vkd3d/libs/vkd3d-shader
2024-03-27 22:36:34 +01:00
..
checksum.c vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers. 2021-08-11 20:58:24 +02:00
d3d_asm.c vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_dst_param(). 2024-03-18 23:08:03 +01:00
d3dbc.c vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters. 2024-03-18 23:07:30 +01:00
dxbc.c vkd3d-shader: Move shader signatures to vsir_program. 2024-03-11 22:09:31 +01:00
dxil.c vkd3d-shader/dxil: Implement DX intrinsic Saturate. 2024-03-18 23:07:40 +01:00
fx.c vkd3d-shader/fx: Fail effect writing on unsupported annotations. 2024-03-18 23:07:32 +01:00
glsl.c vkd3d-shader/glsl: Keep track of the current indentation level. 2024-03-18 23:07:52 +01:00
hlsl_codegen.c vkd3d-shader/hlsl: Allocate register reservations for structs as well. 2024-03-27 22:36:34 +01:00
hlsl_constant_ops.c vkd3d-shader: Add constant folding for 'floor'. 2023-11-08 22:49:40 +01:00
hlsl.c vkd3d-shader/hlsl: Lower SLT instructions for pixel shaders. 2024-03-14 22:49:29 +01:00
hlsl.h vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters. 2024-03-18 23:07:30 +01:00
hlsl.l vkd3d-shader: Remove a token for 'precise' modifier. 2024-03-12 22:14:50 +01:00
hlsl.y vkd3d-shader: Parse a 'single' modifier. 2024-03-12 22:14:50 +01:00
ir.c vkd3d-shader/ir: Pass a struct vsir_program to vkd3d_shader_normalise(). 2024-03-19 22:57:56 +01:00
libvkd3d-shader.pc.in build: Build libvkd3d-shader as public library. 2018-11-02 11:19:00 +01:00
preproc.h build: Make the default symbol visibility "hidden". 2021-08-09 21:43:22 +02:00
preproc.l vkd3d-shader/preproc: Append spaces between tokens in macro invocations. 2023-08-02 20:19:21 +09:00
preproc.y vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals. 2022-05-12 19:33:56 +02:00
spirv.c vkd3d-shader/ir: Pass a struct vsir_program to vkd3d_shader_normalise(). 2024-03-19 22:57:56 +01:00
tpf.c vkd3d-shader/tpf: Do not write non-numeric struct fields into the RDEF. 2024-03-27 22:36:33 +01:00
vkd3d_shader_main.c vkd3d-shader/ir: Dump the reconstructed structured program. 2024-03-14 22:48:53 +01:00
vkd3d_shader_private.h vkd3d-shader/ir: Pass a struct vsir_program to vkd3d_shader_normalise(). 2024-03-19 22:57:56 +01:00
vkd3d_shader.map vkd3d-shader: Implement scanning combined resource/sampler information. 2023-11-13 23:19:23 +01:00