vkd3d/libs/vkd3d-shader
2024-03-11 22:09:20 +01:00
..
checksum.c vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers. 2021-08-11 20:58:24 +02:00
d3d_asm.c vkd3d-shader/d3d-asm: Only emit signatures for SM4-6. 2024-03-08 23:36:44 +01:00
d3dbc.c vkd3d-shader/d3dbc: Implement bool to float cast as MOV. 2024-03-06 23:04:07 +01:00
dxbc.c vkd3d-shader/dxbc: Add flag to ignore the DXBC checksum. 2024-03-11 22:08:55 +01:00
dxil.c vkd3d-shader/dxil: Implement DX intrinsic TextureGatherCmp. 2024-03-11 22:09:20 +01:00
fx.c vkd3d-shader/fx: Make sure to set error message for unimplemented cases. 2024-03-06 23:04:22 +01:00
glsl.c vkd3d-shader: Enable GLSL target support when VKD3D_SHADER_UNSUPPORTED_GLSL is defined. 2024-03-08 23:36:40 +01:00
hlsl_codegen.c vkd3d-shader/hlsl: Lower non-float operators for SM1. 2024-03-06 23:04:05 +01:00
hlsl_constant_ops.c vkd3d-shader: Add constant folding for 'floor'. 2023-11-08 22:49:40 +01:00
hlsl.c vkd3d-shader/hlsl: Allow modifiers on buffer declarations. 2024-03-08 23:35:40 +01:00
hlsl.h vkd3d-shader/hlsl: Allow modifiers on buffer declarations. 2024-03-08 23:35:40 +01:00
hlsl.l vkd3d-shader/hlsl: Improve VertexShader/PixelShader types handling. 2024-03-06 23:04:25 +01:00
hlsl.y vkd3d-shader/hlsl: Allow modifiers on buffer declarations. 2024-03-08 23:35:40 +01:00
ir.c vkd3d-shader/ir: Keep loops contiguous in the topological sort. 2024-03-08 23:35:48 +01:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
spirv.c vkd3d-shader/spirv: Implement support for rasteriser-ordered views. 2024-03-08 23:36:35 +01:00
tpf.c vkd3d-shader/hlsl: Write the SFI0 section and "REQUIRES_ROVS" flag when ROVs are used. 2024-03-04 22:34:46 +01:00
vkd3d_shader_main.c vkd3d-shader: Enable GLSL target support when VKD3D_SHADER_UNSUPPORTED_GLSL is defined. 2024-03-08 23:36:40 +01:00
vkd3d_shader_private.h vkd3d-shader/dxil: Support FCMP_ORD and FCMP_UNO for CMP2. 2024-03-08 23:36:13 +01:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00