vkd3d-shader/hlsl: Write bound resources into the RDEF table.

Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Giovanni Mascellani <gmascellani@codeweavers.com>
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2021-10-11 21:58:48 -05:00 committed by Alexandre Julliard
parent c27def4276
commit 4678f2f156
2 changed files with 140 additions and 4 deletions

View File

@ -125,6 +125,18 @@ typedef enum D3D_REGISTER_COMPONENT_TYPE
D3D_REGISTER_COMPONENT_FLOAT32,
} D3D_REGISTER_COMPONENT_TYPE;
typedef enum D3D_RESOURCE_RETURN_TYPE
{
D3D_RETURN_TYPE_UNORM = 1,
D3D_RETURN_TYPE_SNORM,
D3D_RETURN_TYPE_SINT,
D3D_RETURN_TYPE_UINT,
D3D_RETURN_TYPE_FLOAT,
D3D_RETURN_TYPE_MIXED,
D3D_RETURN_TYPE_DOUBLE,
D3D_RETURN_TYPE_CONTINUED,
} D3D_RESOURCE_RETURN_TYPE;
typedef enum _D3D_SHADER_INPUT_FLAGS
{
D3D_SIF_USERPACKED = 0x01,
@ -152,6 +164,22 @@ typedef enum _D3D_SHADER_INPUT_TYPE
D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER,
} D3D_SHADER_INPUT_TYPE;
typedef enum D3D_SRV_DIMENSION
{
D3D_SRV_DIMENSION_UNKNOWN,
D3D_SRV_DIMENSION_BUFFER,
D3D_SRV_DIMENSION_TEXTURE1D,
D3D_SRV_DIMENSION_TEXTURE1DARRAY,
D3D_SRV_DIMENSION_TEXTURE2D,
D3D_SRV_DIMENSION_TEXTURE2DARRAY,
D3D_SRV_DIMENSION_TEXTURE2DMS,
D3D_SRV_DIMENSION_TEXTURE2DMSARRAY,
D3D_SRV_DIMENSION_TEXTURE3D,
D3D_SRV_DIMENSION_TEXTURECUBE,
D3D_SRV_DIMENSION_TEXTURECUBEARRAY,
D3D_SRV_DIMENSION_BUFFEREX,
} D3D_SRV_DIMENSION;
typedef enum _D3D_SHADER_VARIABLE_CLASS
{
D3D_SVC_SCALAR,

