.. |
private
|
vkd3d: Implement d3d12_command_list_OMSetDepthBounds().
|
2024-09-11 14:53:33 +02:00 |
.gitignore
|
vkd3d-shader: Write the SM1 constant table.
|
2021-04-20 18:27:09 +02:00 |
vkd3d_d3d9types.h
|
vkd3d-shader: Write SM1 store instructions.
|
2021-05-14 21:02:15 +02:00 |
vkd3d_d3d12.idl
|
include: Fix a few typos in the IDL files.
|
2024-08-19 14:20:28 +02:00 |
vkd3d_d3d12sdklayers.idl
|
include: Add ID3D12InfoQueue1 definition in vkd3d_d3d12sdklayers.idl.
|
2023-11-28 21:49:11 +01:00 |
vkd3d_d3d12shader.idl
|
include: Add vkd3d_d3d12shader.idl.
|
2024-01-24 22:37:53 +01:00 |
vkd3d_d3dcommon.idl
|
include: Add vkd3d_d3d12shader.idl.
|
2024-01-24 22:37:53 +01:00 |
vkd3d_d3dcompiler_types.h
|
include: Move D3D_BLOB_PART to a new header file.
|
2023-11-06 23:08:42 +01:00 |
vkd3d_d3dcompiler.h
|
vkd3d-utils: Implement D3DDisassemble().
|
2024-01-29 22:33:44 +01:00 |
vkd3d_d3dx9shader.idl
|
vkd3d-shader: Write the SM1 constant table.
|
2021-04-20 18:27:09 +02:00 |
vkd3d_dxgi1_2.idl
|
include: Prefix public header file names with vkd3d.
|
2017-12-15 16:27:34 +01:00 |
vkd3d_dxgi1_3.idl
|
include: Prefix public header file names with vkd3d.
|
2017-12-15 16:27:34 +01:00 |
vkd3d_dxgi1_4.idl
|
include: Prefix public header file names with vkd3d.
|
2017-12-15 16:27:34 +01:00 |
vkd3d_dxgi.idl
|
include: Fix a few typos in the IDL files.
|
2024-08-19 14:20:28 +02:00 |
vkd3d_dxgibase.idl
|
include: Prefix public header file names with vkd3d.
|
2017-12-15 16:27:34 +01:00 |
vkd3d_dxgiformat.idl
|
include: Prefix public header file names with vkd3d.
|
2017-12-15 16:27:34 +01:00 |
vkd3d_dxgitype.idl
|
include: Prefix public header file names with vkd3d.
|
2017-12-15 16:27:34 +01:00 |
vkd3d_shader.h
|
vkd3d-shader: Mention the structure name when referring to a struct field.
|
2024-09-11 14:55:48 +02:00 |
vkd3d_types.h
|
include: Add a \since tag for VKD3D_FALSE.
|
2024-05-27 21:08:00 +02:00 |
vkd3d_unknown.idl
|
include: Add DirectX 12 Agility SDK definitions.
|
2023-09-18 21:04:56 +02:00 |
vkd3d_utils.h
|
vkd3d-utils: Add a D3DCompile2VKD3D() that allows configuring DLL version.
|
2024-09-03 15:06:29 +02:00 |
vkd3d_windows.h
|
tests: Add tests for creating D3D12ShaderCacheSession objects.
|
2024-04-04 22:19:46 +02:00 |
vkd3d.h
|
Release 1.13.
|
2024-08-29 12:08:46 +02:00 |