.. |
private
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vkd3d-utils: Parse the RD11 section.
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2024-03-27 22:36:33 +01:00 |
.gitignore
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vkd3d-shader: Write the SM1 constant table.
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2021-04-20 18:27:09 +02:00 |
vkd3d_d3d9types.h
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vkd3d-shader: Write SM1 store instructions.
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2021-05-14 21:02:15 +02:00 |
vkd3d_d3d12.idl
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include: D3D12_RT_FORMAT_ARRAY remove typedef to make header compatible with windows.
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2023-11-28 00:09:20 +01:00 |
vkd3d_d3d12sdklayers.idl
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include: Add ID3D12InfoQueue1 definition in vkd3d_d3d12sdklayers.idl.
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2023-11-28 21:49:11 +01:00 |
vkd3d_d3d12shader.idl
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include: Add vkd3d_d3d12shader.idl.
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2024-01-24 22:37:53 +01:00 |
vkd3d_d3dcommon.idl
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include: Add vkd3d_d3d12shader.idl.
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2024-01-24 22:37:53 +01:00 |
vkd3d_d3dcompiler_types.h
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include: Move D3D_BLOB_PART to a new header file.
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2023-11-06 23:08:42 +01:00 |
vkd3d_d3dcompiler.h
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vkd3d-utils: Implement D3DDisassemble().
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2024-01-29 22:33:44 +01:00 |
vkd3d_d3dx9shader.idl
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vkd3d-shader: Write the SM1 constant table.
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2021-04-20 18:27:09 +02:00 |
vkd3d_dxgi1_2.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgi1_3.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgi1_4.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgi.idl
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tests: Print adapter info on Windows.
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2018-12-03 22:22:42 +01:00 |
vkd3d_dxgibase.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgiformat.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgitype.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_shader.h
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vkd3d-shader/fx: Add an option to include empty buffers in the effect binary.
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2024-04-02 23:10:42 +02:00 |
vkd3d_types.h
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vkd3d-shader/ir: Compute the loops in the control flow graph.
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2024-03-07 23:08:32 +01:00 |
vkd3d_unknown.idl
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include: Add DirectX 12 Agility SDK definitions.
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2023-09-18 21:04:56 +02:00 |
vkd3d_utils.h
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vkd3d-utils: Restore the \since 1.11 command on D3DReflect().
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2024-03-05 20:39:40 +01:00 |
vkd3d_windows.h
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tests: Add tests for creating D3D12ShaderCacheSession objects.
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2024-04-04 22:19:46 +02:00 |
vkd3d.h
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Release 1.11.
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2024-03-05 20:39:45 +01:00 |