.. |
private
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vkd3d-shader: Introduce vkd3d_make_u{16, 32}() helpers.
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2021-08-11 20:58:24 +02:00 |
.gitignore
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vkd3d-shader: Write the SM1 constant table.
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2021-04-20 18:27:09 +02:00 |
vkd3d_d3d9types.h
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vkd3d-shader: Write SM1 store instructions.
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2021-05-14 21:02:15 +02:00 |
vkd3d_d3d12.idl
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include: Add more D3D12_RESOURCE_STATES enum elements.
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2020-11-12 20:22:17 +01:00 |
vkd3d_d3d12sdklayers.idl
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include: Add the D3D12_GPU_BASED_VALIDATION_SHADER_PATCH_MODE enumeration.
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2020-10-07 18:41:33 +02:00 |
vkd3d_d3dcommon.idl
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vkd3d-shader/hlsl: Write data types into the RDEF section.
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2021-08-19 20:42:14 +02:00 |
vkd3d_d3dcompiler.h
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vkd3d-utils: Introduce D3DPreprocess().
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2020-09-30 17:10:33 +02:00 |
vkd3d_d3dx9shader.idl
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vkd3d-shader: Write the SM1 constant table.
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2021-04-20 18:27:09 +02:00 |
vkd3d_dxgi1_2.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgi1_3.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgi1_4.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgi.idl
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tests: Print adapter info on Windows.
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2018-12-03 22:22:42 +01:00 |
vkd3d_dxgibase.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgiformat.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_dxgitype.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_shader.h
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vkd3d-shader: Implement VKD3D_SHADER_TARGET_GLSL.
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2021-08-18 23:16:52 +02:00 |
vkd3d_types.h
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build: Use dllimport/dllexport on Win32 targets.
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2021-08-09 21:43:25 +02:00 |
vkd3d_unknown.idl
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include: Prefix public header file names with vkd3d.
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2017-12-15 16:27:34 +01:00 |
vkd3d_utils.h
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build: Use dllimport/dllexport on Win32 targets.
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2021-08-09 21:43:25 +02:00 |
vkd3d_windows.h
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build: Make the default symbol visibility "hidden".
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2021-08-09 21:43:22 +02:00 |
vkd3d.h
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build: Use dllimport/dllexport on Win32 targets.
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2021-08-09 21:43:25 +02:00 |