vkd3d/libs/vkd3d-shader
2024-09-30 20:21:14 +02:00
..
checksum.c vkd3d-shader: Use a hash to build the filename when dumping shaders. 2024-08-29 19:14:27 +02:00
d3d_asm.c vkd3d-shader: Get rid of the RESOURCE data type. 2024-09-26 17:42:16 +02:00
d3dbc.c vkd3d-shader/d3dbc: Write the actual constant info offset in write_sm1_uniforms(). 2024-09-23 15:42:25 +02:00
dxbc.c vkd3d-shader: Use a hash to build the filename when dumping shaders. 2024-08-29 19:14:27 +02:00
dxil.c vkd3d-shader/dxil: Emit RESOURCE and UAV registers with data type UNUSED. 2024-09-30 20:05:39 +02:00
fx.c vkd3d-shader/fx: Add support for writing annotations for fx_2_0. 2024-09-30 20:02:51 +02:00
glsl.c vkd3d-shader/glsl: Implement VKD3DSIH_LOG. 2024-09-30 20:21:14 +02:00
hlsl_codegen.c vkd3d-shader/hlsl: Introduce the "error" type. 2024-09-23 15:28:47 +02:00
hlsl_constant_ops.c vkd3d-shader/hlsl: Fold logic AND and logic OR identities. 2024-09-03 15:11:16 +02:00
hlsl.c vkd3d-shader/hlsl: Return an "error" expression when constructing an arithmetic expression from incompatible types. 2024-09-23 15:28:47 +02:00
hlsl.h vkd3d-shader/hlsl: Return an "error" expression when constructing an arithmetic expression from incompatible types. 2024-09-23 15:28:47 +02:00
hlsl.l vkd3d-shader/hlsl: Remove the 'double' keyword. 2024-09-23 15:26:35 +02:00
hlsl.y vkd3d-shader/hlsl: Fix a corner case in ternary type conversion. 2024-09-23 15:43:15 +02:00
ir.c vkd3d-shader/ir: Validate UAV registers. 2024-09-30 20:05:52 +02:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
msl.c vkd3d-shader/msl: Implement support for VKD3DSPR_TEMP registers. 2024-09-24 13:56:11 +02:00
preproc.h vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.h. 2024-08-05 15:57:56 +02:00
preproc.l vkd3d-shader/preproc: Support namespaces in macro identifiers. 2024-09-24 13:17:24 +02:00
preproc.y vkd3d-shader: Replace assert() with VKD3D_ASSERT() in preproc.y. 2024-08-05 15:57:56 +02:00
spirv.c vkd3d-shader/spirv: Do not specify depth for SPIR-V images. 2024-09-24 13:19:17 +02:00
tpf.c vkd3d-shader: Get rid of the RESOURCE data type. 2024-09-26 17:42:16 +02:00
vkd3d_shader_main.c vkd3d-shader/glsl: Implement support for VKD3DSPR_CONSTBUFFER registers. 2024-09-19 14:29:46 +02:00
vkd3d_shader_private.h vkd3d-shader: Get rid of the RESOURCE data type. 2024-09-26 17:42:16 +02:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00