..
checksum.c
vkd3d-shader: Use a hash to build the filename when dumping shaders.
2024-08-29 19:14:27 +02:00
d3d_asm.c
vkd3d-shader/d3d-asm: Dump signatures when tracing a VSIR program.
2024-10-08 22:04:59 +02:00
d3dbc.c
vkd3d-shader/d3d-asm: Rename vkd3d_shader_trace() to vsir_program_trace().
2024-10-08 22:04:59 +02:00
dxbc.c
vkd3d-shader/ir: Set the signature sort indices in shader_signature_merge().
2024-10-08 22:05:38 +02:00
dxil.c
vkd3d-shader: Ignore the patch constant signature when it doesn't make sense.
2024-10-09 13:13:00 +02:00
fx.c
vkd3d-shader/fx: Implement writing fx_2_0 object initializer data sections.
2024-10-02 22:17:41 +02:00
glsl.c
vkd3d-shader/glsl: Implement VKD3DSIH_CONTINUE.
2024-10-09 13:14:31 +02:00
hlsl_codegen.c
vkd3d-shader/hlsl: Parse sampler_state.
2024-10-02 22:07:34 +02:00
hlsl_constant_ops.c
vkd3d-shader/hlsl: Fold logic AND and logic OR identities.
2024-09-03 15:11:16 +02:00
hlsl.c
vkd3d-shader/hlsl: Remove the type equality assertion for binary expression arguments.
2024-10-07 17:29:40 +02:00
hlsl.h
vkd3d-shader/hlsl: Parse sampler_state.
2024-10-02 22:07:34 +02:00
hlsl.l
vkd3d-shader/hlsl: Remove the 'double' keyword.
2024-09-23 15:26:35 +02:00
hlsl.y
vkd3d-shader/hlsl: Handle error expressions in increments.
2024-10-07 17:33:07 +02:00
ir.c
vkd3d-shader/ir: Do not search for signature elements using a scalar write mask.
2024-10-10 20:00:19 +02:00
libvkd3d-shader.pc.in
build: Build libvkd3d-shader as public library.
2018-11-02 11:19:00 +01:00
msl.c
vkd3d-shader/msl: Implement support for VKD3DSPR_OUTPUT registers.
2024-10-10 19:45:34 +02:00
preproc.h
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
2024-10-07 17:32:27 +02:00
preproc.l
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
2024-10-07 17:32:27 +02:00
preproc.y
vkd3d-shader/preproc: Store argument values per expansion, not per macro.
2024-10-07 17:32:27 +02:00
spirv.c
vkd3d-shader/spirv: Write spirv_compiler_emit_variable() in terms of spirv_compiler_emit_array_variable().
2024-10-09 13:15:25 +02:00
tpf.c
vkd3d-shader: Ignore the patch constant signature when it doesn't make sense.
2024-10-09 13:13:00 +02:00
vkd3d_shader_main.c
vkd3d-shader/msl: Generate shader descriptor structure declarations.
2024-10-10 19:40:34 +02:00
vkd3d_shader_private.h
vkd3d-shader/ir: Validate minimum precision in shader signatures.
2024-10-10 19:58:00 +02:00
vkd3d_shader.map
vkd3d-shader: Implement scanning combined resource/sampler information.
2023-11-13 23:19:23 +01:00