View File

@ -378,6 +378,63 @@ static void write_sm4_type(struct hlsl_ctx *ctx, struct vkd3d_bytecode_buffer *b
}
}
static D3D_SHADER_INPUT_TYPE sm4_resource_type(const struct hlsl_type *type)
{
switch (type->base_type)
{
case HLSL_TYPE_SAMPLER:
return D3D_SIT_SAMPLER;
case HLSL_TYPE_TEXTURE:
return D3D_SIT_TEXTURE;
default:
assert(0);
return 0;
}
}
static D3D_RESOURCE_RETURN_TYPE sm4_resource_format(const struct hlsl_type *type)
{
switch (type->e.resource_format->base_type)
{
case HLSL_TYPE_DOUBLE:
return D3D_RETURN_TYPE_DOUBLE;
case HLSL_TYPE_FLOAT:
case HLSL_TYPE_HALF:
return D3D_RETURN_TYPE_FLOAT;
case HLSL_TYPE_INT:
return D3D_RETURN_TYPE_SINT;
break;
case HLSL_TYPE_BOOL:
case HLSL_TYPE_UINT:
return D3D_RETURN_TYPE_UINT;
default:
assert(0);
return 0;
}
}
static D3D_SRV_DIMENSION sm4_rdef_resource_dimension(const struct hlsl_type *type)
{
switch (type->sampler_dim)
{
case HLSL_SAMPLER_DIM_1D:
return D3D_SRV_DIMENSION_TEXTURE1D;
case HLSL_SAMPLER_DIM_2D:
return D3D_SRV_DIMENSION_TEXTURE2D;
case HLSL_SAMPLER_DIM_3D:
return D3D_SRV_DIMENSION_TEXTURE3D;
case HLSL_SAMPLER_DIM_CUBE:
return D3D_SRV_DIMENSION_TEXTURECUBE;
default:
assert(0);
return D3D_SRV_DIMENSION_UNKNOWN;
}
}
static int sm4_compare_externs(const struct hlsl_ir_var *a, const struct hlsl_ir_var *b)
{
if (a->data_type->base_type != b->data_type->base_type)
@ -422,10 +479,11 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
{
size_t cbuffers_offset, resources_offset, creator_offset, string_offset;
size_t cbuffer_position, resource_position, creator_position;
unsigned int cbuffer_count = 0, resource_count = 0, i, j;
const struct hlsl_profile_info *profile = ctx->profile;
struct vkd3d_bytecode_buffer buffer = {0};
unsigned int cbuffer_count = 0, i, j;
const struct hlsl_buffer *cbuffer;
const struct hlsl_ir_var *var;
static const uint16_t target_types[] =
{
@ -439,15 +497,24 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
sm4_sort_externs(ctx);
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{
if (var->reg.allocated && var->data_type->type == HLSL_CLASS_OBJECT)
++resource_count;
}
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
{
if (cbuffer->reg.allocated)
{
++cbuffer_count;
++resource_count;
}
}
put_u32(&buffer, cbuffer_count);
cbuffer_position = put_u32(&buffer, 0);
put_u32(&buffer, cbuffer_count); /* bound resource count */
put_u32(&buffer, resource_count);
resource_position = put_u32(&buffer, 0);
put_u32(&buffer, vkd3d_make_u32(vkd3d_make_u16(profile->minor_version, profile->major_version),
target_types[profile->type]));
@ -470,6 +537,37 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
resources_offset = bytecode_get_size(&buffer);
set_u32(&buffer, resource_position, resources_offset);
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{
uint32_t flags = 0;
if (!var->reg.allocated || var->data_type->type != HLSL_CLASS_OBJECT)
continue;
if (var->reg_reservation.type)
flags |= D3D_SIF_USERPACKED;
put_u32(&buffer, 0); /* name */
put_u32(&buffer, sm4_resource_type(var->data_type));
if (var->data_type->base_type == HLSL_TYPE_SAMPLER)
{
put_u32(&buffer, 0);
put_u32(&buffer, 0);
put_u32(&buffer, 0);
}
else
{
put_u32(&buffer, sm4_resource_format(var->data_type));
put_u32(&buffer, sm4_rdef_resource_dimension(var->data_type));
put_u32(&buffer, ~0u); /* FIXME: multisample count */
flags |= (var->data_type->e.resource_format->dimx - 1) << 2;
}
put_u32(&buffer, var->reg.id);
put_u32(&buffer, 1); /* bind count */
put_u32(&buffer, flags);
}
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
{
uint32_t flags = 0;
@ -491,6 +589,16 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
}
i = 0;
LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry)
{
if (!var->reg.allocated || var->data_type->type != HLSL_CLASS_OBJECT)
continue;
string_offset = put_string(&buffer, var->name);
set_u32(&buffer, resources_offset + i++ * 8 * sizeof(uint32_t), string_offset);
}
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
{
if (!cbuffer->reg.allocated)
@ -500,13 +608,14 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
set_u32(&buffer, resources_offset + i++ * 8 * sizeof(uint32_t), string_offset);
}
assert(i == resource_count);
/* Buffers. */
cbuffers_offset = bytecode_get_size(&buffer);
set_u32(&buffer, cbuffer_position, cbuffers_offset);
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
{
const struct hlsl_ir_var *var;
unsigned int var_count = 0;
if (!cbuffer->reg.allocated)
@ -540,7 +649,6 @@ static void write_sm4_rdef(struct hlsl_ctx *ctx, struct dxbc_writer *dxbc)
LIST_FOR_EACH_ENTRY(cbuffer, &ctx->buffers, struct hlsl_buffer, entry)
{
size_t vars_start = bytecode_get_size(&buffer);
const struct hlsl_ir_var *var;
if (!cbuffer->reg.allocated)
continue;