Józef Kucia
de2024d235
libs/vkd3d: Do not try to create buffer views for block-compressed formats.
2017-08-02 15:30:15 +02:00
Józef Kucia
a8b64aeede
tests: Add test for creating unordered access views.
2017-08-02 15:30:15 +02:00
Sven Hesse
8f250bf471
tests: Add tests for GetCopyableFootprints() with compressed formats.
2017-08-02 14:04:35 +02:00
Sven Hesse
6629301ece
libs/vkd3d: Implement GetCopyableFootprints() for compressed formats.
2017-08-02 14:04:31 +02:00
Sven Hesse
47b92c3d37
libs/vkd3d: Add compressed texture formats.
2017-08-02 14:04:26 +02:00
Sven Hesse
1decba1a99
libs/vkd3d: Add block size information to the texture format array.
2017-08-02 14:03:39 +02:00
Józef Kucia
ab63423c80
libs/vkd3d: Factor out vkd3d_create_texture_view() function.
2017-08-01 16:56:44 +02:00
Józef Kucia
26133bd801
tests: Add test for nested switch instructions.
2017-08-01 13:55:49 +02:00
Józef Kucia
eb4c98db17
libs/vkd3d-shader: Add support for switch breaks nested in conditional branches.
2017-08-01 13:55:49 +02:00
Józef Kucia
6b93e6ce99
libs/vkd3d-shader: Add support for switch fall-through blocks.
2017-08-01 13:55:49 +02:00
Józef Kucia
fbeaf0ba95
libs/vkd3d-shader: Make sure that inserted chunks are sorted.
...
The list is expected to be empty or very small so insertion sort should
be fine.
2017-08-01 13:55:49 +02:00
Józef Kucia
3effb4b18c
libs/vkd3d-shader: Get rid of artificial limit for switch case blocks.
2017-08-01 11:38:10 +02:00
Józef Kucia
cd75aab7ba
libs/vkd3d: Factor out d3d12_root_signature_init_push_constants() helper function.
2017-08-01 10:51:45 +02:00
Józef Kucia
40cb21353e
libs/vkd3d: Extract descriptors counting to helper function.
2017-08-01 10:51:45 +02:00
Józef Kucia
e7d3897797
tests: Add test for D3D12_SHADER_VISIBILITY_ALL root constants.
2017-08-01 10:51:45 +02:00
Józef Kucia
ae8d8036c6
libs/vkd3d-shader: Implement switch control flow instructions.
2017-08-01 10:51:45 +02:00
Józef Kucia
5061dbaf0c
libs/vkd3d-shader: Add mechanism for inserting words into SPIR-V streams.
...
Allows inserting SPIR-V instructions at arbitrary locations in SPIR-V
streams.
2017-08-01 10:51:45 +02:00
Józef Kucia
c1c94e248c
libs/vkd3d-shader: Allow multiple push constant buffers.
2017-08-01 10:51:45 +02:00
Józef Kucia
3e91bc7c2d
libs/vkd3d: Fix push constant ranges allocation.
...
Any two push constant ranges must not include the same stage.
2017-08-01 10:51:45 +02:00
Józef Kucia
94b616d670
tests: Add test for multiple root constants.
2017-08-01 10:51:45 +02:00
Józef Kucia
d75966ab9e
libs/vkd3d: Assign non-overlapping push constant ranges for root constants.
2017-08-01 10:51:45 +02:00
Józef Kucia
aa5d48eec4
demos: Get rid of handwritten GLSL shaders.
2017-07-28 15:26:09 +02:00
Józef Kucia
fec337a03c
libs/vkd3d-shader: Fix memory leak in vkd3d_dxbc_compiler_destroy().
2017-07-28 12:56:18 +02:00
Józef Kucia
85dc44e4ba
libs/vkd3d: Remove double semicolons.
2017-07-28 12:56:18 +02:00
Józef Kucia
9725eb3763
libs/vkd3d-shader: Remove double semicolons.
2017-07-28 12:56:18 +02:00
Józef Kucia
6478dea0d1
tests: Add test for GPU virtual addresses.
2017-07-28 12:56:18 +02:00
Józef Kucia
4d7a86295d
tests: Add basic test for root constants.
2017-07-28 10:19:37 +02:00
Józef Kucia
e074c30dc7
libs/vkd3d: Pass push constants mapping to shader compiler.
