mirror of
https://gitlab.winehq.org/wine/vkd3d.git
synced 2025-04-13 05:43:18 -07:00
vkd3d-compiler: Store the source type as a struct source_type_info pointer.
This commit is contained in:
Notes:
Henri Verbeet
2025-02-18 17:59:15 +01:00
Approved-by: Henri Verbeet (@hverbeet) Merge-Request: https://gitlab.winehq.org/wine/vkd3d/-/merge_requests/1377
@ -152,6 +152,19 @@ target_type_info[] =
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false},
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};
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static const struct source_type_info *get_source_type_info(enum vkd3d_shader_source_type type)
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{
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size_t i;
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for (i = 0; i < ARRAY_SIZE(source_type_info); ++i)
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{
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if (type == source_type_info[i].type)
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return &source_type_info[i];
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}
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return NULL;
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}
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static const struct target_type_info *get_target_type_info(enum vkd3d_shader_target_type type)
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{
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size_t i;
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@ -290,7 +303,7 @@ struct options
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const char *output_filename;
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const char *entry_point;
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const char *profile;
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enum vkd3d_shader_source_type source_type;
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const struct source_type_info *source_type;
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const struct target_type_info *target_type;
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bool preprocess_only;
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bool print_help;
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@ -442,20 +455,20 @@ static bool parse_matrix_storage_order(enum vkd3d_shader_compile_option_pack_mat
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return false;
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}
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static enum vkd3d_shader_source_type parse_source_type(const char *source)
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static const struct source_type_info *parse_source_type(const char *source)
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{
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unsigned int i;
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if (!strcmp(source, "none"))
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return VKD3D_SHADER_SOURCE_DXBC_TPF;
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return get_source_type_info(VKD3D_SHADER_SOURCE_DXBC_TPF);
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for (i = 0; i < ARRAY_SIZE(source_type_info); ++i)
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{
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if (!strcmp(source, source_type_info[i].name))
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return source_type_info[i].type;
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return &source_type_info[i];
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}
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return VKD3D_SHADER_SOURCE_NONE;
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return NULL;
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}
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static const struct target_type_info *parse_target_type(const char *target)
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@ -471,21 +484,23 @@ static const struct target_type_info *parse_target_type(const char *target)
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return NULL;
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}
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static bool parse_dxbc_source_type(const struct vkd3d_shader_code *source, struct vkd3d_shader_code *code,
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enum vkd3d_shader_source_type *type)
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static bool parse_dxbc_source_type(const struct vkd3d_shader_code *source,
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struct vkd3d_shader_code *code, const struct source_type_info **source_type)
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{
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enum vkd3d_shader_source_type type;
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char *messages;
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int ret;
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if ((ret = vkd3d_shader_parse_dxbc_source_type(source, type, NULL)) >= 0)
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if ((ret = vkd3d_shader_parse_dxbc_source_type(source, &type, NULL)) >= 0)
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{
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*source_type = get_source_type_info(type);
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*code = *source;
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return true;
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}
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if ((ret = vkd3d_shader_locate_dxbc_section(source, TAG_FX10, code, &messages)) >= 0)
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{
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*type = VKD3D_SHADER_SOURCE_FX;
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*source_type = get_source_type_info(VKD3D_SHADER_SOURCE_FX);
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return true;
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}
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@ -496,17 +511,6 @@ static bool parse_dxbc_source_type(const struct vkd3d_shader_code *source, struc
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return false;
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}
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static const struct source_type_info *get_source_type_info(enum vkd3d_shader_source_type type)
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{
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unsigned int i;
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for (i = 0; i < ARRAY_SIZE(source_type_info); ++i)
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if (type == source_type_info[i].type)
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return &source_type_info[i];
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return NULL;
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}
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static bool validate_target_type(
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enum vkd3d_shader_source_type source_type,
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enum vkd3d_shader_target_type target_type)
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@ -554,7 +558,6 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
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};
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memset(options, 0, sizeof(*options));
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options->source_type = VKD3D_SHADER_SOURCE_NONE;
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options->formatting = VKD3D_SHADER_COMPILE_OPTION_FORMATTING_INDENT
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| VKD3D_SHADER_COMPILE_OPTION_FORMATTING_HEADER;
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@ -663,7 +666,7 @@ static bool parse_command_line(int argc, char **argv, struct options *options)
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return true;
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case 'x':
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if ((options->source_type = parse_source_type(optarg)) == VKD3D_SHADER_SOURCE_NONE)
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if (!(options->source_type = parse_source_type(optarg)))
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{
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fprintf(stderr, "Invalid source type '%s' specified.\n", optarg);
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return false;
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@ -700,22 +703,20 @@ static void print_source_types(void)
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}
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static void print_target_types(enum vkd3d_shader_source_type source_type)
