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1b11b57652
Atomic ops on images with Unknown type will cause SPIR-V validation failure, and assertion failure in Mesa debug builds. D3D12 allows atomics on typed buffers, and this requires a distinction to be made between UAV reads and atomic ops. Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=53874 |
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private | ||
.gitignore | ||
vkd3d_d3d9types.h | ||
vkd3d_d3d12.idl | ||
vkd3d_d3d12sdklayers.idl | ||
vkd3d_d3dcommon.idl | ||
vkd3d_d3dcompiler.h | ||
vkd3d_d3dx9shader.idl | ||
vkd3d_dxgi1_2.idl | ||
vkd3d_dxgi1_3.idl | ||
vkd3d_dxgi1_4.idl | ||
vkd3d_dxgi.idl | ||
vkd3d_dxgibase.idl | ||
vkd3d_dxgiformat.idl | ||
vkd3d_dxgitype.idl | ||
vkd3d_shader.h | ||
vkd3d_types.h | ||
vkd3d_unknown.idl | ||
vkd3d_utils.h | ||
vkd3d_windows.h | ||
vkd3d.h |