2017-07-28 10:19:37 +02:00
Józef Kucia
56b68c486c
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRoot32BitConstants().
2017-07-28 10:19:37 +02:00
Józef Kucia
33eae49eda
libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstants().
2017-07-28 10:19:37 +02:00
Józef Kucia
21e2633b10
libs/vkd3d: Implement d3d12_command_list_SetGraphicsRoot32BitConstant().
2017-07-28 10:19:37 +02:00
Józef Kucia
72f723522e
libs/vkd3d: Implement d3d12_command_list_SetComputeRoot32BitConstant().
2017-07-28 10:19:37 +02:00
Józef Kucia
4d8dea80ae
tests: Add test for overlapping root descriptors.
2017-07-27 17:35:24 +02:00
Józef Kucia
dc598ccbc8
tests: Add test for creating root signatures with root constants.
2017-07-27 17:35:24 +02:00
Henri Verbeet
605a02274e
libs/vkd3d: Allocate GPU virtual addresses for resources.
...
Direct3D 12 resources, buffers in particular, are bound to the pipeline
by their GPU virtual address. In Vulkan, these addresses are not visible
to the application. We previously handled this by returning the VkBuffer
handle as virtual address, but this can't work when the application
binds anything other than the resource's base GPU VA. Instead, we
allocate ranges of GPU address space and associate resources with it.
This uses the (naive) approach of simply allocating subsequent ranges,
and never reclaiming them. Eventually we'll have to revisit that.
2017-07-27 16:28:46 +02:00
Henri Verbeet
1acd3d44b1
Implement d3d12_device_CreateQueryHeap().
2017-07-27 16:28:29 +02:00
Henri Verbeet
e9046a81cc
Implement d3d12_device_CreateCommandSignature().
2017-07-27 16:28:24 +02:00
Henri Verbeet
863a8f3f6f
libs/vkd3d: Add DXGI_FORMAT_BC3_UNORM_SRGB.
2017-07-27 16:27:41 +02:00
Henri Verbeet
2a3d121c74
libs/vkd3d: Add DXGI_FORMAT_R8_SNORM.
2017-07-27 16:26:36 +02:00
Henri Verbeet
abff100287
libs/vkd3d: Add DXGI_FORMAT_R16G16B16A16_UINT.
2017-07-27 16:25:34 +02:00
Józef Kucia
92fcb9ffa2
libs/vkd3d-shader: Add support for push constants.
2017-07-27 15:24:38 +02:00
Józef Kucia
7aaa801768
libs/vkd3d: Allow root signatures with no descriptors.
...
A root signature can have no descriptors when it is empty,
or it has only root constants.
2017-07-27 14:19:41 +02:00
Józef Kucia
bb80c759fc
libs/vkd3d: Introduce d3d12_root_signature_cleanup() helper function.
...
Reduces code duplication.
2017-07-27 14:19:41 +02:00
Józef Kucia
e3d3819789
libs/vkd3d: Fix copy-paste error in d3d12_root_signature_init().
2017-07-26 16:09:40 +02:00
Józef Kucia
1589ce7682
libs/vkd3d: Fix Vulkan bindings assignment.
...
Fixes 6d569fcbc6
,
2017-07-26 14:50:39 +02:00
Józef Kucia
2ba76ceb02
tests: Do not assign specific shader registers in test_texture().
...
It is not needed since we have a basic mapping for D3D12 shader
registers.
2017-07-26 14:50:39 +02:00
Józef Kucia
a2e38b5672
libs/vkd3d: Set VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT only if width and height are equal.
2017-07-26 13:45:25 +02:00
Józef Kucia
6d569fcbc6
libs/vkd3d: Assign consecutive Vulkan bindings for D3D12 descriptors.
2017-07-26 13:45:25 +02:00
Józef Kucia
edd1e9602d
libs/vkd3d-shader: Implement arbitrary mappings from D3D shader register to Vulkan descriptors.
...
An arbitrary mapping can be passed to vkd3d_shader_compile_dxbc().
2017-07-26 13:45:25 +02:00
Józef Kucia
d39d0e4c9f
libs/vkd3d: Fix memory leak in d3d12_root_signature_init().
2017-07-25 18:47:42 +02:00