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static void print_target_types(const struct source_type_info *source_type)
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{
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const struct source_type_info *source_info = get_source_type_info(source_type);
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const enum vkd3d_shader_target_type *target_types;
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const char *source_type_name = source_info->name;
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unsigned int count, i;
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target_types = vkd3d_shader_get_supported_target_types(source_type, &count);
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fprintf(stdout, "Supported target types for source type '%s':\n", source_type_name);
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target_types = vkd3d_shader_get_supported_target_types(source_type->type, &count);
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fprintf(stdout, "Supported target types for source type '%s':\n", source_type->name);
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for (i = 0; i < count; ++i)
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{
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const struct target_type_info *type = get_target_type_info(target_types[i]);
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if (type)
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fprintf(stdout, " %-12s %s", type->name, type->description);
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}
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printf("The default target type is '%s'.\n", get_target_type_info(source_info->default_target_type)->name);
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printf("The default target type is '%s'.\n", get_target_type_info(source_type->default_target_type)->name);
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}
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static FILE *open_input(const char *filename, bool *close)
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@ -817,7 +818,7 @@ int main(int argc, char **argv)
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if (options.print_target_types)
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{
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if (options.source_type == VKD3D_SHADER_SOURCE_NONE)
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if (!options.source_type)
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{
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fprintf(stderr, "--print-target-types requires an explicitly specified source type.\n");
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goto done;
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@ -838,13 +839,13 @@ int main(int argc, char **argv)
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}
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info.source = source;
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if (options.source_type == VKD3D_SHADER_SOURCE_NONE)
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if (!options.source_type)
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{
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uint32_t token;
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if (options.preprocess_only || source.size < sizeof(token))
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{
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options.source_type = VKD3D_SHADER_SOURCE_HLSL;
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options.source_type = get_source_type_info(VKD3D_SHADER_SOURCE_HLSL);
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}
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else
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{
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@ -855,31 +856,31 @@ int main(int argc, char **argv)
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goto done;
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}
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else if ((token & 0xfffe0000) == 0xfffe0000)
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options.source_type = VKD3D_SHADER_SOURCE_D3D_BYTECODE;
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options.source_type = get_source_type_info(VKD3D_SHADER_SOURCE_D3D_BYTECODE);
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else if ((token & 0xffff0000) == 0xfeff0000)
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options.source_type = VKD3D_SHADER_SOURCE_FX;
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options.source_type = get_source_type_info(VKD3D_SHADER_SOURCE_FX);
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else
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options.source_type = VKD3D_SHADER_SOURCE_HLSL;
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options.source_type = get_source_type_info(VKD3D_SHADER_SOURCE_HLSL);
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}
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}
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if (!options.target_type && !options.preprocess_only)
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options.target_type = get_target_type_info(get_source_type_info(options.source_type)->default_target_type);
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options.target_type = get_target_type_info(options.source_type->default_target_type);
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if (!options.preprocess_only && !validate_target_type(options.source_type, options.target_type->type))
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if (!options.preprocess_only && !validate_target_type(options.source_type->type, options.target_type->type))
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{
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fprintf(stderr, "Target type '%s' is invalid for source type '%s'.\n",
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options.target_type->name, get_source_type_info(options.source_type)->name);
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options.target_type->name, options.source_type->name);
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goto done;
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}
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if (!options.preprocess_only && options.source_type == VKD3D_SHADER_SOURCE_HLSL && !options.profile)
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if (!options.preprocess_only && options.source_type->type == VKD3D_SHADER_SOURCE_HLSL && !options.profile)
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{
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fprintf(stderr, "You need to specify a profile when compiling from HLSL source.\n");
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goto done;
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}
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if (!options.filename && get_source_type_info(options.source_type)->is_binary && isatty(fileno(input)))
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if (!options.filename && options.source_type->is_binary && isatty(fileno(input)))
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{
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fprintf(stderr, "Input is a tty and input format is binary, exiting.\n"
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"If this is really what you intended, specify the input explicitly.\n");
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@ -894,7 +895,7 @@ int main(int argc, char **argv)
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bool is_binary;
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if (options.preprocess_only)
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is_binary = get_source_type_info(options.source_type)->is_binary;
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is_binary = options.source_type->is_binary;
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else
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is_binary = options.target_type->is_binary;
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@ -917,7 +918,7 @@ int main(int argc, char **argv)
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info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO;
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info.next = &hlsl_source_info;
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info.source_type = options.source_type;
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info.source_type = options.source_type->type;
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info.target_type = options.target_type->type;
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info.options = options.compile_options;
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info.option_count = options.compile_option_count;
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