vkd3d/libs/vkd3d-shader
2024-07-30 16:32:59 +02:00
..
checksum.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in checksum.c. 2024-07-30 16:32:59 +02:00
d3d_asm.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in d3d_asm.c. 2024-07-30 16:32:59 +02:00
d3dbc.c vkd3d-shader: Replace assert() with VKD3D_ASSERT() in d3dbc.c 2024-07-30 16:32:59 +02:00
dxbc.c vkd3d-shader: Use a separate allocation for the "semantic_name" field of shader signature elements. 2024-05-23 23:12:06 +02:00
dxil.c vkd3d: Introduce debug severity MESSAGE. 2024-07-29 13:17:19 +02:00
fx.c vkd3d-shader/fx: Correct one of the object counters in the fx_2_0 header. 2024-07-24 16:04:21 +02:00
glsl.c vkd3d-shader/glsl: Implement support for VKD3DSPR_TEMP registers. 2024-07-30 16:31:59 +02:00
hlsl_codegen.c vkd3d-shader/hlsl: Allocate registers for HLSL_OP1_{COS,SIN}_REDUCED with the required writemasks. 2024-07-16 19:02:01 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Move the "base_type" member to the class-specific union. 2024-05-06 22:12:41 +02:00
hlsl.c vkd3d-shader/hlsl: Implement sin/cos for SM1. 2024-07-16 18:55:22 +02:00
hlsl.h vkd3d-shader/d3dbc: Implement HLSL_OP1_{COS,SIN}_REDUCED for SM1. 2024-07-16 19:03:52 +02:00
hlsl.l vkd3d-shader/hlsl: Add support for ConstantBuffer<> type. 2024-07-08 18:12:03 +02:00
hlsl.y vkd3d-shader/hlsl: Implement the asint() intrinsic. 2024-07-24 16:06:03 +02:00
ir.c vkd3d-shader/ir: Remove VKD3DSIH_DCL_SAMPLER instructions. 2024-07-30 16:31:44 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Treat CR as whitespace. 2024-05-23 23:11:58 +02:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
spirv.c vkd3d-shader/ir: Remove VKD3DSIH_DCL_SAMPLER instructions. 2024-07-30 16:31:44 +02:00
tpf.c vkd3d-shader: Introduce struct vkd3d_shader_parameter_info and struct vkd3d_shader_parameter1. 2024-07-11 16:48:09 +02:00
vkd3d_shader_main.c vkd3d-shader/ir: Rename the "handler_idx" field of struct vkd3d_shader_instruction to "opcode". 2024-05-30 19:57:01 +02:00
vkd3d_shader_private.h vkd3d-shader: Factor out a vsir_program_get_parameter() helper. 2024-07-23 21:10:00 +02:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00