vkd3d-shader/dxil: Implement DX intrinsic Saturate.

This commit is contained in:
Conor McCarthy 2023-06-14 23:37:42 +10:00 committed by Alexandre Julliard
parent 4599d3c1cf
commit 0c01a55c7d
Notes: Alexandre Julliard 2024-03-18 23:25:32 +01:00
Approved-by: Giovanni Mascellani (@giomasce)
Approved-by: Henri Verbeet (@hverbeet)
Approved-by: Alexandre Julliard (@julliard)
Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/718
2 changed files with 25 additions and 4 deletions

View File

@ -343,6 +343,7 @@ enum dx_intrinsic_opcode
DX_LOAD_INPUT = 4,
DX_STORE_OUTPUT = 5,
DX_FABS = 6,
DX_SATURATE = 7,
DX_ISNAN = 8,
DX_ISINF = 9,
DX_ISFINITE = 10,
@ -2380,14 +2381,18 @@ static void register_index_address_init(struct vkd3d_shader_register_index *idx,
}
}
static void instruction_dst_param_init_ssa_scalar(struct vkd3d_shader_instruction *ins, struct sm6_parser *sm6)
static bool instruction_dst_param_init_ssa_scalar(struct vkd3d_shader_instruction *ins, struct sm6_parser *sm6)
{
struct vkd3d_shader_dst_param *param = instruction_dst_params_alloc(ins, 1, sm6);
struct sm6_value *dst = sm6_parser_get_current_value(sm6);
struct vkd3d_shader_dst_param *param;
if (!(param = instruction_dst_params_alloc(ins, 1, sm6)))
return false;
dst_param_init_ssa_scalar(param, dst->type, dst, sm6);
param->write_mask = VKD3DSP_WRITEMASK_0;
dst->u.reg = param->reg;
return true;
}
static void instruction_dst_param_init_ssa_vector(struct vkd3d_shader_instruction *ins,
@ -4771,6 +4776,21 @@ static void sm6_parser_emit_dx_sample(struct sm6_parser *sm6, enum dx_intrinsic_
instruction_dst_param_init_ssa_vector(ins, component_count, sm6);
}
static void sm6_parser_emit_dx_saturate(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
const struct sm6_value **operands, struct function_emission_state *state)
{
struct vkd3d_shader_instruction *ins = state->ins;
struct vkd3d_shader_src_param *src_param;
vsir_instruction_init(ins, &sm6->p.location, VKD3DSIH_MOV);
if (!(src_param = instruction_src_params_alloc(ins, 1, sm6)))
return;
src_param_init_from_value(src_param, operands[0]);
if (instruction_dst_param_init_ssa_scalar(ins, sm6))
ins->dst->modifiers = VKD3DSPDM_SATURATE;
}
static void sm6_parser_emit_dx_sincos(struct sm6_parser *sm6, enum dx_intrinsic_opcode op,
const struct sm6_value **operands, struct function_emission_state *state)
{
@ -5104,6 +5124,7 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] =
[DX_SAMPLE_C_LZ ] = {"o", "HHffffiiif", sm6_parser_emit_dx_sample},
[DX_SAMPLE_GRAD ] = {"o", "HHffffiiifffffff", sm6_parser_emit_dx_sample},
[DX_SAMPLE_LOD ] = {"o", "HHffffiiif", sm6_parser_emit_dx_sample},
[DX_SATURATE ] = {"g", "R", sm6_parser_emit_dx_saturate},
[DX_SIN ] = {"g", "R", sm6_parser_emit_dx_sincos},
[DX_SPLIT_DOUBLE ] = {"S", "d", sm6_parser_emit_dx_split_double},
[DX_SQRT ] = {"g", "R", sm6_parser_emit_dx_unary},

View File

@ -8,7 +8,7 @@ float4 main() : sv_target
[test]
uniform 0 float4 0.7 -0.1 0.0 0.0
todo(sm>=6) draw quad
draw quad
probe all rgba (0.7, 0.0, 1.0, 0.0)
[pixel shader]
@ -22,5 +22,5 @@ float4 main() : sv_target
[test]
uniform 0 float4 -2 0 2 -1
todo(sm>=6) draw quad
draw quad
probe all rgba (0.0, 0.0, 1.0, 0.0)