d3d_asm.c.
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2024-07-30 16:32:59 +02:00 |
d3dbc.c
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vkd3d-shader: Replace assert() with VKD3D_ASSERT() in d3dbc.c
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2024-07-30 16:32:59 +02:00 |
dxbc.c
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vkd3d-shader: Use a separate allocation for the "semantic_name" field of shader signature elements.
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2024-05-23 23:12:06 +02:00 |
dxil.c
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vkd3d: Introduce debug severity MESSAGE.
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2024-07-29 13:17:19 +02:00 |
fx.c
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vkd3d-shader/fx: Correct one of the object counters in the fx_2_0 header.
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2024-07-24 16:04:21 +02:00 |
glsl.c
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vkd3d-shader/glsl: Implement support for VKD3DSPR_TEMP registers.
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2024-07-30 16:31:59 +02:00 |
hlsl_codegen.c
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vkd3d-shader/hlsl: Allocate registers for HLSL_OP1_{COS,SIN}_REDUCED with the required writemasks.
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2024-07-16 19:02:01 +02:00 |
hlsl_constant_ops.c
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vkd3d-shader/hlsl: Move the "base_type" member to the class-specific union.
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2024-05-06 22:12:41 +02:00 |
hlsl.c
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vkd3d-shader/hlsl: Implement sin/cos for SM1.
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2024-07-16 18:55:22 +02:00 |
hlsl.h
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vkd3d-shader/d3dbc: Implement HLSL_OP1_{COS,SIN}_REDUCED for SM1.
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2024-07-16 19:03:52 +02:00 |
hlsl.l
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vkd3d-shader/hlsl: Add support for ConstantBuffer<> type.
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2024-07-08 18:12:03 +02:00 |
hlsl.y
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vkd3d-shader/hlsl: Implement the asint() intrinsic.
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2024-07-24 16:06:03 +02:00 |
ir.c
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vkd3d-shader/ir: Remove VKD3DSIH_DCL_SAMPLER instructions.
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2024-07-30 16:31:44 +02:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
preproc.h
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build: Make the default symbol visibility "hidden".
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2021-08-09 21:43:22 +02:00 |
preproc.l
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vkd3d-shader/preproc: Treat CR as whitespace.
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2024-05-23 23:11:58 +02:00 |
preproc.y
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vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
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2022-05-12 19:33:56 +02:00 |
spirv.c
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vkd3d-shader/ir: Remove VKD3DSIH_DCL_SAMPLER instructions.
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2024-07-30 16:31:44 +02:00 |
tpf.c
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vkd3d-shader: Introduce struct vkd3d_shader_parameter_info and struct vkd3d_shader_parameter1.
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2024-07-11 16:48:09 +02:00 |
vkd3d_shader_main.c
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vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode".
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2024-05-30 19:57:01 +02:00 |
vkd3d_shader_private.h
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vkd3d-shader: Factor out a vsir_program_get_parameter() helper.
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2024-07-23 21:10:00 +02:00 |
vkd3d_shader.map
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vkd3d-shader: Implement scanning combined resource/sampler information.
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2023-11-13 23:19:23 +01:00 |