Józef Kucia
646385e871
libs/vkd3d-shader: Get rid of VKD3D_BLOCK_MAIN.
2017-10-18 19:02:46 +02:00
Józef Kucia
8a047a8eb7
libs/vkd3d-shader: Rename control flow union member for if instructions.
2017-10-18 19:02:46 +02:00
Józef Kucia
0369f39a47
libs/vkd3d-shader: Generate correct SPIR-V for rcp with multiple components.
2017-10-18 12:21:24 +02:00
Józef Kucia
7fa3f2ed1a
libs/vkd3d: Add FIXME comment for GPU VA allocator.
2017-10-18 11:54:56 +02:00
Józef Kucia
c5e400fa30
libs/vkd3d-shader: Document hacks introduced for Nvidia driver.
...
See 70f5b24f92f5ae2270f37c6f7f519c4c3f26aec0.
2017-10-12 17:47:53 +02:00
Józef Kucia
2171ba6d32
libs/vkd3d-shader: Decrement OpAtomicIDecrement result.
2017-10-12 13:10:26 +02:00
Józef Kucia
94a33020d3
libs/vkd3d-shader: Use switch statement in shader_parse_root_parameters().
2017-10-10 16:57:36 +02:00
Józef Kucia
4522a80de8
libs/vkd3d-shader: Use switch statement in shader_write_root_parameters().
2017-10-10 16:57:36 +02:00
Józef Kucia
18b285328e
libs/vkd3d-shader: Add version argument to vkd3d_shader_serialize_root_signature().
2017-10-10 16:57:36 +02:00
Józef Kucia
f4cfebcd7e
libs/vkd3d: Remove hack for creating root signatures from description.
2017-10-10 16:02:09 +02:00
Józef Kucia
5b5cffcf84
libs/vkd3d: Implement creating root signature from bytecode.
2017-10-10 16:02:09 +02:00
Józef Kucia
4629cbdf8a
libs/vkd3d: Implement D3D12SerializeRootSignature().
2017-10-10 16:02:09 +02:00
Józef Kucia
6b43a5fe38
libs/vkd3d-shader: Implement root signature serialization.
2017-10-10 16:02:09 +02:00
Henri Verbeet
53654baab9
libs/vkd3d: Support D3D12_FEATURE_FORMAT_SUPPORT in d3d12_device_CheckFeatureSupport().
2017-10-10 13:09:32 +02:00
Józef Kucia
586e1cc532
libs/vkd3d-shader: Implement relative addressing for constant buffers.
2017-10-06 17:06:31 +02:00
Józef Kucia
853068c84d
libs/vkd3d: Get rid of host writes memory dependency for intial state transitions.
2017-10-06 17:06:31 +02:00
Józef Kucia
97bfba1167
libs/vkd3d: Avoid read access bits in source access masks.
...
A memory dependency is used to make memory writes available
and visible.
2017-10-06 17:06:31 +02:00
Józef Kucia
5479ac7011
libs/vkd3d-shader: Always emit default block for OpSwitch.
...
The default block is required in SPIR-V.
2017-10-05 15:58:51 +02:00
Józef Kucia
9feb7a3956
libs/vkd3d-shader: Recognize nop instruction.
2017-10-05 15:58:51 +02:00
Józef Kucia
67aed755ab
libs/vkd3d: Implement d3d12_command_list_ClearUnorderedAccessViewUint() for R32_UINT buffer views.
...
Ideally, we would store additional informations only in CPU descriptors.
2017-10-04 13:55:33 +02:00
Józef Kucia
fecc94cebc
libs/vkd3d: Add helpers for dereferencing descriptor handles.
2017-10-04 13:55:33 +02:00
Józef Kucia
b002cc4cae
libs/vkd3d: Use BC1 formats with alpha.
2017-09-26 11:48:03 +02:00
Józef Kucia
e7aa2a7bcf
libs/vkd3d-shader: Emit NonReadable decoration for image variables.
...
Fixes image writes for UNORM formats on Anv. Anv uses special surface
state for write-only storage image descriptors.
The SPIR-V spec doesn't state that the NonReadable decoration is
required for images used with StorageImageWriteWithoutFormat. On the
other hand, glslang requires the 'writeonly' keyword for images without
format, and it emits the NonReadable decoration.
2017-09-26 10:37:41 +02:00
Józef Kucia
5a020d6673
libs/vkd3d-shader: Implement shader visibility for descriptors.
2017-09-22 16:42:07 +02:00
Józef Kucia
14d975da8d
libs/vkd3d: Unroll descriptor copies for SRVs and UAVs.
...
Consecutive binding updates need to have the same descriptor type
according to validation layers.
2017-09-22 16:42:07 +02:00