..
checksum.c
vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
2021-08-11 20:58:24 +02:00
d3d_asm.c
vkd3d-shader/dxil: Implement the DXIL ATOMICRMW instruction.
2024-03-27 22:36:59 +01:00
d3dbc.c
vkd3d-shader/d3dbc: Implement HLSL_OP2_LOGIC_AND for SM1.
2024-03-27 22:37:09 +01:00
dxbc.c
vkd3d-shader: Move shader signatures to vsir_program.
2024-03-11 22:09:31 +01:00
dxil.c
vkd3d-shader/dxil: Implement DX intrinsics Dot2, Dot3 and Dot4.
2024-04-02 23:09:28 +02:00
fx.c
vkd3d-shader/fx: Add an option to include empty buffers in the effect binary.
2024-04-02 23:10:42 +02:00
glsl.c
vkd3d-shader/glsl: Keep track of the current indentation level.
2024-03-18 23:07:52 +01:00
hlsl_codegen.c
vkd3d-shader/hlsl: Merge HLSL_OP3_MOVC into HLSL_OP3_TERNARY.
2024-04-09 12:27:02 -05:00
hlsl_constant_ops.c
vkd3d-shader/hlsl: Ensure that TERNARY condition is always bool.
2024-04-09 12:26:59 -05:00
hlsl.c
vkd3d-shader/hlsl: Merge HLSL_OP3_MOVC into HLSL_OP3_TERNARY.
2024-04-09 12:27:02 -05:00
hlsl.h
vkd3d-shader/hlsl: Merge HLSL_OP3_MOVC into HLSL_OP3_TERNARY.
2024-04-09 12:27:02 -05:00
hlsl.l
vkd3d-shader/hlsl: Allow 'export' modifier on functions.
2024-04-03 22:24:15 +02:00
hlsl.y
vkd3d-shader/hlsl: Use LOGIC_AND instead of MUL in all().
2024-04-09 12:27:09 -05:00
ir.c
vkd3d-shader/ir: Materialise phis to temps in the incoming blocks.
2024-04-09 12:27:15 -05:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
preproc.h
build: Make the default symbol visibility "hidden".
2021-08-09 21:43:22 +02:00
preproc.l
vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
2023-08-02 20:19:21 +09:00
preproc.y
vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
2022-05-12 19:33:56 +02:00
spirv.c
vkd3d-shader/spirv: Support bool source in spirv_compiler_emit_discard().
2024-03-27 22:37:40 +01:00
tpf.c
vkd3d-shader/tpf: Use the extra_bits field for _nz on discard.
2024-04-09 12:27:03 -05:00
vkd3d_shader_main.c
vkd3d-shader/ir: Dump the reconstructed structured program.
2024-03-14 22:48:53 +01:00
vkd3d_shader_private.h
vkd3d-shader/dxil: Implement the DXIL ATOMICRMW instruction.
2024-03-27 22:36:59 +01:00
vkd3d_shader.map
vkd3d-shader: Implement scanning combined resource/sampler information.
2023-11-13 23:19:23 +01:00