985d317e0e
Release 1.15.
2025-02-19 12:00:00 +01:00
751f8b313c
vkd3d-compiler: Introduce "dxbc-fx" as a source type.
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Commit 949708450b
introduced support for
effect binaries embedded in DXBC containers, but only when using
auto-detection to determine the source type. That's undesirable;
although auto-detection is convenient for interactive use, it's not
necessarily suitable for use in e.g. scripts. It also meant this wasn't
listed through --print-source-types.
2025-02-18 17:47:22 +01:00
a169ae05e8
vkd3d-compiler: Store the source type as a struct source_type_info pointer.
2025-02-18 17:47:22 +01:00
1cf6e8a85d
vkd3d-compiler: Store the target type as a struct target_type_info pointer.
2025-02-18 17:47:22 +01:00
949708450b
vkd3d-compiler: Support fx_4_0 sources embedded in DXBC containers.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-11-30 14:03:50 +01:00
5c00766eff
Release 1.14.
2024-11-21 12:35:55 +01:00
7ae1284c16
vkd3d-compiler: Add missing 'fx' source type to the CLI output.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-10-17 17:32:54 +02:00
6801ad9b7a
vkd3d-shader/fx: Introduce a parser/disassembler.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-10-14 15:20:41 +02:00
799e6105a4
vkd3d-shader/d3dbc: Add an option to treat doubles as floats.
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Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=55448
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-09-23 15:26:35 +02:00
23ba1a5e07
vkd3d-shader: Introduce VKD3D_SHADER_TARGET_MSL.
2024-09-12 17:03:32 +02:00
0e72aba0bc
Release 1.13.
2024-08-29 12:08:46 +02:00
36c123c005
Release 1.12.
2024-05-29 22:05:28 +02:00
73996c9941
vkd3d-dxbc: Allow the section to extract to be specified by tag.
2024-04-04 22:20:30 +02:00
6c3b87bed0
vkd3d-dxbc: Implement extracting section data.
2024-04-04 22:20:30 +02:00
806afd7b50
vkd3d-dxbc: Free the blob if parsing it failed.
2024-04-04 22:20:30 +02:00
8f529cd0ae
vkd3d-dxbc: Introduce a helper function to apply actions.
2024-04-04 22:20:30 +02:00
143b15fc47
vkd3d-dxbc: Introduce a helper function to handle ACTION_TYPE_EMIT.
2024-04-04 22:20:30 +02:00
2712a79c55
vkd3d-dxbc: Close output files after writing them.
2024-04-04 22:20:30 +02:00
e1e6367210
vkd3d-shader/fx: Add an option to include empty buffers in the effect binary.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-04-02 23:10:42 +02:00
9047dad4bc
vkd3d-compiler: Clean up the shader code in all failure paths (Valgrind).
2024-04-02 23:10:02 +02:00
13227f3852
vkd3d-shader: Add an option to enable child effects compilation.
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Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com >
2024-03-12 22:14:41 +01:00
7273d7f54f
vkd3d-dxbc: Add an option to choose the output filename.
2024-03-11 22:08:56 +01:00
b72ad78af6
vkd3d-dxbc: Add an option to re-emit the shader with the correct checksum.
2024-03-11 22:08:56 +01:00
4b80b06f28
vkd3d-dxbc: Add an option to ignore checksum.
2024-03-11 22:08:56 +01:00
9b0a9f63f7
vkd3d-compiler: Add an option to emit the signature when disassembling.
2024-03-07 23:08:25 +01:00