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checksum.c
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vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
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2021-08-11 20:58:24 +02:00 |
d3d_asm.c
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vkd3d-shader/d3d-asm: Pass a prefix and suffix to shader_dump_dst_param().
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2024-03-18 23:08:03 +01:00 |
d3dbc.c
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vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters.
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2024-03-18 23:07:30 +01:00 |
dxbc.c
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vkd3d-shader: Move shader signatures to vsir_program.
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2024-03-11 22:09:31 +01:00 |
dxil.c
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vkd3d-shader/dxil: Implement DX intrinsic Saturate.
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2024-03-18 23:07:40 +01:00 |
fx.c
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vkd3d-shader/fx: Fail effect writing on unsupported annotations.
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2024-03-18 23:07:32 +01:00 |
glsl.c
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vkd3d-shader/glsl: Keep track of the current indentation level.
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2024-03-18 23:07:52 +01:00 |
hlsl_codegen.c
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vkd3d-shader/hlsl: Allocate register reservations for structs as well.
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2024-03-27 22:36:34 +01:00 |
hlsl_constant_ops.c
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vkd3d-shader: Add constant folding for 'floor'.
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2023-11-08 22:49:40 +01:00 |
hlsl.c
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vkd3d-shader/hlsl: Lower SLT instructions for pixel shaders.
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2024-03-14 22:49:29 +01:00 |
hlsl.h
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vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters.
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2024-03-18 23:07:30 +01:00 |
hlsl.l
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vkd3d-shader: Remove a token for 'precise' modifier.
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2024-03-12 22:14:50 +01:00 |
hlsl.y
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vkd3d-shader: Parse a 'single' modifier.
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2024-03-12 22:14:50 +01:00 |
ir.c
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vkd3d-shader/ir: Pass a struct vsir_program to vkd3d_shader_normalise().
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2024-03-19 22:57:56 +01:00 |
libvkd3d-shader.pc.in
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build: Build libvkd3d-shader as public library.
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2018-11-02 11:19:00 +01:00 |
preproc.h
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build: Make the default symbol visibility "hidden".
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2021-08-09 21:43:22 +02:00 |
preproc.l
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vkd3d-shader/preproc: Append spaces between tokens in macro invocations.
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2023-08-02 20:19:21 +09:00 |
preproc.y
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vkd3d-shader/hlsl: Handle over/underflow when parsing integer literals.
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2022-05-12 19:33:56 +02:00 |
spirv.c
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vkd3d-shader/ir: Pass a struct vsir_program to vkd3d_shader_normalise().
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2024-03-19 22:57:56 +01:00 |
tpf.c
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vkd3d-shader/tpf: Do not write non-numeric struct fields into the RDEF.
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2024-03-27 22:36:33 +01:00 |
vkd3d_shader_main.c
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vkd3d-shader/ir: Dump the reconstructed structured program.
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2024-03-14 22:48:53 +01:00 |
vkd3d_shader_private.h
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vkd3d-shader/ir: Pass a struct vsir_program to vkd3d_shader_normalise().
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2024-03-19 22:57:56 +01:00 |
vkd3d_shader.map
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vkd3d-shader: Implement scanning combined resource/sampler information.
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2023-11-13 23:19:23 +01:00 |