.. |
checksum.c
|
vkd3d-shader: Use a hash to build the filename when dumping shaders.
|
2024-08-29 19:14:27 +02:00 |
d3d_asm.c
|
vkd3d-shader: Get rid of the RESOURCE data type.
|
2024-09-26 17:42:16 +02:00 |
d3dbc.c
|
vkd3d-shader/d3dbc: Write the actual constant info offset in write_sm1_uniforms().
|
2024-09-23 15:42:25 +02:00 |
dxbc.c
|
vkd3d-shader: Use a hash to build the filename when dumping shaders.
|
2024-08-29 19:14:27 +02:00 |
dxil.c
|
vkd3d-shader/dxil: Emit RESOURCE and UAV registers with data type UNUSED.
|
2024-09-30 20:05:39 +02:00 |
fx.c
|
vkd3d-shader/fx: Add support for writing annotations for fx_2_0.
|
2024-09-30 20:02:51 +02:00 |
glsl.c
|
vkd3d-shader/glsl: Implement VKD3DSIH_IF and VKD3DSIH_ENDIF.
|
2024-09-30 20:08:58 +02:00 |
hlsl_codegen.c
|
vkd3d-shader/hlsl: Introduce the "error" type.
|
2024-09-23 15:28:47 +02:00 |
hlsl_constant_ops.c
|
vkd3d-shader/hlsl: Fold logic AND and logic OR identities.
|
2024-09-03 15:11:16 +02:00 |
hlsl.c
|
vkd3d-shader/hlsl: Return an "error" expression when constructing an arithmetic expression from incompatible types.
|
2024-09-23 15:28:47 +02:00 |
hlsl.h
|
vkd3d-shader/hlsl: Return an "error" expression when constructing an arithmetic expression from incompatible types.
|
2024-09-23 15:28:47 +02:00 |
hlsl.l
|
vkd3d-shader/hlsl: Remove the 'double' keyword.
|
2024-09-23 15:26:35 +02:00 |
hlsl.y
|
vkd3d-shader/hlsl: Fix a corner case in ternary type conversion.
|
2024-09-23 15:43:15 +02:00 |
ir.c
|
vkd3d-shader/ir: Validate UAV registers.
|
2024-09-30 20:05:52 +02:00 |
libvkd3d-shader.pc.in
|
build: Build libvkd3d-shader as public library.
|
2018-11-02 11:19:00 +01:00 |
msl.c
|
vkd3d-shader/msl: Implement support for VKD3DSPR_TEMP registers.
|
2024-09-24 13:56:11 +02:00 |
preproc.h
|
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.h.
|
2024-08-05 15:57:56 +02:00 |
preproc.l
|
vkd3d-shader/preproc: Support namespaces in macro identifiers.
|
2024-09-24 13:17:24 +02:00 |
preproc.y
|
vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.y.
|
2024-08-05 15:57:56 +02:00 |
spirv.c
|
vkd3d-shader/spirv: Do not specify depth for SPIR-V images.
|
2024-09-24 13:19:17 +02:00 |
tpf.c
|
vkd3d-shader: Get rid of the RESOURCE data type.
|
2024-09-26 17:42:16 +02:00 |
vkd3d_shader_main.c
|
vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers.
|
2024-09-19 14:29:46 +02:00 |
vkd3d_shader_private.h
|
vkd3d-shader: Get rid of the RESOURCE data type.
|
2024-09-26 17:42:16 +02:00 |
vkd3d_shader.map
|
vkd3d-shader: Implement scanning combined resource/sampler information.
|
2023-11-13 23:19:23 +01:00 |